Conejito

Oh, if you wanna talk, just PM me. I'm usually not paying attention to the main chat. Feel free to message me. I love 'em!

Take a look at the prefs below. I thoroughly enjoy having people who can be pred and prey, just to mix it up every now and then. Full 100% preys need not apply, usually. (I'm far more lenient if I know ya from elsewhere or we've talked a great deal or you're just that good of an RP'er.) Sorry!


As you look up at the giant creature, you'd notice his erect, white ears looming above his head - common aspects of those Lapine types. His bright blue eyes scan the area around him continuously, those eyes betraying a certain mischievous side of the creature. Moving down, his muzzle dwarfs large cars and buses, but he'd just smile gently and claim his herbivorish background. Of course, if you're a little creature, he might just lick his lips at the very sight of you.

Moving down his body shows off his wide shoulders and firm chest. It's not exactly ripped like some muscled creatures, but it's defined and well-developed amidst his plush white fur. His arms hang listlessly at his sides, hardly caring about much around him, probably only active if he's reaching for you. His abdomen is very flat, toned by years of exercise and Lapine metabolism, his cute navel the only aberration on an otherwise chisled frame.

Hugging around his rather curvy waistline and hips are a pair of snug cotton or silk boxers, the design and type varying from day to day. (Hey, he changes his clothes!) Those boxers hold tight over his bubbly bunnyrump, groin, and cute, stubby tail, which flicks incessantly. Within his boxers, known only to few, are a few packets of growth and shrink herbs that he grows himself. Perhaps if you're curious or daring, depending on your size, you could ask to purchase some.

Lower down, his thighs and calves are well-built thanks to a mixture of Lapine genetics and the constant romp around major cities. However, his paws constitute a very large portion of his mass, not to mention the largest "business end" of this bunnyboy. Each paw is large enough to crush buses with ease, not to mention he's been big enough to crater an entire city into nothingness!

After a good amount of time, he'll notice you're staring at him, perhaps ogling him. A light grin would flash over his face, brushing a finger along the waistband of his shorts and probably sliding up his fit abdomen. Perhaps he's daring you to come closer. Tread with caution. Like his sister (Coneja), this is a very playful bunny!

Specs
Height: 200 ft.
Weight: 6,851,545 lbs.
Fur Color: White
Eye Color: Blue

Picture by Crux. Big bunny excellence. Subsidiary of Monk_Inc.


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Vore Battle Abilities

When Normal Size (200 feet)

Bigness - Like his big sister Coneja, he gets a roll bonus as long as he has his size difference. If his opponent is smaller than him by 100 feet, she gets +1. If his opponent is smaller by 125 feet, he gets +2. If his opponent is smaller by 150, he gets +3. If his opponent is 175 feet smaller than he, he gets +4. If his opponent is 10 feet or less in their own height, he gets +5! (This doesn't apply to magic attacks against him or the initial roll, only physical attacks. If his opponent have a different set, it will likely be used so long as it's reasonable.)

Foot Attacks

--Footpaw Pin - If Conejito doesn't feel particularily hungry, he can simply toy with his shorter prey by looming a footpaw above them and pin them down. A winning roll is required to dodge unless Conejito rolls a 5 or worse, and it is 1HP damage for the first time only.

--Crush - If Conejito has his prey under "Footpaw Pin", he may choose to simply kill off his opponent. If he rolls a 5 or worse, no damage is caused. If it is between 6-14, 2HP damage is caused. If he rolls between a 15-17, it causes 5HP of damage. If he rolls an 18 or higher, it is fatal.

