Dahaka

True Classification: Heterochromia Overlord
Divinity: Infinity Overseer
Age: Anything She Wants It To Be


Dahaka. The name alone strikes fear into the hearts of any and all who've heard their name. Humans. Demons. Angels. Gods. Even superdimensional beings are terrified of her. She poses as a Demoness but do not be fooled. Her power goes well-beyond that spectrum and even beyond the spectrum of what gods can rightly measure.

What can she do ? That is the wrong question. The question is what CAN'T she do? The answer: very little.

Her past...? It's a very storied one. (Story will be posted soon and be prepped for a long read)

She delights in toying with any and all lifeforms. She enjoys hearing how powerful they are only to have her own brand of "power" show them just how much weaker they are than her.

Her specialties involve creating dimensions of her own design as well as devising 'games' for her victims to play. Games which cannot and will not be won for they all end in her ingesting her prey in one way or another. Her methods are unpredictable at best and she can come off as especially cruel but despises those who take the very same pleasure and delights in torturing them the most. She will not act without reason though but is quite literally one of the more dangerous beings in the entire face of existence...well in a sense of the word. She likes to let others think highly of themselves and laughs at those that would compare her to a god...for she is so much more.

She does not use her powers all the time though and only uses them for her amusement or when she wants to put something in their rightful place. She will tend to do this...and when she does, she is ruthless.

(WIP more to come....definitely more...)

If you decide to play a game with her, try as one might, they cannot win. You may get decent strokes of luck here and there but winning her games? An impossibility and she makes sure the odds are always in her favor. Though from time to time, she will allow those who challenge her an honest chance of winning but at this point, the odds will be too great and the only way of winning would be if someone out there REALLY likes you enough to make you lucky.

Losing against her will result in several different fates and she will not be afraid to humiliate you or find a personal job for you to put you to use. She will, of course, also devour you and in the most profound way that she finds fitting through her whims. You could wind up a servant...a footstool...in a jar of candies or turned into something bizarre...can even be made another gender for a short period...of she can turn you into a statue of gelatin...the possibilities are endless with her.

Winning against her will earn you a nice little item named "Impossible Proof" that will show you overcame the impossible odds stacked against you to win her game. She cannot be vored no matter what you try for she can (and will) use her abilities to avoid the situation through sometimes comical 4th wall means since you HAVE been told and she is strictly Pred only.

Having "Impossible Proof" though will grant you one wish and these wishes can include anything except something happening to Dahaka herself including vore, transformation, another dimension, etc. Unless of course the wish is to go inside her or become something for her use then by all means wish for it. However, this wish cannot lead up to her being vored no matter how much you beg for it. I will not make any exceptions to this rule. Having the item also means you have defeated Dahaka, a quite difficult task for anyone; wear it with pride!

List of Victims and their Fates

Servants Won Through Games
Daisoujou

Stuffing Toy
Amythyst

Eternal Cum
Kayla (whom was a friend of Tiffany_and_Violet with pic of her fate~)


Pic by JoraBora










-----Concerning Dice Rolls-----
If you decide to engage in any 'game' with her, she will be at her strongest whether it be her own or yours. She also has several talents to affect many things. Challenging her to a boss fight has rules and the way the battle flows is pretty standard. Each dice win registers 1 HP of damage when attacking and no damage if the dodge of course wins.

1). IC approach and OOC are fine. Make sure you have expressed interest in challenging her.
2). The first move is always the challenger's.
3). When fighting. You roll a 20 sided die !1d20 AFTER you declare your attack. Then the opposing fighter has to roll BEFORE they make a post. So you can decide if you're taking a hit or dodging/blocking etc. The default HP system is 5. But the players can extend them depending if they want the fight to last longer.
4). Take into account her debuffs with a -x next to the !1d20 where x is the amount specified for her debuff. All debuffs are the like are applied immediately by myself through a (y) where y is the name and effect of the debuff and/or skill.
5). Until further usage, this will be her battle standard and if you have items, you are allowed to use them if desired. Also note there are also items listed here for usage.
6). Winning a diceroll to damage her will result in 1 damage no matter what unless you have an ability that states otherwise.
7). No stunning moves that last 2 or more turns. A 1 turn stun is fine and will work.



If you are uncertain to how combat works still, do not be afraid to discuss it with me. I will be more than happy to explain so that there is no confusion. I am still learning so bear that in mind as well. If there are any other ways to do vore battles then please; by all means tell me so that I may implement it into her repertoire.

+++++Dahaka's HP+++++

1v1 HP: 10
1v1 HP (HARD): 12
1v3 HP: 18
1v3 HP (HARD): 20
1v4 HP: 24
1v4 HP (HARD): 30

+++++Challenger HP+++++
Before the match begins, the challenger rolls a !1d5+5 and the result will be their Max HP for the duration. For HARD mode, a +1 is applied to the result.


