MewtwoPyth

Disclaimer: I don't rp with kids, or characters that look like kids, or characters that act like kids, or characters that wish they were kids, I hope I'm making myself clear hehehe, adults only please. Thanks :)

UPDATE:

Current RP Desires:

RP's involving pokeballs used on him or human balls used on non pokemon would be neat. being trapped in a pokeball with someone would be very fun.

Vore Battle rp's would be nice.

rp with pokemon or pokemon trainers

proselytizing about the joy of voraphilia and trying to convince others that being nommed is great!

he also enjoys preparing people as meals for others.

HISTORY:

One of the Freed Incarnations of Pythagarus. Not connected anymore to his main profile, is a totally separate being, soul and all.


Pyth ran into a supposedly nice mewtwo named Galexy. The mewtwo manipulated his thoughts and lured him to his home at Mon_manor, after several days of fun Pyth ended up with no memories of his former life, Galexy replacing them with fake memories and a fake history and becoming Galexy's butler and servant to the whole manor.


Pyth of course is oblivious to all of this and believes he's come to the park to seek work and ran into Galexy as happy happenstance. He has no memories of ever being human remembering (wrongly) that he's been a mewtwo his whole life.


He has the body and mind of a 20 year old Mewtwo just leaving his home and family to seek his fortune in the world. He sought out the park specifically because he's very much a voreaphile (unlike his human self, Galexy implanted this fetish into him).


Personality wise he's very friendly and affectionate when not hungry. When hungry he becomes mischevious but is generally gentle with his prey, using his own powers as a mewtwo in a sense of irony to manipulate his prey into wanting to be eaten before devouring them.


Since all of his memories are fake, and Galexy wasn't perfect in giving him his history, he's oblivious to certain things that as a pokemon he should know. Pokeballs and trainers for instance just a example, he has no idea his kind is captured and tamed as pets on a regular basis.


DESCRIPTION:


He was created by Galexy who made him a full mewtwo instead of a hybrid, the young mewtwo being 6 feet tall when standing up straight, being white with a blue underside. With one exception, he does have a head of blonde hair, that one difference setting him apart from other mewtwo. Though he typically shaves it to peach fuzz, he really doesn't like hair himself, but what can ya do?


Sex wise his maleness is hidden in a slit just at the end of blue underside where it meets the white of his stomach.


DUTY/OFF DUTY:


Pyth is the official butler of Mon Manor, a prestigious mansion that caters to pokemon and digimon of wealth and affluence. He's very proud of his position and when on duty carries himself with a air of professionality to reflect his role.


When on Duty Pyth wears a butler's top, a black suit top with a white shirt underneath and a tie. He wears nothing on his lower body though. When off duty he's nude.

RELIGIOUS BELIEFS:

Is a member of the Church of Nom, a religious philosophy that advocates vore as a form of religious fulfilment and happyness. Honestly believes that the purest form of happyness is in the gut of a predator that cherishes you as you melt away and will try to convince others of that truth.

POWERS:


Delicate Telekinesis: He's never been strong in telekinesis, but loves the power, so practiced with it, while he doesn't have raw power to lift tanks and what not, he can 'and does' use it on 100's smaller things at the same time, something he uses to his advantage in his role as a butler, generally when entering a room to clean he uses his telekinesis to strip all the particles of dust and dirt from every surface of the room, a feat most can't do with telekinesis. His weight limit for telekinesis is 300 lbs, but he can lift near a unlimited amount of lesser weighing objects.


Flight: A form of self telekinesis and his preferred mode of transportation, you'll almost never see him walking, he generally floats just off the ground from place to place and can fly up to 20 miles per hour.


Telepathy: He can speak at will with those around him mind to mind. He can also use that connection to subtly manipulate the thoughts and emotions of others, something he generally does to prey to make them amenable and happy to be eaten by him.


Teleport: He can only use this power a handful of times a day before becoming completely exausted, he saves this power for emergencies when he needs to escape a bad situation.