--Toe Tease - If Conejito has his prey under "Footpaw Pin", he may choose to tease his opponent with his massive toes and wriggle them roughly into their face. It automatically causes 1HP of damage against the opponent if he rolls a 10 or above, even if his opponent wins the roll. If his opponent loses three straight times under Toe Tease, they are stunned for three rounds! (Non-Fatal Attack)

--Toe Pinch - Due to Conejito's slighly more sadistic nature than his sister, he doesn't shy away from a nice crunch. This one shows off the dexerity of his toes, crushing his opponents with a quick flexing of his toes. If Conejito has his prey under "Footpaw Pin", he can execute this attack. A winning roll deals 2HP of damage to his opponent. If he rolls a 12-16, 3HP of damage is done. If he rolls higher than a 16, his opponent is trapped between his toes and must try to escape before they are crushed! (Flow: Hold -> Foot Pin -> Between Toes) A subsequent roll of 10 or higher must be used to escape, unless Conejito chooses to move his prey elsewhere. If escape fails or Conejito doesn't move his opponent, an additional 2HP of damage is added until his opponent escapes.

If his opponent is under foot (Footpaw Pin), they can escape with a winning roll. They, however, gain 1HP of damage if their roll is 3 or lower.

Handpaw Attacks

Crush - If Conejito doesn't feel too hungry, he can grab and crush his opponent straight from a hold in this particular attack! However, this is easier to escape for an opponent and harder for Conejito to kill off his enemy. If he rolls a 5 or worse, no damage is caused. If it is between 6-16, 2HP damage is caused. If he rolls between a 17-19, it causes 4HP of damage. On a 20, 5HP is caused. (Opponent can escape with winning roll.)

Other Bodily Attacks

Rump Crush - If Conejito doesn't feel too hungry and wants a more difficult, spectacular crush, he can turn around and sit down on his opponent during his Footpaw Pin attack. He loses a great deal of accuracy, but that is made up from the immense weight and pressure put on his opponent. If he rolls a 10 or worse, he misses his mark and no damage is caused. If it is between 10-13, 3HP damage is caused. If he rolls between a 14-16, it causes 7HP of damage. If he rolls an 17 or higher, it is fatal! (Opponent can escape with winning roll.)

Stomach Crush - Since Conejito enjoys showing off his body, he certainly doesn't mind trapping his hapless opponent under his flat abdomen and press most of his weight onto them. If his opponent is under "Footpaw Pin", he can transfer to this attack. This attack is extremely hard to escape from, but yields little damage. If Conejito rolls 1-4, his opponent escapes. If Conejito wins the roll from 5-10, 1HP of damage is inflicted on his opponent. If Conejito wins the roll from 11-14, 2HP damage is inflicted.
If Conejito wins from 15-17, 3HP damage is inflicted. If Conejito wins with 18-19, 5HP damage is inflicted. And if Conejito wins with a 20, it is fatal! His opponent must roll 5 better than his roll to escape!

Herb Inventory

Because of his sister's weakness to shrink attacks, this sibling developed a method to ward off size attacks or to use size attacks against his opponents. He has a series of herbs he can ingest or smoke.

Grow Self - Ingest - The bunny will take out a small packet of herbs and orally ingest them when he's shrunk. This is a slower method of growth, but easier. If he rolls a winning roll, a turn is taken off his shrink time. If he wins by 5 or more, two turns are taken off. If he wins by 10 or more, he gets three turns taken off his shrink time. If he wins by 15 or more or rolls a 20, his shrink time is voided and he returns to full size immediately! This method is not hindered by size penalties.

If it's not turn-based, a winning roll will yield 20 feet. A 5 or more roll will yield 50 feet added to his height. 10 or more, 100 feet. 15 or more, he's back to normal size or adds 200 feet!

Grow Self - Smoke - The bunny will take out a small packet of herbs and proceed to smoke them. This is a much faster method of returning to size, but far less reliable. If he rolls a winning roll, two turns are taken off his shrink time. If he wins by 5 or more, four turns are taken off. If he wins by 10 or more or rolls a 20, his shrink time is voided and he returns to full size immediately! This method, however, is hindered by size penalties.

If he rolls a winning roll, 50 feet. If he wins by 5 or more, 150 feet. If he wins by 10 or more or rolls a 20, he's back to 200 feet or he adds 300 feet!


