NezePhis

Name: Neze'Phis
Species: Marilith (6-armed "naga demon")
Gender: Female
Nationality / Ethnicity: resembles an Orientalic origin
Age: Appearantly 20, most likely around 100
Height / Length: Head is roughly 9' above ground (on average), her torso being slightly shorter than an average person is tall (roughly 4'-5'), length from head to tail-tip 20'
Weight: 4000 lbs
Hair: Black, hip-long, usually braided and falling past her shoulders
Eyes: Gold
Skin / Scales: Regular skin up to her waist, neatly patterned, light brownish scales on her tail with a golden part in her "front"
Bust size: C
Rear / Hip size: Round, well-developed
Build: curvy
P+P Rank: B1
Sexual Orientation: Bisexual
Kinks: Domination, femdom, smother, constriction / breathplay, licking and nibbling
Traits: Intelligent, very powerful and highly skilled fighter and mage; highly dangerous and capable "alpha" pred; naga-like girl sporting six arms and thus showing her nature as Marilith; loves to go out hunting and toy with her food, often gorges herself; however has "standards" regarding her prey and is not a battle-lusting lunatic even though she likes to test her skills against worthy opponents; has a sort of moral code and tends to stay true to her word, unless the situation changes dramatically
Occupation: Guardian of the Librarium at the Magician_Hotel


An Alt of the Girlcollection. Character heavily influenced and based on the Dungeons and Dragons lore and rules.

Size reference pic (not the same Marilith, although some similarities are there):



General / Overview / Background:


Neze'Phis is a Marilith. Marilith's are powerful demons of the so-called "Tanar'ri" type, the dominant race of demons in the "Abyss" and the type that most demon lords come from. In the Abyss, Mariliths usually serve as generals, advisors and "right hand" of the ruling demon lords. They excel in strategy and tactics, have a knack for combat and are magically gifted as well. Unlike the brute forces of lesser demons used as frontlines in wars, Mariliths tend to think stuff through and analyze situations, and they are somewhat reliable if they promise to do something, preferring to look for the benefit of a situation rather than just killing mindlessly.

A unique characteristic of their otherwise naga-resembling looks is that they have 6 arms in 3 pairs, and with each they can handle weapons or freely use it for whatever purpose. Neze'Phis is a more or less "average" Marilith, ending up in Nexus after a teleportation spell directed at her had some odd side effects. She was furious and annoyed, but lacked the ability or knowledge to undo that mishappening. And so, she now roams and lives in Nexus, making the best out of it. Actually, she doesn't even hesitate with her fate too much anymore, as she can find food and toys in this place, and by using her skills she can easily make money by offering herself as mecenary or bodyguard (or, just steal the valuables of those ending in the *food* category).

Nowadays, though, she hardly still does mercenary works or do contracts, as she met an intriguing mage who made her an interesting offer. That mage is Maximilian, and Neze'Phis usually stays around the Magician_Hotel. It was maybe a month after Neze'Phis had come to Nexus. While out hunting, she met a guy who didn't seem to be afraid of her, unlike most others she had met. Curiously, Neze'Phis approached him, and she was delighted to find out he upheld the same view of "taste" and "manners" as she did, or at least he knew how to act around a 'lady'. After a bit of talking, he explained that he was a magically talented person and searched for someone not only gifted in magics, but also competent and powerful, to guard his cherished library of normal and arcane tomes. In return for protection and for securing the perimeter, Neze'Phis could freely study the knowledge and wisdom of the place and use it to increase her own skills. She also would have a comfortable, fitting place to stay, adjusted for her size. Lasly, she was given full liberty in deciding how to deal with intruders and those violating the peace of the Magician Hotel - which pretty much meant free, easy meals for her to enjoy and feast on. As she saw the offer as benefitial for her with very limited drawbacks, Neze'Phis agreed and entered a 'partnership' with the boy.


Appearance / Physiology:


Neze'Phis' upper body resembles that of a human woman. From head to her waist, she is roughly 4 feet and a few inches long, while the snake part makes up the bulk of her length, Neze'Phis measuring about 20 feet from head to the tip of her tail. The proportions of her human half are more or less normal, although she has larger body parts compared to a normal human due to her increased size. A notable and unusual feature are her six arms in three pairs of two. One pair looks normal, one is below that, on the height of her chest, and one is below the middle one, roughly being at the position of her ribs. All of these can be controlled and moved fully individually by Neze'Phis, and she doesn't even have one preferred or more often used limb.

Her weight closes in on a stunning 4000 lbs, but a Marilith can move surprisingly agile, fast and dexterous, so they do not appear as massive, heavy, bulky and slow creatures. Neze'Phis' tail starts with a round, wide midsection below her waist, and very slowly diminishes in thickness towards the end. Before the last third of her body, it still has the width of an average human, decreasing to the diameter of an arm at the last two or three feet. Neze'Phis has normal human sensory organs, although they are finer than those of normal beings. Her tongue is normal as well, yet everything about her innards is both sturdy and resilient but stretchy at the same time. Mariliths are natural born predators and most never bother to consume anything else than large, live meals which they gulp down easily and without any particular troubles.