Reformation: A recently added ability. His master/mistress Galexy realized the error of making a butler a extreme voraphile who can't reform. She infiltrated his soul with her own and infused him with enough soul essence to make his soul soft and malleable to her will, changing it just enough to give him the ability to come back to life when digested.

Soul Vore an Size Vore: The soul nomming wolf Torrle has corrupted Pyth enough that the mewtwo can now suck and absorb both the soul and size/mass of a person right out of them so long as he's touching them.

Update: Pyth has recently found out that pokemon in most areas are used as slave warriors in gladitorial like combat by humans via the use of pokeballs. This has naturally horrified him to the point that he's a bit specist against humans now. He's even gone so far as to have the digimon tenets (who are better at tech than him) reverse engineer pokeballs to work on hummans. In a bit of an eye for an eye, he now captures humans in 'human balls' and then sells or gifts them to beings who want human pets or food. The digimon of mon manor helpfully installed a 'taming' feature in the human pokeballs, any humanoid captured in one for more than 24 hours will come out completely obedient and subservient to whomever holds the pokeball. The secret of this taming method is kept secret, but is probably similar to why pokemon tend to obey those who hold their own pokeballs.

Vore Battle rp game: https://rp.aryion.com/u/kxwq/profile/VoreBattleRules


Passives:


Voraphile: Pyth likes bein inside folks, he takes a -1 to all rolls involving oral vore and unbirth.


Psychic: Being a mewtwo he gets a bonus vs Psychic or soul type attacks, +1 to resist.

Susceptible to Pokeballs: Being a pokemon Pyth can be captured by pokeballs if his opponent has any. The rules for this are covered under Human Balls, but apply to him instead of his opponent.

Reverse Pain Receptors: Pyth is good at fiddling with folk's minds. With this ability, when inside Pyth's tummy, he reverses his prey's pain receptors, turning their pain into bliss, everytime they fail to escape his stomach in addition to damage, they take -1 to all future escape rolls.


Flight: Pyth can fly at will, and if not held by his opponent gains +1 to all his physical moves due to maneuverability on his 1st round only (after that we are holding each other XD)


Active Abilities:


Weaken will/Seduce: Using his telepathy Pyth can attack his opponent's mind, causing them to either become attracted to Pyth and/or more compliant to his wishes. Inflicts a -1 penalty to all rolls of the other player for 5 rounds. After which it expires. "IF" Pyth refreshes it before it expires, it resets the expiration and doubles the penalty on his victim as their mind and will fall more under his sway. Max penalty is -4, and once -4 is reached the move can no longer be used til it fully expires. If his opponent is psychic at all and this moves fails, they can elect instead of doing their own move to reverse this move on Pyth instead, making him desire them and making him more compliant with equivalent penalties. This move is useable whether held or holding, and into the first phase of any type of vore.


Take Flight: While holding or being held Pyth can elect to take to the sky with his natural flight abilities. If sucessful and if the opponent is not a flier themselves they will have to cling to Pyth to keep from falling and will be unable to vore him while airborne, lest they themselves fall, taking -1 to all rolls, and if they do eat Pyth or break their hold they will fall suffering 1d4 points of damage from the impact. Other than non vorish moves, their other option is to force Pyth to land, either by force or by persuasion (a die roll against his). which ends the move and the penalties.


Delicate Telekinesis: Pyth's telekinetic powers aren't that strong but they are intricate. During any non vore phase he can attempt this move causing his opponent to feel as if dozens of hands, lips, and tongues are roaming over every square inch of their body, torturing them with pleasure. Puts stacking -2 penalties on his victim per round that last for 3 rounds afterwards. If the move is maintained for 3 rounds consecutively his opponent orgasms and takes -3 to all rolls for the rest of the match and 2 hp in damage.