Shrink Enemy - Ingest - If the bunny wishes to make his opponent of a smaller stature, he may try to force-feed his opponent his shrinking herbs. This method, however, is far less reliable than smoke-shrinking but lasts longer. If he scores a winning roll, his opponent's size is halved for three turns. If he wins with a 12-15, his opponent's height is reduced to 1/8th its original size for three turns. If he wins with 15-19, his opponent is automatically miniscule (about less than toe-high) for five turns. If he wins with a 20, his opponent is utterly microscopic for a whole seven turns!

Shrink Enemy - Smoke - This method is far more reliable and easier to use with greater effects, but results in shorter duration effects. If he wins the roll, his opponent is immediately toe-high for a turn. If he wins with a 13-16, they are shrunk for two turns. If he wins with a 17-19, they are shrunk for three turns. If he wins with a 20, they are shrunk for five turns!

Herbs can be stolen from the bunny if his opponent is quick enough, allowing a near-unlimited supply of size attacks. The herbs can only be ingested unless the opponent steals Conejito's pipe or has their own smoking ability.

Also, herb attacks can be stacked. Each successful attack will drop or grow the rabbit or enemy a size level. ( e.g. Macro, Normal, Half, Knee, Toe, Speck, Out of Sight! )

Finisher!

Titan Bunnyboy God - This finisher can only be reached if Conejito wins four straight rolls against his opponent. It can be executed in the first stage of a shrink or normal size. If he wins the next roll, the lapine will eat his entire stock of growth herbs. This will instantly size him up to a titanic size, nearly 1000x his opponent's height. This gives him a +15 on all rolls and he's that size for 3 turns, automatically "holding" his opponent.

Titan's Lick - This move can only be used by a Titan Conejito. He'll bend down and lick his opponent off the face of the earth. If successful, his opponent is instantly in his throat. There is no constriction damage, because they are too small. However, if an opponent is ingested in this and cannot escape the bunny's mouth before Conejito shrinks back down, they're permanently stuck in that microscopic size for the rest of the match with a -15 on all rolls unless they resize!

Titan's Crush - This move can only be used by a Titan Conejito. He'll lift a huge foot up to crush his opponent. This is instantly fatal if it succeeds. If it fails, it still causes 3HP of damage due to its wide swath of destruction.

Titan's Thrust - In a massive finisher, the Titan Conejito will strip his boxers off and proceed to pin his opponent under his groin and thrust in great amounts. His opponent must roll a 20 to escape within two rolls to avoid a crushing and humiliating end!

Important Notes and Opponent Bonuses

Escape out of Conejito's stomach can only be taken through the esophagal route. Escape through the intestines leads to instant death and is considered a forfeit of the match.

Conejito MUST be shrunk down in order to undergo oral vore/crush/etc. However, Conejito can be taken into the "mouth" stage and may be "chewed" to incur damage. However, each successful roll only causes 1HP of damage to the bunny. (i.e. Opponent takes Conejito's toe into mouth and bites hard. This is a non-fatal move against Conejito, only sufficing to convince him to not participate in the fight.) If the opponent rolls 8 or more over Conejito's number, 2HP of damage is inflicted. If the opponent rolls 15 or more over Conejito's number, 4HP damage is inflicted!

Conejito has few disadvantages against shrink spells. One extra shrink spell is automatically added to his opponent's inventory. If he rolls 15 or worse than his opponent's number, his shrink time is doubled!

Vore Battle Record - 3-1

1. vs. ChrisStarShade - Win by titan oral vore
2. vs. Lailah - Loss by forfeit
3. vs. Miateshcha - Win by fatal footcrush
4. vs. Nayru - Win by fatal oral vore

