New_World

Once every decade, elder dragons trek across the sea to travel to the land known as the New World in a migration referred to as the Elder Crossing. To get to the bottom of this mysterious phenomenon, the Guild has formed the Research Commission, dispatching them in large fleets to the New World to study the curvy monster girls that prowl its unexplored wilds. What they could never have expected is that the New World is in a state of upheavel as a surge of new prey (the Hunters themselves) have thrown the ecosystem out of whack as the predators and alpha predators struggle to assert dominance anew. The New World has become a turf war unlike any other the world has ever known and the Commission is caught in the middle of it all. Those lucky victims..~

The New World is a large land mass that is largely undiscovered by humanity and its ilk thanks in large part to the fact that few even knew of its existence until they followed the departing elder dragons to find out just where they were going and it is due to the presence of these elder dragons that New World holds a wide variety of environments that wouldn't otherwise be located so close to each other with an even more diverse set of creatures inhabiting them. While some particularly aggressive or territorial monster girls might venture between biomes, most are content to reside in a single, comfortable environment. This does make the Commissions job easier as they can catagorize their surroundings so that they can better capture new specimens and strive to complete their mission.

The Ancient Forest is a tropical jungle that sits on the shore and proves to be a rich source of lumber, fish, berries, and smaller herbivores that keep the Commission well supplied with nature's bounty and is also perhaps one of the most docile locations...normally. The massive intertwined trees used to hold a certain kind of serenity to them but recently one can hear the sounds of battle roars and screeches in the distance if they listen carefully. The thick underbrush and twisting game trails do help to keep the size of the monster girls in this region down with the Pukei-Pukeis, Jagras, and Kulu-Ya-Kus only being a couple feet taller than most people. This doesn't stop the former two from attacking Hunters they see, considering both have certain...evolutionary advantages when it comes to guzzling down prey that is close to their own size without difficulty. The real problem in the Ancient Forest lies in its bigger predators however with the Anjanath girls being the alpha land predators in the region, towering over most hunters and battling any other monster girls they encounter to defend their turf though luckily they don't seem to consider Hunters a threat..yet. Travel through this region is generally pretty safe and quite beneficial but the rumors of invasive species showing up with increasing regularity should be treated seriously. A Pukei-Pukei girl's long drooling tongue or expanding segmented tail might be dangerous, but the noise of trying to capture her drawing the attention of a nearby Bazelgeuse or Deviljho? That tends to lead to disappearing hunters...

By contrast, the Wildspire Wastes is almost barren of life aside from large communal nests of Kulu-Ya-Kus that live in almost constant fear of winged shadows overhead. Bazelgeuse girls seem to hold a particular fondness for the feathery smaller girls and frequently bred with them, making travel in the devastated region particularly tricky. While a Kulu-Ya-Ku isn't likely to be that dangerous so long as she is disarmed, the predations of the Bazelgeuse have driven most of the other native monster girls out of the region...maybe. The Commission hopes not but also isn't keen on finding out that Black Diablos girls or Barroth girls still lurk in the area but are just well hidden. For those brave enough to rish explosive assault from the sky though, the Wildspire Wastes has many mineral deposits and fungal growths that could prove handy to a Hunter in need of them. A careful eye on the sky and on any nearby herbivore nests does a good enough job of keeping one safe that it might actually be worth the risks. Maybe the constant turf wars have devastated other regions but they've made investigating the Wildspire Wastes much more convenient.

It is with great regret that the Commission is barring any access to the Coral Highlands or the Rotten Vale as the areas are hotbeds of monster girl activity and it is simply far too risky to warrant expeditions into those areas. Whatever lies in those regions that is kicking up such a ruckus does need to be investigated but only after researchers can at least pin down what still lives in those locations so Hunters can go in prepared for what lies ahead. Hopefully this comes soon because the resources located in them are desperately needed.

