She's moody, does not like anything that is beautiful, cuddly and affectionate.
Can change their shape. Can transform into animals and humans.
In animal form, it has its colors black / white / lightblue no matter what animal it is ..
In humans, they can copy it and also represent their disciples or older.
Perma Stuff
Rules !!!
1: Have always in your head that your character is gone forever when you ask for perma !!!
2: NO Drama !!! You are a friend from a person I did perm? Talk with her, not with me !!! ( I never force somebody to stay. )
3: Normal play is available! It is not advised that you get attached though because everyone is able to be devoured and killed!
Somebody have a other Idea for a risk game? Tell it me! I'm alway open for new ideas ~
Vore Dice: This is a game of chance! The pred devours its prey and the game really begins! After being digested, the prey has time to escape the preds body! Basic but very heart pounding!
Time Limit: 2 weeks!
Rules: Depending on difficulty the prey gets to roll Once a day. To escape the prey must roll the last 3 numbers. Say ya roll a 10. You must roll an 8,9 or 10 to escape. After a week you lose a number and must roll the last 2. Which would be 9 or 10. If you fail to do this, your gone FOREVER!
Difficulties:
Easy (Weak Sauce) 10d. 1st week the escape numbers are 8,9 and 10. 2ed week is 9 and 10. Chances of Success: 98.27% (Weak Sauce)
Medium (Oh? Daring huh?)- 22d. 1st week the escape numbers are 20, 21, 22. 2ed week is 21, 22. Chances of Success: 81.61% (Psh, try?)
Hard (HARDCORE <3)- 46d. 1st week the escape numbers are 44, 45, 46. 2ed week is 45 and 46. Chances of Success: 54.31% (Pretty much even, Give it a shot. ;P)
Death- 256d. 1st week the escape numbers are 254, 255, 256. 2ed week is 255, 256. Chances of success: 12.84% (Does Lady Luck favor you?)
Roll game
Both players roll to choose who is the pred. Pred is the one who first wins three in row by 1d20. Same numbers are re rolls.
After this : The pred chooses where the prey should be placed inside (Rolling for a random place is okay too)
Then : the prey is almost finish. It have only a low chance now
It is a step game. The prey start in step 2
The step are 1-5 Prey roll 1d2. By the 1 the step decreases -1 . By a 2 the step increase +1
The prey is out when it enter the step 6 (then the first game start again or it is over) By step 0 (step 1 and roll a 1) you are absorb ~
Then you have ONLY one last chance when trying to roll for a 1d6. Roll a 6 and you can get out.
Work for both : temp and perm
temp : You can roll 1d20, where you are trapped the number of days you rolled, with 20 being directly free ~