Subsidiary of Monk_Inc.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike I love doing either, even though I'm normally pred. I love a good turnabout scene just to spice things up. But if you're hungry for bunny, you gotta manage that whole size thing.
Soft Vore Always/Love
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Never/Dislike Obviously.
Hard Vore Always/Love
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Never/Dislike Eh. Only when I'm pissed, which is rare.
Digestion Always/Love
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Never/Dislike Sure? Nothing past the stomach or prey death.
Fatality Always/Love
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Never/Dislike Realistic.
Reforming Always/Love
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Never/Dislike Optional.
Oral Vore Always/Love
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Never/Dislike Yes.
Unbirthing Always/Love
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Never/Dislike No.
Cock Vore Always/Love
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Never/Dislike Rarely. Preferred on preyish side.
Anal Vore Always/Love
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Never/Dislike Definitely no.
Tail Vore Always/Love
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Never/Dislike Eh, no.
Soul Vore Always/Love
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Never/Dislike Eh.
Unconventional Vore Always/Love
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Never/Dislike Depends on what it is.
Stretchy Always/Love
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Never/Dislike Ehhh, not too interested.
Realistic Always/Love
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Never/Dislike Yeap, save for the fact of inverse-square rule with macros and micros.
Cooking Always/Love
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Never/Dislike Eh, not a real interest if there's severe pain or flesh-cooking involved.
Food Related Always/Love
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Never/Dislike Hells yes. Love this.
Rough Always/Love
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Never/Dislike Gentle or rough, I don't mind.
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike Only micro-macro adult interaction. Oral sex can be alright with the right people. No straight up real sex. Both male and female. Too boring in text.
Pain Always/Love
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Never/Dislike Eh, it's not a priority, but if it happens...
Transformation Always/Love
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Never/Dislike Size shifting, perhaps?
Blood Always/Love
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Never/Dislike Only if squished under something or chewed.
Scat Always/Love
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Never/Dislike No. Definitely no.
Watersports Always/Love
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Never/Dislike Naw.
Bondage Always/Love
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Never/Dislike Don't mind.
Magic Always/Love
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Never/Dislike Don't mind either.
Willing Always/Love
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Never/Dislike Eh, it's unlikely Conejito would eat someone willing. Or be willing himself, but if he's tricked into it...
Unwilling Always/Love
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Never/Dislike Sure!
Micro/Macro Always/Love
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Never/Dislike Yes. Absolutely. Fuck yes. The bigger the size difference, the better it is. Size changing too, yes.
Same Size Always/Love
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Never/Dislike Nope, unless you're a 200 foot snake or somethin' or have some magical compressing powers once the bunny's in.
Male Partner Always/Love
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Never/Dislike Sure.
Female Partner Always/Love
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Never/Dislike Totally.
Herm Partner Always/Love
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Never/Dislike Eh, a certain few.
Human Partner Always/Love
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Never/Dislike Yup.
Demi Partner Always/Love
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Never/Dislike Cool.
Fur Partner Always/Love
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Never/Dislike Yeap.
Scaly Partner Always/Love
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Never/Dislike Why not?
Feathered Partner Always/Love
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Never/Dislike Damn skippy.
Animal / Non-morphic Always/Love
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Never/Dislike Sure thing.
Non-Sentient Partner Always/Love
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Never/Dislike Eh, unique too.
Verbose Posts Always/Love
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Never/Dislike I love good writers and RPers. But my rule of thumb is that I'll try to match the effort you put in.
Quick Posts Always/Love
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Never/Dislike If only to finish an RP quickly.
Evolving Character Always/Love
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Never/Dislike If evolving through experiences and age, I'll manage some.
Staying In Character Always/Love
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Never/Dislike I'll almost always be in character. Just look out for these guys for OOC --> (( ))
Surprise Me Always/Love
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Never/Dislike I love surprises. Though, I'd appreciate a small heads-up if it seems questionable to my prefs.
Multi-Session Always/Love
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Never/Dislike Not a huge storyline RPer, but if a storyline grabs my attention...
Grab and Gulp Always/Love
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Never/Dislike Yup.
Group Roleplay Always/Love
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Never/Dislike The more, the merrier - as long as it's done well.
Whisper Always/Love
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Never/Dislike Whisper to me anytime!
Public Always/Love
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Never/Dislike I'll do casual play in public.
Private Always/Love
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Never/Dislike I prefer private scenes to public.