Despite the almost warlike conditions of the Coral Highlands and the Rotten Vale, the Elder's Recess remains largely as dangerous as its always been. The drop of native species is alarming but the presence of at least on Nergigante girl puts a hard cap on the ability of the Bazelgeuse and Deviljho to expand their numbers. As a matter of fact the Comission is quite eager to study 'Nergie' as she's begun to be called to figure out if her aggression could be focused in other directions to perhaps bring some stability to the other biomes. Attempts to capture her have, thus far, proven unsuccessful but 'Nergie' seems content to feed on her fellow monster girls rather than Hunters...for the most part. As long as she stays sated in such a manner it will probably prove safe enough for Hunters in the region but if her over-sized prey were to dwindle or keep her from feeding for too long...

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Known Monster Species

Great Jagras: Iguana-like monsters led by a larger alpha female with a ravenous appetite. The Great Jagras is notable for being hungry enough to swallow an Aptonoth whole, and she can use this to her advantage, using the immense weight she gains to crush attackers. Great Jagras are notable in the fact that they don't seem to be born, when a pack of Jagras need a leader one of the females will morph and change until they take the form of a Great Jagras and lead the pack in hunting in the Ancient Forest. Despite this remarkable metamorphisis though the Great Jagras is pretty close to the bottom of the food chain and isn't much larger than the roughly cow-sized Apatanoth that they regularly prey on. Sure they are canny and use their size and ability to reach places other monster girls can't well, but in a throw down with the other predators? They run into a lot of problems so they tend to stick to prey that they can swallow whole...in other words, those their size and smaller which makes them an incredible danger to hunters on their turf. No Great Jagras is alone after all and it doesn't take long for a pack to swarm their prey while they wait for their gluttonous leader to finish the job. Hunters are advised to either make sure they aren't being herded in some direction or being surrounded when they encounter Jagras and, if the situation is truly desperate, know the location of the nearest larger predator to scare off the Great Jagras and her brood. This is the main reason that the Great Jagras are only ever found in the Ancient Forest, one of the few species of monster girls that doesn't tend to stray from their habitat but the sudden abundance of fresh prey there could result in a boom in the Jagras population, predators can flourish when they have enough food after all and the Great Jagras is one of the few monsters to specifically seek out mankind as food.

Recently an exceptional speciman of the Great Jagras line has been discovered in the dauntingly large Ilkima, a Great Jagras that has carved out a marshy peninsula all for herself and accompanying pack of Jagras. Large enough to be a threat to other large species in the Ancient Forest, the Commission has labelled her turf as an area of particular risk and advised beginning hunters to avoid Ilkima until they get some experience under their belt.


Kulu-Ya-Ku: A Bird Wyvern girl with a scaly hide, feathered limbs, and a colorful crest atop her head. They can pick up and use large rocks to defend themselves or attack, and has been known to raid monster nests so they can eat the eggs found within them. Flightly and a bit scatter-brained, Kulu-Ya-Kus are still some of the most intelligent monster girls and know when its time to run away and when its time to stand and fight, a skill that has served them well in recent times and allowed their numbers to flourish in certain areas. For all their vaunted survival instincts though they suffer a few unique disadvantages. First is that their ability to use tools is a double-edged sword, a Kulu-Ya-Ku without a weapon seems quite aware of her capabilities but one she has one? She becomes almost suicidally confident in her abilities~! Second is that Bazelgeuse girls adore these feathered cuties and have even been known to break from a pitched battles to try and run down and court a frantically fleeing Kulu-Ya-Ku or, failing that, savor her taste as those clawed feet disappear down their gullets. Third, they tend to live in large gregarious communities with each other but are just absent-minded enough that they can't keep track of their own numbers. So when one 'disappears' or is captured, the others never seem to notice so long as there are other Kulu-Ya-Kus still around until there's one last, very confused one left standing. Cunning birdbrains, they're easy marks for most Hunters but the overly arrogant or unprepared will easily find themselves being shaken down a tight, cramped throat before the Kulu-Ya-Ku runs off to prevent a Hunter's friends from being able to save their struggling meal~. Commonly found in the Ancient Forest and Wildspire Wastes.

