Honey_Beetch

HP 15
MD 15
Hypnotic Buzz - Attacks on her have disadvantage
Mind-Numbing Sting - 1d6+2 damage to both HP and MD
Honeyed Healing - Sometimes she melts people into honey. If she eats her own, it heals her 5? HP/MD

Queen Bee's Honey: sampling honey she has made from other people gives her influence over you.

-Friend: DC 18 to avoid. Once failing her save, you become a friend to her. You're not under her direct control, but will do favors for her, keep secrets for her. She is treated as a true friend. If Honey tries to eat them against their will, the effect ends.
-Follower: DC 20 to avoid. Most of her hive sits at this level. They don't question any of her more suspicious actions, will keep secrets and betray close friends and loved ones for her. the idea of being devoured by Honey sounds enticing, and talk of such things may make one nervous, like a friend talking about sleeping with you. If she tries to eat you against your will, it breaks, but you lose the first round of combat.
-Fanatic: DC 22 to avoid. Full blown control. You'll do what she says, when she says it, how she says it. You give up what you want in life for her, becoming a devout cultist for her. Being her food is all you want, and you know if you obey her every cpmmand, you'll get your wish eventually. Rarely puts people here unless they're about to be food. There is no snapping out of it.

All saves made at -3 if she has beaten you in combat recently.