Human Ball: a pokeball reverse engineered to NOT work on pokemon, and instead work on everything else. Only useable on weakened opponents that have a -3 or lower to their rolls from any source. It automatically fails otherwise. If the roll succeeds the person is converted into energy and sucked into the pokeball where they are reformed in a snug soft comfy pod like chamber. The chamber then scans their mind before attempting to drain all their willpower and hypnotize them into a willing slave. Has a DC 14 to escape. Each round they fail to escape they take a stacking permanent -2 to all rolls as their will is drained away. if at any time they roll less than a zero, their will breaks and they become a happy obedient pet to whomever holds the ball and the match ends. If they do escape the penalty from the ball dissapates by -1 per round til they fully recover.

Lavish attention: Pyth is a butler by profession, and knows many techniques to relaxing and pleasuring and otherwise making his employers very happy. This can be anything to the mewtwo serving his opponent tea and crumpets, to giving them a foot massage, to giving them a lap dance. Pyth is a butler, he always finds a way ^^. Lasts 2 turns, if both turns are successful inflicts a -4 penalty on all rolls the opponent has until Pyth does a obviously hostile action (such as trying to nom you XD, psychic attacks don't count unless they fail)

Soul Drain (Holding phase, non-endpoint vore phases):
If successful, results in a -1 to all rolls for the remainder of the match.

Finisher:


Teleport (one attempt per match) : Pyth attempts to teleport his opponent directly into his stomach. This is a high risk high reward technique as Pyth rolls at a -4 when attempting it and successful or not he incurs a -4 penalty to all his rolls for 3 rounds due to exhaustion. Additionally this move takes mental preparation and is not useable til the 6th round of the match or later.


Soul Finisher (After Soul Drain succeeds 4+ times):
Must beat the opponent's roll by 12, to count as a finisher and end the match. If it wasn't high enough, but still beats the opponent's roll, Soul Drain happens and the number to win by will decrease by 2.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike pred or prey equally, loves both, is a shameless voraphile
Soft Vore Always/Love
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Never/Dislike
Hard Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike sure!
Fatality Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike
Oral Vore Always/Love
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Never/Dislike
Unbirthing Always/Love
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Never/Dislike
Cock Vore Always/Love
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Never/Dislike
Anal Vore Always/Love
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Never/Dislike
Tail Vore Always/Love
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Never/Dislike
Breast Vore Always/Love
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Never/Dislike
Vampiric Vore Always/Love
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Never/Dislike
Soul Vore Always/Love
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Never/Dislike
Unconventional Vore Always/Love
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Never/Dislike
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Cooking Always/Love
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Never/Dislike
Food Related Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike
Pain Always/Love
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Never/Dislike
Transformation Always/Love
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Never/Dislike
Blood Always/Love
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Never/Dislike
Scat Always/Love
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Never/Dislike
Watersports Always/Love
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Never/Dislike
Bondage Always/Love
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Never/Dislike
Magic Always/Love
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Never/Dislike
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike
Same Size Always/Love
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Never/Dislike
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike rarely rp with herms, they tend to creep me out, always are exceptions though
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Non-Sentient Partner Always/Love
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Never/Dislike
Verbose Posts Always/Love
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Never/Dislike I'm verbose, very verbose, and I expect the same from my partner
Quick Posts Always/Love
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Never/Dislike Short one liners will bore me and cause me to terminate the rp, be verbose or go home ^^
Evolving Character Always/Love
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Never/Dislike
Breaking 4th Wall Always/Love
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Never/Dislike not during roleplay
Staying In Character Always/Love
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Never/Dislike very important to me
Surprise Me Always/Love
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Never/Dislike I love surprises!
Multi-Session Always/Love
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Never/Dislike sometimes necessary
Grab and Gulp Always/Love
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Never/Dislike
Group Roleplay Always/Love
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Never/Dislike can be difficult, but sometimes fun
Whisper Always/Love
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Never/Dislike feel free to poke me! I don't bite unless you want me too :)
Public Always/Love
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Never/Dislike greatly preferred
Private Always/Love
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Never/Dislike I dislike rping in private as a rule.