Pukei-Pukei: A strange Bird Wyvern girl with frog-like features. They spew poisonous gas which gains additional effects depending on what food they have eaten recently, a quirk that has allowed them to become more dangerous considering Hunters allow them a bit more..punch than they might otherwise possess. Pukei-Pukeis are another type of smart monster girl that rarely picks a fight with larger monster girls but will show its omnivore nature with smaller monster girls or Hunters, using them to aid some meat to their diets but feeding almost exclusively on flowers and nuts otherwise. Decently large, almost twice the size of a human, Pukei-pukei possess prehensile tongues that they can use as an extra limb and is long and thick enough to be used in a fight much like how their colorful feathers let them take flight for short distances. A tricky fight, Pukei-pukei are capable of spewing toxins from their mouth or tail and it has recently been noticed that Pukei-Pukei have been trapping their prey inside of their tails to 'ferment' them with their own toxins before eating them. Relatively solitary monsters, Pukei-Pukei build nests were other monsters aren't likely to look for them and tend to remain in close vicinity to them which makes tracking them much easier. However these environments in the Ancient Forest and occasionally the Wildspire Wastes are often filled with a variety of toxic plants and flowers that make the Pukei-Pukei's paralyzing venom all the more potent. Although brightly colored, they actually blend in well most of the time so it is advised to keep a close eye on any tall ridges or high branches for fear of one of these stealthy feathered fiends ambushing them.

Anjanath: The current alpha predators of the Ancient Forest. Anjanath are a Tyrannosaurus rex-like monster girl with tufts of black feathers, a long and muscular tail, an inflatable ridge similar to a mohowk that provides them with a strong sense of smell, and the ability to breathe fire. When enraged, they will relentlessly follow Hunters into different areas in order to reduce their chances of escaping. Barring invasive species like the Deviljho or Bazelgeuse, the Anjanath girls are the largest threat in the Ancient Forest and their cocksure attitudes certainly reflect this. A towering Anjanath girl once sauntered straight through a group of dumbstruck hunters just waiting for an attack that never happened, an incident that has been recorded on other occasions. Anjanaths don't take kindly to other monster girls on their turf and will relentlessly hunt them, even small ones that aren't any threat to them, but view humanity as largely harmless until attacked. At that point the hunters either need to commit to finding someway to subdue the large pink beauties or figure out some way to flee the surprisingly agile Anjanaths as they will NOT stop chasing those who picked a fight with them. Generally found alone or in a mated pair, Anjanath enjoy their status at the top of the food chain in the Forest and rule like despots but neither do they back down from larger predators, often relying on their aggression and knowledge of their home to drive away would-be rivals. A hunter is an easy meal for the large Anjanaths, something to consider carefully before deciding to provoke one of these hot-headed babes because they can be quite hard to fill and an entire group of hunters could be stuffed into their bellies before they find satisfaction.

Paolumu: This white-furred Flying Wyvern inflates her neck to float around the Coral Highlands and dine on coral eggs. When threatened, they attack foes with their hard-scaled tail that they can swing with tremendous force but sadly it hasn't been enough. With the sudden and constant upsurge of large and vicious predators in the Coral Highlands and hunters looking to wrap themselves up in warm, coozy fur these flighty cuties are on the decline and seem to lack the ability to adapt to their changing circumstances. Unwilling or unable to swallow down hunters, Paolumu are perhaps one of the few species that can be described as consisting only of prey to be eaten by those in their surroundings or captured by hunters for who knows what purposes. They are still larger than humans but not by much and while they can fly it isn't at the dizzying speeds of other Flying Wyvern girls so while their situation is unfortunate they are still clinging on to survival for the time being. Bazelgeuse probably enjoy a single thing more than Kulu Ya Ku girls and that is a Paolumu girl but their increasing rarity might actually be a benefit for them because there have been un-confirmed reports of Bazelgeuse actually protecting their adorable little 'wife' with dangerous ferocity..if such reports are true than perhaps they have figured out their niche in the new eco-system even if it isn't one that many other people would accept so easily. A gilded cage is a cage nonetheless but the paolumu seem content with this arrangement and seem to be searching for other predators willing to engage in similar arrangements and there has been talk of exporting Paolumu girls out of the New World and into the private zoos of particularly interested nobility that have the riches to afford to fund such expeditions to fulfill their...quirks.