=====Items=====
You are allowed to get some items here to start off with before the fight in the Everwarrior dimension. There is a limit and each item has a cost limit. Cost Limits keep you from using powerful items in battle too much and keeps the game interesting and longer lasting. The Item Limit is set to 15 where 15 is the maximum amount of items the person can have but keep in mind some items will take up more spots. Item usage takes up a turn but does NOT need a roll to work to do so keep this in mind~! Also, as per traditional item use, 1 use equals that item being used up and out of the game after that single use.


=====Items for use=====

Potion
Cost: 1/15
Heals 2HP of damage to you or an ally

Full Potion
Cost: 5/15
Fully heals HP of you or an ally

Antidote
Cost: 1/15
Removes Poison Status of you or an ally

Brave Aroma
Cost: 2/15
Removes fear Status of you or an ally

Locomotion Vial
Cost: 2/15
Removes Break Status of you or an ally

Uplifting Tincture
Cost: 5/15
Removes Apathy Status of you or an ally

Power Meal
Cost: 3/15
Heals 2 HP of damage to all allies

Revival Bead
Cost: 5/15
Revives a KO'd ally and restores 2 of their HP.

Panacea
Cost: 7/15
Removes all status effects from all allies

Love Whip
Cost: 5/15
Removes Slave Status from 1 ally

Verdant Elixir
Cost: 10/15
Revives an ally will full HP

Clearing Mist
Cost: 6/15
Removes all buffs from an enemy

(more to come)

/////Passive Abilities/////

My World, My Rules
While in a realm of her making, up to three times she can change the result of a dice roll to an exact number of her choosing within the chosen dice's limitations. After three times, this ability cannot be used unless she rolls the same number twice in a row which will allow her another use of one instance of this skill.

So You're a God? So What? Weakling~
Any being who can try to be more powerful than she or try to be something more(i.e. Godmodding, Powerplaying etc.) will be reduced to a normal being while facing her. No exceptions. Any attempt to void this rule will result in an insta-win for her. No exceptions. She can and will have her way.

Lucky 7's
If she rolls 3 7's in a row on any style of dice, she wins. No exceptions. Cannot be used in tandem with the above skill.

Doubles Double
If and when she rolls two dice at once and are doubles, their amount doubles. i.e. if she rolls two fours, they will become 2 8's instead. If the doubled number exceed the die's limit, it becomes the max limit of that die limit.

Skip A Turn
If she rolls a higher number than she did last turn (within 2 numbers of each other for d6 and within 3 of each other with d20) the opposing player is stunned for a turn.

That Must Smart!
Whenever she gets a higher number in damage calculation with a physical attack, she does 1 additional damage or hit on top of the other.

A Hero Makes A Reversal!
If she loses a dice roll with a lower number and her opponent rolled an even number, the number values switch. This ability is used only once during the game.

Stalemate Break
If ever she gets a tie in a diceroll against her opponent, she gets a +1 to the result and if the result is the highest between both die limits, then nothing happens.

It's A Trap!
Once per RP, if the opponent dodges a physical attack by her, that player gets the "Apathy" status inflicted to them.

What Guard?
If your opponent loses a guard roll against you when you used a magical type attack, they will get the "Break" status inflicted upon them.

"Game Over: Continue?"
>Yes
If she loses a roll that would otherwise make her lose instantly, that roll is negated and the opponent will take 1 HP of damage and she will restore 1 HP as well as gain a use of "My World, My Rules" instance.

/////Physical Strikes/////

Paper Fan Attack!
Single Target
A literal slap to the face with a paper fan. May Stun for a turn iif result is evens(4 and 6 for d6 and 10 and above for d20s)

My Special-Knee!
Single Target
A powerful knee to who-knows-where. May Stun for a turn if result is odds. (3 and 5 for d6 and 11 or anything above for d20)

Call Me Queen~! (Just Kidding~)
Single Target
A heel to yet another special place or worse!If it connects and the roll is even and over 13, it will deal 1 additional damage.

Shining Striker!
Single Target
A powerful side swipe with Starshine. If "Unsheathed" is active, the roll for this gets a +2

Power Axe!
Single Target
An overhead strike with Starshine. If "Unsheathed" is active and the roll for this attack fails, negates the next point of damage done to Dahaka. Does not stack.

Glory Spear!
Single Target
A powerful thrust with Starshine that grants the "Unsheathed" buff to Dahaka. When the "Unsheathed" status is first applied when using this, the roll for this gets a +5 and +1 after the first time.



/////Magical Attacks/////

Streamfire
Single Target
Literally...a stream of fire is shot at the foe but like a stream can change its current at times. If this attack rolls a 10 or better, this gets a +2 to the result.