The flexible, moist gullet leads directly past the internal organs to a roomy, elongated stomach. It starts slightly above where Nezi'Phis' snake half begins and goes all the way until about 60 or 70% of her tail, where it leads to the intestines. The rectum is located about one and a half feet from the tip of the tail. Due to the stretchy, flexible and expandable nature of her digestive system, Neze'Phis can truly pig herself and has a limit of over 10 human-sized meals, though that would make her feel completely bloated and probably render her motionless from food coma. Although her system is efficient in the sense of using the nutrition from prey, it's also relatively slow. A human-sized meal takes usually around a day to be fully processed to mush, and another few hours until it leaves her system. As the acids work slowly and are not so aggressive, they tend to leave metal, bone and such materials unharmed, and often a living meal stays alive and conscious for at least some hours, typically taking between 8 and 12 hours before blacking out or succumbing to digestion. Neze'Phis has a clit that leads to a more or less normal womb, although the slit is located in her snake part, a bit more than a feet under her belly button. Even her human half is physically adept and fit, but the snake part is particularly muscular and strong, enabling her to constrict something in an iron grip and outright crush things if she sees the need for it.

Although oral consumption is by far her favorite and the only way she can really nourish her body (and Mariliths need a lot of protein and stuff, usually consuming at least 3 human-sized prey per weeek, many having one meal a day), Neze'Phis can suck someone into her womanhood and turn them to juice there (if she feels kinky, for example), and because of her demonic origin, she also can absorb someone's soul. Appearance wise, even her snake half looks oddly elegant, appealing and neat. Light brown scales shine in the light and the part in the "middle", under her waist, has a golden hue to it. Her human half looks very attractive and pretty, should someone not mind the extra limbs. Neze'Phis has a curvaceous, well-developed and proportioned look, sporting ample but not oversized orbs, and she has unblemished, immaculate skin with an orientalic, darkened feel to it. Her face is quite alluring and beautiful, her eyes shine in an intriguing gold color, and her black, silky hair is neatly braided.

Many Mariliths know fully well they are oddly appealing and fascinating for others, and so they tend to dress in revealing, skimpy clothes, or even go fully nude to flaunt their beauty. As Neze'Phis considers herself to have manners and standars, she refuses to be naked in public, although her attire doesn't hide much. She wears a dark, silk-like, semi see-through top that leaves her back free and doesn't reach further than her lower chest. Her private parts are covered by a black loincloth hanging from the belt she wears. The girl has painted her nails in black and likes to sharpen them a bit, enabling her to tease and toy with people. And lastly, like almost all Mariliths, Neze'Phis wears a plentiful selection of jewellery and trinkets. It's pretty much exclusively solid gold (except for a few gems here and there), as she not only likes the color and feel of it, but loves displaying wealth and status. A necklace, earrings, bracelets and bangles, rings, a hair clip, even the belt she wears and parts of her hind tail are decorated. Her weapons are ornate, wonderfully crafted and balanced blades with expansive decorations. Usually, she wields "longswords", but pretty much any close combat weapon able to be wielded with one arm will be fine for her.


Personality:


If rpg games and backgrounds are a reference, then Neze'Phis can be labelled "lawful evil". She is selfish, unempathic with her prey and uncaring about their pain, but she is not a mindless psycho going on a bloody rampage because hey, why not. Neze'Phis, first and foremost, has her benefits, well-being, satisfaction and pleasure in mind. She would not even deny that fact, although she might try to describe it with nicer, subtle words masking the true intention and meaning. She is highly intelligent, clever and smart, can think quickly and judge a situation or guess someone's intentions. Due to her power, Neze'Phis can be arrogant and condescending, at least to those she considers to be worth less - especially so if she plans to make them a part of her diet. Mariliths can be very determined when it comes to hunting prey, and Neze'Phis is also a relentless, skilled and capable predator. Unlike others, she considers herself to be tasteful and mannered though, trying to uphold the image of an elegant, a bit sophisticated woman of culture. Nevertheless, if she is in the right mood and wants to have fun, she will tease, degrade, humiliate and mock her prey and victims at her heart's content, dominating them physically and emotionally. And if she gets really hungry, her seemingly polite manners are forgotten as she binge-eats and stuffs herself with prey. For Neze'Phis, it's often more a question of her finding someone appealing as prey and deeming them "tasty" looking rather than a question of her having the ability to turn someone into a meal. (This is the reason she has not an A pred rating - you could also say, she is a bit picky.)