Great Girros: The Rotten Vale doesn't lend itself to supporting a great deal of life, its a graveyard where elder dragons go to die and that much carrion and miasma doesn't allow for many herbivores but it does allow for scavenger/hunter hybrids like the Great Girros. Snake-headed Fanged Wyverns making their home at the Rotten Vale who sport paralyzing bites, they are led by a large alpha monster girl called the Great Girros, who has a much more pronounced cobra hood that flares out when provoked. They have many similarities to the Great Jagras and this has lead to many to theorize there is a connection between the two species but the Great Girros survives in a far more hostile environment than their forest dwelling cousins and, as a result, are more capable hunters. Great Girros possess large fangs capable of paralyzing prey and are much more swift and dangerous than the often lazy Great Jagras, but oddly lack the thick hide that they have. On their own, Great Girros tend to keep to themselves considering how highly aggressive the other occupants of the Vale prove to be but the sudden surge of Deviljho and hunters in the region have forced them to adapt to the dangerous new environment they find themselves in. As such they dwell in the thick miasma that fills the Vale which is often unhealthy for other monster girls and almost acts like a breathable steroid in that it makes them react faster and hit harder even as it makes them a bit more...deranged than normal. As such the Great Girros are considered an unknown threat because their new survival tactics could have unknown effects upon the species and thus they must be observed closely...but not too closely, all it takes is a single bite and they can subdue a hunter and take their sweet old time in sliding the unfortunate, limp victim down into their belly. It even allows them swallow larger prey then normal since they don't have to subdue them like they normally would!

Odogaron: A fierce Fanged Wyvern girl distinguished by her blood-red coloration, four legged posture, and a second set of claws that protrude from under her feet. They are commonly seen dragging prey back to their lair in the Rotten Vale so they can eat in peace and are one of the primary reasons why the Vale is so dangerous. Blindingly fast and full of fury, Odogaron don't back down from any other monster girl and have even tried to attack Vaal when she leaves her nest and thus haven't taken kindly to the invasive Deviljho girls that are flooding the Vale. Are they always successful in driving off these invaders? No but, for now, there are many more of them than the Deviljho and that could be enough to keep the system in balance for the furious berserkers. Odogaron girls are also one of the types of monster girls with more 'males' than females but aren't entirely 'male' like the Bazelgeuse which allows their four-legged posture to give them a unique survival edge in that with small enough mates, an Odogaron girl will simply keep them suspended on their member while they go about their normal business. A terrible fate for any hunter or monster girl, for sure, but it allows the normally perpetually angry canine-like Odogarons to clear their heads and...well..calm down more than a little bit. Certainly not docile but not enraged enough to attack on sight and more forgiving of trespasses into their domain but they are devastatingly ferocious about defending their mates and the only way to tell if an Odogaron has one is to trigger this protective impulse to check. A no-win situation to say the least and a few investigators either disappeared down an Odogaron's throat or ended up becoming their mate for having the suicidal idea of checking to see if they are observing a mated Odogaron girl or not. A successful enough hunter, the Odogaron girls are not restricted to the Rotten Vale and have begun to expand into the Coral Highlands as well to the consternation of the Commission.

Another exceptional speciman has been discovered with alarming possibilities considering how quiet the Diablos species of monstergirl has been since the great upheavel in the New World. However a Diablos dubbed Rhyoka has taken up residence in the Wildspire Wastes and hunters are advised to be very careful in dealing with her.