Pulsebolt
Single Target
A shock to the system with a potent bolt from below. Will stun for a turn if result is anything above a 15 on d20.

Veinfreeze
Single Target
Sends a large icicle formed from the air toward her adversary. If the result ends in you losing, the next action from your opponent gets a -2 for the roll.

Growshot
Single Target
A spell that fires a ball of energy at its target. With each successful hit, this gains a buff for +1 to the roll but cannot be used twice in a row.

Break Advent
Single Target
A spell that causes a thin mirror of magic to break and spray glass in the face of its foe. If the roll for this is under 10, adds +4 to the roll.

Cura...Resta...Dia...Heal?
Self
Heals some of the damage Dahaka has taken. Rolls a !1d4 and heals that much damage. Unaffected by any opponent's debuff skills or her own.
(Note: If you can get the joke here, you have my gratitude :D)

Esuna...Espoir...Amrita?
Self
Removes negative effects from Dahaka. Negative values for rolls are negated for herself and will prevent being affected by negative rolls for 3 turns.

All Clear!
Multi-Target
Removes positive roll buffs from all characters but herself.

Die for Me!
Multi-Target
"I want you to do just one more thing for me...
Would you die for me please...?"(Acquired After Gaining Daisoujou)
This attack will One Shot you if used so be warned. As it will only see one use. Now how this one works. Dahaka rolls a !1d10 and the opponent rolls a normal !1d20. And must beat Dahaka's roll to not get killed.

Toxic Mist
Multi-Target
A poisonous cloud of her own making with a chance of poisoning the target. An odd numbered roll for a dodge will add the "Poison" status even if it misses.

"Do My Bidding~!
Single Target/ Multi-Battle only
Hits the target with a beam that will knock them back on contact and also....! Inflicts the "Slave" status for one turn on that character's next turn if this attack hits.

Fearsome Glare
Single Target
Dahaka glares menacingly at her target. Does no damage if it wins the roll but will inflict the Fear status effect.

Duality
Self
Focuses her energies into either her red or blue eye. Odds will give her the Bravery Status while Evens will grant her the Shield Status. If higher than 10, will give her the Faith Status as well.

Catastrophe
Two Targets
Summons a whirlwind from under two people's feet whereupon debris torn up from the ground will also strike the uplifted targets. (A two part attack consisting of two rolls that each land a hit if they win. However, if the defending roll is within 3 numbers of this one, that character will take an extra damage from hit from that roll.)

/////Weapons/////

Paper Fan
Simple but sturdy fan she will use on occasion. When using Paper Fan Attack! , adds +1 to the roll.

"Starshine" The Umbrella
A simple umbrella with a secret special use. Allows her to use the following skills: Shining Striker!, Power Axe!, Glory Spear!.

(more to come)

/////Status Effects/////

=====Positive =====
(herself only)

Bravery
Adds +2 to her Physical attack rolls. +4 in HARD mode.

Faith
Adds +2 to her Magical attack rolls. +4 in HARD mode.

Shield
Adds +2 to her Guard/dodge rolls. +4 in HARD mode.

=====Debilitations=====

Poison
Will damage a character to take 1 HP damage on their turn's start. Damage from the effect is increased by 1 in HARD modes. Lasts for 3 of that character's turns.

Slave
Character must select a fellow party member or theirself for an attack and roll accordingly. Will cause an additional 1 damage to any action if it hits in HARD mode.

Stun
Obvious status effect that will force a character to skip their next turn. No other effect in HARD mode.

Break
Guard/Dodge rolls get a -2. -4 in HARD mode.Lasts for 3 of that character's dodges against Dahaka.

Fear
Damage rolls against her get a -2. -4 in HARD mode. Lasts for 3 of that character's damage rolls against Dahaka.

Apathy
Damage rolls and dodge rolls for a character get a -3 to the result. -4 in HARD mode.

////Notes////

-During Rolls for attacks that come with debilitations, the hit goes through if it wins still and will apply the status effect if the roll permits it. HOWEVER...if the roll is blocked yet has the proper roll, the status effect goes through.
-When challenging her as a party, be aware the item limit is for EACH character and not the party as a whole. Remember this.
-Dahaka's chances of winning are EXTREMELY high so do not feel bad if you lose.
-If you think her game is unfair then you shouldn't have challenged her in the first place. It IS possible.
-This Alt can Perma easily anyone upon request.
-She can feminize men.
-She can cause age regression.
-She can transform others into objects.
-You have been warned.





In this game here...there is no winning. There is 0 chance of this. Her rolls are absolutely insane here. She can SAVE her progress and the progress of others and load them at any time she wants. This means...she can turn back time to when her HP was fresh while her opponent's stay the same. Also when she Permas...she can constantly load the scene of being perma'd over and over again...as many times as she wants.

