Invizimal_Lab

Launching NOW! I hope you see when it does.

(( Note this is a fan made character. Meaning that I did not come up with Invizimals so they do not belong to me. They Belong to Sony PlayStation.))

What is an Invizimal you might ask? Good question see Invizimals are invisible animals made out of pure energy. They exist in a special wavelength of invisible light that is referred to as the 'Wave'. This 'Wave' is actually apart of our world yet at the same time disconnected. Just as we can interact with the 'Wave', Invizimals are able to interact with us. As a whole Invizimals are ancient, intelligent, powerful beings with we have just begun to understand, and they know fully well about us.

How do we know Invizimals are ancient? Well this might come as a surprise but some legendary creatures are in fact Invizimals. Take for example the Quetzalcoatl, the feathered serpent who dates easily back too 400 BC has been all this time an Invizimal. Don't believe me then take a look at this.

That's right Kukulkan, Quetzalcoatl, or whatever name you give to the feathered serpent is indeed an Invizimal.

Now here in Invizimal_Lab we study these amazing creatures and how the ancients interacted with them. By reverse engineering some of their devices we have made a few of our own. One that is going to be readily available to the public is the device to capture them.

That's right you will be able to capture these creatures, why might you ask. Well in our studies we have found that Invizimals have a highly combative nature, in simpler terms they love to fight. We strongly believe that people will be interested in capturing and battling with these amazing creatures.

What do we get out of this? Well honestly we are hoping that you will take notes and study the natures of the creatures that you collect. Then by transferring the data to us we can get a better knowledge of these creatures, of course though it is not required. We are however planning on rewarding those who send the data to us, How? Well now that is a secret.

Now to become an Invizimal Tamer, Trainer, Hunter, or what ever title you want to call it. All you have to do is come to the lab and sign the sheet, you will be tested and if you pass you will get your Capture Glove. The Capture Glove Is a multipurpose tool that detects, traps, stores, and allows communication with your captured Invizimals. As well as of course summoning them forth to do combat with other Invizimals. As well as getting your Capture Glove you will be able to pick one of six starting Invizimals form our collection. Each Invizimal is unique of course and belongs to a different element. Oh? that's right I forgot about the elements that Invizimals have, they will be covered later. After receiving your Invizimal you will be tested again for combat readiness. Once you leave the lab other wild Invizimals will take notice of you and attack so we do believe it is important to prepare you for the battles ahead. Oh and before we forget as an Invizimal gathers experience through combat it will level up and eventually evolve. Now not all Invizimals evolve though. The stages of Evolution are as followed. Basic or first form is referred to as pup. Second stage invizimals are called Colts. Final stage or max Evolution Invizimals are simply called Max.

Now to cover the Invizimals that are available for starters and how the elements of Invizimals work. To start off there are only Six known invizimal elements Fire, Jungle, Desert, Ocean, Rock, and Ice. We listed them in that particular order because that is the effective scale. In simpler terms Fire is good against Jungle but is weak to Ice. Ocean despite being a water element is only so far normally effective against fire, It is still extremely powerful against Rock type Invizimals. Now each element expresses its self through a single way. Fire type attacks are called Burn. So in the order shown above we will list the attack types. Burn, Bite, Poison, Sonic, Crush, and Slice. Of course each attack does look different!

Oh that's right the starting Invizimals

-First we have the Fire type Flameclaw pup.


-Next we have the Jungle type Rattleraptor pup.


-Third is the Desert type Bratbat pup.


-fourth is the Ocean type Phalamos pup.


-Fifth is of course the Rock type Metelmutt pup.

- and last but certainly not least is the Ice type Icelion pup.


(( Oh and if people can find me better pics I would be extremely thankful.))

How battles work or in other words the Rules. All players / fighters must each roll a die One through twenty to be exact. This labels who goes first in combat. (( Then you can take it from there for battle order.)) Then the fighter rolls two more die One is for attack power 1-100 sided. where 1-20 is a miss, and 80-100 is critical, while 21-79 is normal power.
The second die is for elemental effect. 1-50. Odd numbers being no addition and even being added effect. For example you roll a 24 on a fire type move. The opponent will be burnt and take additional damage per-turn.
The opponent can choice to try and take less damage from an attack when it is his/her turn by rolling a 1-100 sided die. Numbers higher then the attacking roll will reduce damage by 25% if they roll a 90-100 they dodge and take no damage. Critical hits however cannot be guarded.
Damage is effected by four stats. Your attack, Your opponent's armor, Your Element choice, Your Opponent's Invizimal natural element. To put it easier we will cover the elemental aspect first. Lets say you have a Flameclaw and use a burn attack on an Ice type enemy. Your damage will be reduced by 20% right off the back. If you are using a burn attack on a Jungle enemy your damage will improve by 20%.
Now for Attack and Armor lets say you have an attack ratting of 10. Your weakest moves will do 15, while your medium moves will do 25, and your most powerful moves will do 35 damage. Now for how your opponent's Armor works. Lets say he/she has an armor of 3, and you use your weakest attack without trying to guard the Armor will cut your attack by 3. In other words your attack will only do 12 damage. When the opponent guards perfectly (( A role higher then yours.)) it will block 3 damage as well as the 25%, Making your attack only do 8.