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Elder Dragons

Kulve Taroth: The Mother Goddess of Gold. Queen of the Cavern of El Dorado. One of the few known elder dragons known to still inhabit the New World. First discovered when the Research Commission landed in the New World, she escaped due to a lack of resources to properly study her. With her recent return, the Commission makes plans to do what it was unable to decades ago and launch an exhaustive investigation into the gorgeous monster girl. She inhabits the Caverns of El Dorado, a volcanic cave system full of precious ores, where she has grown a thick coat of metal and relic weapons to protect herself with. A massive elder dragon girl the size of a semi, Kulve Taroth (Kulve for short) has made sporadic appearances in every biome known in the New World but primarily resides in the cavern network that she has claimed as her own for unknown reasons. Diet, unknown. Population, unknown. Kulve is a mystery but hasn't proved to be overtly hostile to hunters and is oftentimes quite eloquent when speaking with the tiny beings that accidentally stumble mysterious golden tunnels that lead to the Caverns of El Dorado. Slow to anger but a force of nature when that happens, this reclusive elder dragon girl may entertain guests for a short time but these meetings had best be brief before she uses her volcanic fire breath to give herself some breathing room. It is unknown just how predatory Kulve is but the disappearance of hunters and monster girls around the Mother Goddess of Gold's tunnels would suggest she is carnivorous but merely has a discerning palatte like a true queen would and doesn't overwhelm just any prey to pad out her generous golden curves. The wide spread of the tunnels leading to the Caverns suggest that the New World as a whole is her territory with the sole exception of the Elder's Recess.

Nergigante: The Extinction Dragon. Ravager of the Recess. She is notable for her massive horns and the many spikes that line her body, which will multiply with her injuries and are eventually shed in combat with other massive monster girls. The Commission first encountered this elder dragon girl during a mission to capture Kulve Taroth, and more senior members of the expedition have said that Nergigante has been sighted before, but only during the Elder Crossing. Affectionately dubbed 'Nergie' by hunters who have accidentally been saved by her, Nergie is, to put it simply, an elder dragon girl that feasts almost exclusively on other monster girls with a particular preference for other elder dragons girls like Kulve Taroth. Its theorized that the reason the travellers of previous Elder Dragon Crossings can't be discovered because Nergie found them before they could reach their destination and were rendered down to so much fuel for her massive body. While not quite as massive as Kulve, Nergie makes up for it with a certain ruthless nature steeped in the vicious towards her own kind and is regarded as the top predator in the New World. The Deviljho and Bazelgeuse that live in the Elder Recess might be more prolific but neither species has managed to survive encounters with the Extinction Dragon and she has glutted herself with these pretenders. Humans may not be her usual fare but Nergie doesn't tolerate them in her presence either and will cram any hunters who linger in her presence down her throat behind the predator they had likely just escaped from. A highly mobile menace, Nergie is, nonetheless, viewed as a good omen by the expedition and there is a lot of interest in either capturing her or figuring out a means of bargaining with her to clear out overly infested regions of the New World. She is not the cause of the current upheavel on the land mass but she certainly doesn't enjoy it either..

Zorah Magdaros: The Scorching Mountain Dragon. Guardian of the Everstream. A living mountain made of fire and brimstone. She's an elder dragon girl that bears a lot of similarities to a tortoise in the fact she has a hard shell on her back and tends to move at her own slow, ponderous pace. A lot of hunters have joked that 'Maggie' is thicc and loving it but the fact of the matter is that she is a bit daunting. That shell of hers is an active volcano and when swimming through the ocean it is easy for her to be mistaken for a floating island rather than a living creature which is important..because Maggie is the elder dragon that the Commission followed to get to the New World and she seems particularly adamant about making landfall and considering the Commission has no idea why she wants this has decided to keep her from doing so. It would be impossible to actually kill the truly massive girl but capture her..? The first elder dragon girl to be captured alive? That might be possible. Maybe. The casualities might be a bit heavy but the possibilities would be tremendous! So Zorah Magdaros is always meeted with a hostile reception by the hunters and by Nergie who seems to hold an almost unhealthy obsession with feasting on the far, far, far larger Maggie..who is largely ignorant of her existence which is probably very upsetting for Nergie. Like most of the elder dragon girls, Maggie isn't much of a threat to mankind of her own volition and in some ways can even be helpful...on accident in she can create passageways across the landmass and disrupt the predations of large predator girls and give chances for them to be ousted or even captured. Thus the idea of repelling this massive beauty is more than a little intimidating..but sometimes she's allowed to get further than she normally does on the off chance she proves helpful.