Oh yes. Forgot to mention. In this form, there is going to be Perma here. Do not try to challenge this form unless you are REALLY craving Perma. Because nothing else but Perma happens here unless there are specified rules before this i.e. discussions with me OOC.




Part of Sylance_Alts
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
+
--
Never/Dislike Always has been. Always will be
Soft Vore Always/Love
+
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Never/Dislike Whole and alive...ah...the best~!
Hard Vore Always/Love
+
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Never/Dislike Are you sure you want things to go this way~?
Digestion Always/Love
+
--
Never/Dislike -BUUUURP- Oh pardon me~
Fatality Always/Love
+
--
Never/Dislike GAME OVER
Reforming Always/Love
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Never/Dislike EXTREMELY iffy
Endo Always/Love
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--
Never/Dislike ^
Oral Vore Always/Love
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Never/Dislike Down the hatch~ In my belly you shall go!
Unbirthing Always/Love
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Never/Dislike Get sucked right on in...literally~!
Anal Vore Always/Love
+
--
Never/Dislike
Breast Vore Always/Love
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Never/Dislike Nothing but milk or fat for these lovely melons~
Soul Vore Always/Love
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Never/Dislike All mine now~ Become one with mine~
Unconventional Vore Always/Love
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Never/Dislike Where oh where shall you go~?
Stretchy Always/Love
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Never/Dislike Such lovely bulges~
Realistic Always/Love
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Never/Dislike Mmmm can you manage to appear on my body~?
Cooking Always/Love
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Never/Dislike Mmmm how will you taste when I prepare this lovely salad? Or this sashimi~?
Food Related Always/Love
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Never/Dislike Draped in honey...served with ice cream~!
Rough Always/Love
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Never/Dislike Cruelty is my game~<3
Gentle Always/Love
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Never/Dislike Yes...that is right...all mine~
Sex Always/Love
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Never/Dislike Have you earned this right? Mmm...work for it~!
Pain Always/Love
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Never/Dislike My battles involve plenty of this~
Transformation Always/Love
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Never/Dislike What shall you be~?
Blood Always/Love
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Never/Dislike Mmmm I get rough in these fights~
Disposal Always/Love
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Never/Dislike We shall see if there is any waste left at all~
Bondage Always/Love
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Never/Dislike Let's see how long you can last~!
Magic Always/Love
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Never/Dislike THUNDAGA!! AGIDYNE!! KATHWACK!! ...oops overdid it
Willing Always/Love
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Never/Dislike Mmmm time to break that will~
Unwilling Always/Love
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Never/Dislike Fight and win...if you can!
Micro/Macro Always/Love
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Never/Dislike Oh my...you seem to fit anywhere now~
Same Size Always/Love
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Never/Dislike Make a nice big bulge~
Male Partner Always/Love
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Never/Dislike Mmm i'll see if I can stomach you or not
Female Partner Always/Love
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Never/Dislike Just my type and the perfect dish~
Herm Partner Always/Love
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Never/Dislike Hehe these are fun~!
Human Partner Always/Love
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Never/Dislike I was once like you but now I'm not~
Demi Partner Always/Love
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Never/Dislike Oooooh yes~! Let me show you how different I am than you~
Fur Partner Always/Love
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Never/Dislike So many of you to go...ah such a delight~
Scaly Partner Always/Love
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Never/Dislike Hehe slither and squirm you delicious thing~
Feathered Partner Always/Love
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Never/Dislike That's right...fly right on inside~
Animal / Non-morphic Always/Love
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Never/Dislike ANimals should know their place!
Underage Character Always/Love
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Never/Dislike Sweet children...such a decadent delight~
Verbose Posts Always/Love
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Never/Dislike Prepare for a text wall or two~(may take a bit)If you cannot abide by this then get lost.
Quick Posts Always/Love
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Never/Dislike I construe this as 1-2 liners which will frustrate me. Perfection cannot be rushed.
Evolving Character Always/Love
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Never/Dislike THIS ISN'T EVEN MY FINAL FORM!!!
Breaking 4th Wall Always/Love
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Never/Dislike Hello, RPer~! I see you~(discuss the scene)
Staying In Character Always/Love
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Never/Dislike My world, my rules~
Surprise Me Always/Love
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Never/Dislike Please try~
Multi-Session Always/Love
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Never/Dislike Think you've earned this?
Grab and Gulp Always/Love
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Never/Dislike Ulp~!
Group Roleplay Always/Love
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Never/Dislike Come at me and in greater numbers!
Vore game Always/Love
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Never/Dislike This is the point~!
Whisper Always/Love
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Never/Dislike Yes yes?
Public Always/Love
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Never/Dislike Invite several to play~!
Private Always/Love
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Never/Dislike I'm listening...