Everyday I will add eighteen more to the Dex count. Until I get to the point where I don't know any more. Once that is all done I will add better
descriptions of them.

Every three days or so I will release a Radom group of Invizimals into the park Ones with a ( ! ) are easy to find. Ones with a ( ! ! !) Are rare and the ones with a ( T!) Means that they are a tournament prize.


Invizimal-Dex:

1. Stingwing
Type: Fire
Pup
Colt
Max

2. Mobula
Type: Ocean

3. Porcupain ( ! )
Type: Fire

4. Toxitoad
Type: Fire

5. Jetcrab
Type: Rock

6. Flameclaw
Type: Fire

7. Ironbug
Type: Ice

8. Zaphyra
Type: Jungle

9. Snapper
Type: Ocean

10. Hilltopper
Type: Ice

11. Icelion
Type: Ice

12. Chop Chop
Type: Jungle

13. Skytalon
Type: Ice

14. Scalinha
Type: Rock

15. Metalmutt
Type: Rock

16. Furmin
Type: Desert

17. Beatwidow
Type: Fire

18. Rattleraptor ( ! )
Type: Jungle

19. Bandolero
Type: Desert

20. Siren
Type: Ocean

21. Skysaur
Type: Ice

22. Bearserker
Type: Rock

23. Vipera
Type: Desert

24. Moonhowler
Type: Jungle

25. Bullhorn
Type: Rock

26. Salma
Type: Desert

27. Bongorilla
Type: Jungle

28. Roarhide
Type: Desert

29. Tusker
Type: Jungle

30. Thunderwulfe
Type: Ice

31. Kraken
Type: Ocean

32. Firecracker
Type: Fire

33. Bratbat
Type: Desert

34. Phalamos ( ! )
Type: Ocean

35. Boneshell
Type: Rock

36. Moby
Type: Ocean

37. Tigershark
Type: Jungle

38. Nessie
Type: Ocean

39. Uberjackal ( T!)
Type: Desert

40. Skeletail
Type: Rock

41. Flamigerodon
Type: Fire


42. Scissorbeak
Type: Ice

43. Venomweb
Type: Jungle

44. Hydra
Type: Rock

45. Draco
Type: Rock

46. Sabertooth ( ! )
Type: Ice

47. Kriller
Type: Ocean

48. Gotica
Type: Desert

49. Axolotl
Type: Ocean

50. Ocelotl
Type: Jungle

51. Chupacabra
Type: Desert
Pup

52. Griffonator
Type: Fire

53. Roboquito
Type: Rock

54. Crooky
Type: Rock

55. Steeltail
Type: Ice

56. Hipporockamus
Type: Desert

57. Ha Ha Yena
Type: Desert

58. Meep Meep
Type: Desert

59. Crocorilla
Type: Rock

60. Hammershark
Type: Ocean

61. Calc-Owl-Ator
Type: Rock

62. Orca
Type: Ocean

63. Headhorn
Type: Ice

64. Xiong Mao
Type: Jungle

65. Qinling ( ! )
Type: Jungle

66. Glaucus
Type: Ocean

67. Xue Hu
Type: Fire


68. Gold Bug
Type: Desert

69. Pesci
Type: Desert

70. Sandflame ( ! )
Type: Desert

71. Shizoku
Type: Unknown

72. Koi
Type: Ocean

73. Kukulkan ( ! ! ! )
Type: Jungle

74. Yeti
Type: Ice

75. Pahoehoe
Type: Fire

76. Shapeshifter ( ! ! ! )
Type: Rock

77. Shenlong
Type: Ocean

78. Jungleus
Type: Jungle

79. Mosasaur
Type: Ocean

80. Dimetrodon
Type: Desert

81. Sanctacaris
Type: Ice

82. Archaeopteryx
Type: Jungle

83. Triceratops
Type: Rock

84. Tyrannosaurus Rex
Type: Fire

85. Fire Dragon
Type: Fire


86. Jungle Dragon
Type: Jungle

87. Desert Dragon
Type: Desert

88. Ocean Dragon
Type: Ocean

89. Rock Dragon
Type: Rock

90. Ice Dragon
Type: Ice

91. Nautilus
Type: Ocean

92. Sackboy
Type: Jungle

93. Unicorn
Type: Ice

94. Dark Flameclaw
Type: Fire

95. Dark Rattleraptor
Type: Jungle

96. Dark Phalamos
Type: Ocean

97. Dark Hilltopper ( T!)
Type: Rock

98. Dark Bratbat
Type: Desert

99. Dark Icelion
Type: Ice