Xeno'Jiva: The Dark Light Dragon. Center of the Conflux. A species of Elder Dragon girl previously unknown to the Guild. The mysterious force luring Elder Dragons away from the Rotten Vale to the Elderstream was actually this monster girl, feeding on the bioenergy of those dying elders as it secretly incubated inside an enormous crystalline meteor that fell ages ago. Xeno'Jiva, or just Jiva for short, being born was one of the major tipping points that unsettled the New World's ecology into the current chaos that has enveloped it and the first to agree to Kulve's proposed truce to oust the humans that tried to hunt her from the moment she was born. Such a traumitizing event has turned this alien elder dragon girl violently against humanity and though she controls one of the smallest domains of her kin, she is one of the most dangerous monsters that a human could stumble across. She's glutted on the bio-energy of other elder dragons and while she has the attitude of a bratty, entitled princess she is brimming with power and has little reason not to unleash it whenever she desires. Jiva has struck up a bizarre kinship with Kirin, viewing the smallest elder dragon girl much like a big sister considering Kirin's avid interest in protecting the New World even if they often butt heads over how to deal with humans. By comparison Teostra and Jiva have only harsh things to say to one another and frequently have threatened to descend into all-out battle against one another, with the former's pride pushing her to challenge what she perceives as a potential rival into submission early while the latter's latent instincts push her to dominate her environment which the lack of other entities in the Conflux have kept her from exercising. There is a lot of concern that should the two actually come to blows that Xeno'Jiva will begin to flex her incredible potential and try to leave the Conflux by going through anyone in her way.

Vaal Hazak: The Corpse Coat Dragon. The Shadow of the Vale. An Elder Dragon girl who has the ability to suck the life force out of other creatures. She wears a cloak of flesh over her body and breathes out a blast of gray miasma which eats away at her enemies' health; in a hunter's case, temporarily eroding their stamina and sanity to leave them vulnerable to Vaal's wiles. Not much is known about Vaal's current situation considering how dangerous the Rotten Vale has become and how few humans have managed to make it out of there alive or sane but the stories they tell talk about an almost perpetual, bitter battle between the native species of monster girl and the Deviljho girls but whenever it seems to tip too far against the Odogaron, Great Girros, and such...a shadow falls over the Vale as Vaal rises from her nest to temporarily force a halt to the territorial battles before returning to her nest to do...well...no one really knows. The only being aside from Vaal that regularly enters the Vale to deal with her is Nergie, the two sharing a symbiotic relationship with one another. Nergie seeks to devour elder dragon girl's while Vaal seeks to bring their remains to the Vale for her own reasons and despite the fact that many would expect Nergie to be at Vale's throat, this hasn't proven to be the cast. The same cannot be said for Kirin, who lays the blame for the scourge of Odogarons that occasionally tour through the Coral Highlands directly at Vaal's manipulative talons...and she's not entirely wrong either. When the flow of food from the Highlands slows too much, Vaal does send up packs of hunters to bring fresh prey back to the Vale and pleads ignorance considering how hands off she is with handling the rest of her territory. It may be that Kulve is the peacemaker among the elder dragon girls but by all accounts its Vaal that continues to stir the pot among all of them to keep the situation between monster girls and humans...mutable.

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Invasive Species

Bazelgeuse: The first of the two invasive species noted to reside in the New World, Bazelgeuse are as dangerous as they are annoying. Opportunistic predators, they drop specialized scales located on their tails and limbs like firebombs so they can eat whatever is left stunned after the blast. Despite their size and power, these large monster girls are a bit cowardly and tend to shy away from conflicts with others close to their own size and prefer quick and easy meals. An unfortunate reality for many hunters considering a Bazelgeuse will inevitably investigate the sound of conflict in its vicinity just to size up all the sides involved just to decide when and whom it will abduct as its prey. That's right, these massive bombshells that loom over Anjanath girls are fully capable of flight and can be found in every biome, quick to carpet bomb prospective prey or mates before scooping them up and carrying them off somewhere private to finish the deed. Unique in that they are the only monster girl species that is entirely 'male', Bazelgeuse must find mates outside of their own kind and favor Bird Wyvern girls or humans for mates since the result is inevitably a Bazelgeuse egg. Why isn't understood but there are few volunteers willing to be 'bait' for Bazelgeuse just so their resulting pregnancy can be studied more thoroughly. Just beinging up the Bazelgeuse to Kulu-Ya-Ku girl is enough to send her running for cover and most other monster girls just grimace at the thought of them. While they invade every environment, Bazelgeuse favor the Wildspire Wastes and the war-torn Coral Highlands which does not keep them from competing with their eternal rivals, the Deviljho girls who are the second invasive species known to inhabit the New World.

Deviljho: Insatiable. Ravenous. Gluttons. All of these terms accurately describe the Great Devourers, Deviljho girls that have only recently sprung up in the New World and are believed to be one of the causes for the current unrest on the continent. A large Godzilla-like Brute Wyvern girl that wanders from place to place, devastating any place they go to sate their hunger. Infamously strong and fast, only Nergie and Kulve are certain to win a battle against these cannabilistic cuties with a Bazelgeuse standing a half and half chance of winning the battle between the two. Everything else? Including their own kind? Nothing but food~. Deviljhos quickly deplete the prey in any area they wander into and they've been recorded eating their own kind or their own severed tails in a pinch (they grow back) which would be a massive problem for the New World considering the numbers that have been spotted if it wasn't for three factors. The first is that the Deviljho girls are incapable of working together in any capacity and will try and stuff one of their own thrashing and roaring kind down their throat as much as they would anyone else. While Bazelgeuse might occasionally work together, especially to defeat a Deviljho, the 'jho never do. Second is where the Deviljho primarily reside..the Rotten Vale and the Elder's Recess. The first is an overabundance of food, even for these gluttons, and it will take them decades before they clear out enough food that they'll begin to wander and the latter is the home of Nergie..who feasts on the Deviljho with relative impunity and thus culls their numbers. Which is also point three, that an elder dragon girl seems to have made it her personal mission to keep the 'jho girls numbers down which does have the unfortunate side effect of leaving only those Deviljho girls capable of repelling her behind...

More monster girls are just waiting to be discovered in the New World so expect this section to enlarge as more information is discovered about them and their habitats.

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The Champions

There has been a change in the New World recently when the Elder Dragon girls grew tired of the Commission's presence on their land when Kulve Taroth found her home, the Caverns of El Dorado invaded by pesky hunters trying to make off with the fabulous riches that the Elder Dragon kept all for herself. She captured the hunters, eating some and enslaving the others using the unique properties of the Caverns to find out all that she could about Commission and its goal. Realizing just how serious the situation was, Kulve brokered a temporary peace between the other Elders and they combined their might to drive out the main force of the Commission to leave behind only those who couldn't make it to the ships in time in the ruins of hunting lodges, Astara port, and among the various environments of the New World to try and figure out the next step for survival. Having seen what they could accomplished with the aid of hunters and working together though, the Elders came to an uneasy decision..they would split up the New World amongst themselves and each one would select a single mighty hunter to act as their champion..to act on their behalf and settle territorial disputes for them to prevent a cataclysmic clash between Elder Dragons and other apex monster girls that inhabit the New World.

Each Elder Dragon girl has their own way of selecting a champion and controlling them, but the base facts of the matter is that these are men or women coerced, controlled, or forced to act against their own best interests and that of their own kind in favor of benefiting their new Mistresses. Each Elder Dragon takes it upon themselves to garb their champion as they see fit but these poor souls, no matter how well treated, have been used as weapons against other champions and against humans as well...

Known Champions:


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OOC:

This is as much a setting alt as it is a place for mini-profiles of the various MH girls I want to be set up! Don't know anything about Monster Hunter and don't want to learn? That's fine! Just imagine the New World as an un-tamed, primitive wilderness full of giant beautiful monster girls to explore in! Want to play a 'unique' monster girl that has a bit of a legend behind her and stands out from the herd? Talk to me! Want to play a Hunter character who's sole purpose it is to explore the New World and get up to all sorts of sexy shenanigans? Definitely contact me! I'd love to set up a little group of hunters and monster girls who can play with one another. Any case, just message if you are interested and we'll see what kind of play we'll get up to, okay? This is one of my few predatory and vore inclined alts so I'm eager to give it a good go!

 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
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Never/Dislike All of the monster girls are predatory but few are exclusively so. Only Nergie and Kulve are predators only and that's because there's only one of each! A general rule of thumb is that the larger a monster girl is, the less likely she is to be prey.
Soft Vore Always/Love
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Never/Dislike My bread and butter! Fangs and claws are for fighting other monster girls, not for chewing up their food.
Hard Vore Always/Love
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Never/Dislike But..I wouldn't mind giving this a try with a good partner.
Digestion Always/Love
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Never/Dislike The closest thing you'll get to being devoured without being digested is getting fermented by a Pukei-Pukei and then escaping before she gets a chance to stuff you in her mouth. These girls play for keeps because they are hungry when they eat.
Fatality Always/Love
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Never/Dislike The sense of fatality is very important to me. If you can reform in some way, please do it between scenes rather than in it. I don't require perma-vore though I'm eager to try that as well, so I don't mind my partners reforming at all.
Reforming Always/Love
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Never/Dislike I don't require perma-vore though I'm eager to try that as well, so I don't mind my partners reforming at all.
Oral Vore Always/Love
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Never/Dislike Duh.
Cock Vore Always/Love
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Never/Dislike Any 'male' monster girl and every Bazelgeuse is capable of this but most don't do this deliberately.
Tail Vore Always/Love
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Never/Dislike Pukei-Pukei girls primarily can do Cell-style tail vore.
Stretchy Always/Love
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Never/Dislike This won't come up often considering every monster girl is bigger than your average person by some degree, but when it comes down to other large prey this will happen most likely.
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike Come up with an idea for a gentle capture/hunting scene and we'll talk! Not against it, just not sure how it'd work.
Sex Always/Love
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Never/Dislike Yes. All of these girls are rather randy, its just a matter of whats more important at the moment...their hunger or their libido.
Transformation Always/Love
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Never/Dislike Kulve Taroth is rather...mysterious for several reasons.
Magic Always/Love
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Never/Dislike Magic is a great way to capture or try hunting these girls! Well...all of them but one. There is yet to be discovered a magic that works on Nergie and trying will SERIOUSLY irritate her.
Willing Always/Love
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Never/Dislike As with gentle, I'm not against..just don't know how it would happen.
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike We're talking differences along the lines of several feet taller to an elder dragon girl the size of a semi with attached trailer, not skyscraper sized.
Same Size Always/Love
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Never/Dislike Maybe there are smaller variants out there...
Male Partner Always/Love
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Never/Dislike I don't mind guys as partners or prey, but I don't go seeking them out because most don't 'wow' me. So if you are interested or have a great idea? Message me!
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Non-Sentient Partner Always/Love
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Never/Dislike The monster girls can border on this, depending on the species, given how they run on instinct primarily. They can talk and communicate...its convincing them that they should that's the problem.
Underage Character Always/Love
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Never/Dislike Sure! As prey that is. Very, very rarely will I be persuaded to take an underage character as a sexual partner.
Verbose Posts Always/Love
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Never/Dislike
Evolving Character Always/Love
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Never/Dislike I actually want the situation in the New World to evolve with the plays that happen in it! Both the setting itself and discovering 'unique' examples of the species in it.
Breaking 4th Wall Always/Love
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Never/Dislike
Multi-Session Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike
Hypnotism Always/Love
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Never/Dislike It can be...difficult to look away from a Pukei-Pukei's gaze or colorful tail when its in motion.