As one might expect from such a creature, she is used to being the one in charge and command, and so she acts a bit dominant, doubly so if she enjoys some naughty time with someone, or wants to devour a meal. She seems to have a thing for smother and constricting people in the coils of her tail, and she loves tasting her food all over before actually gulping them down. Mariliths, thanks to their keen intellect, make excellent generals and leaders, and Neze'Phis is similarly skilled in strategy and tactics. Instead of attacking frontally, she tends to analyze a situation, trying to find out the enemy's weakness while playing to her own strengths. Due to this habit of thinking something through and weighing pros versus cons of an action, they are more reliable than demons normally tend to be. If a Marilith sees an advantage in it, she will happily team up with someone or enter a form of deal or agreement, upholding her promise unless the situation dramatically changes (such as her getting a major benefit from betraying someone with minimal risk in doing so). Lastly, although they tend to avoid all-out fights, Neze'Phis is proud of her skills and her nature, and she is willing to put that to the test against others. Deep down, she strives to prove herself in combat against dangerous enemies, although she won't actively seek a confrontation (and most humans are not even remotely a threat to her).


Skills / Abilities:


A Marilith is a fearsome opponent if she is forced to fight seriously. Every arm can yield a weapon, strike with precision and a lot of strength, and Nezi'Phis coordinates it masterfully. Not many stand a chance against the flurry of blade hits and parries, and that is just her normal weaponry. With her muscular, potent tail, she can slap someone or just coil it around a person, constricting and holding them to either immobilize or crush and suffocate her foe. Not only that, but all of the physical and psychological traits are far beyond human level. Their agility, wits and intelligence is high, they can be surprisingly charismatic and charming, and are very strong and tough.

Although her skin looks smooth and feels normal, it's actually quite thick, and the scales on her tail are very resilient. Normal blades struggle to do anything more than scratches, should they even bypass the swords usually guarding the Marilith, and being such a big creature, they are not easily slain. They have above average willpower and good reflexes, despite their weight. A Marilith's senses, especially her hearing, are amazingly good. Again, surprising considering their size and proportions, a Marilith can actually move quite subtly and silently, and hide nicely provided they have enough room and are not out in the open. They also have a couple of resistances - Neze'Phis has a natural, innate resilience against acid, fire and ice, is completely immune to electricity and poison, and has a very high resistance against magic, both for direct damage or other spells (such as controlling her, changing her body and so on). One may expect a demon to take increased damage from "good" or holy attacks, but a Marilith actually has a resistance to that as well, taking even less damage than from normal attacks.

Like all Mariliths, Neze'Phis is skilled in magic, at least some forms of it. She can communicate telepathically and cast some incantations. For instance, her magical abilities roughly fall into three main categories - illusions, defensive and offensive enchantments, and telekinesis. Neze'Phis can create illusionary images to confuse, shock or mock enemies, or make herself appear as something or someone else (although her physical body does not change). She can telekinetically lift, move and control objects, and she can teleport herself and some small objects. The Marilith can magically empower her weapons to be even more effective, or shroud herself in an unholy aura empowering her defenses and unnerving some weak-willed people. Another possible defensive spell is a blade barrier that summons a whirling cascade of weapons circling around her, slashing everyone trying to get close to her. To detect enemies, Neze'Phis can "feel" someone's energy and essence, see through illusions and even see through invisibility. Lastly, Neze'Phis can temporarily summon demons to her side to fight for her, usually lesser spawns who are mostly used as distraction. Although, it might be that the Marilith has also picked up some tricks and additional spells in the Nexus, who knows.... (I may take artistic liberty to come up with other uses / abilities, if the situation calls for it.)

And, of course, as it was mentioned under physiology, Neze'Phis is vore-capable. To feed herself, she orally ingests a meal and digests it slowly in her long body, and she does this quite frequently and without any real troubles. Due to her demonic nature, she can also mess and tamper with someone's soul, and if she feels kinky, she may slurp someone into her pussy, but it doesn't happen so often as it's just for pleasure, not for nourishment.


(Feel free to ask questions or to whisper me if you are unsure about something or want to discuss an RP, mostly I am quite open minded. Worst thing that might happen is me saying I either got no time or no interest at the moment - 2 rps at the same time is about my maximum, more just feel rushed and stressed. Points not listed under preferences normally indicates I am indifferent about it, of course we can talk over it OOC. By the way... If I suddenly vanish its with 95% probability an internet / connection issue. Images dont belong to me.... if asked I will remove them promptly. The character displayed is entirely fictional. Go figure.)

(New - Girlcollection on F-List click Have a look for better representation of some kinks. Roleplaying mainly will still take place on this chat.)
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
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Never/Dislike Pred char. I doubt I ever play her as prey, it's just unfitting.
Soft Vore Always/Love
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Never/Dislike Always.
Hard Vore Always/Love
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Never/Dislike Never.
Digestion Always/Love
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Never/Dislike Preferred way (nigh exclusively).
Fatality Always/Love
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Never/Dislike Preferred way.
Reforming Always/Love
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Never/Dislike Can happen, but usually, it happens OOC and not in the scene.
Endo Always/Love
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Never/Dislike Not my thing...
Oral Vore Always/Love
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Never/Dislike Fav way.
Unbirthing Always/Love
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Never/Dislike If she feels like it for fun.
Soul Vore Always/Love
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Never/Dislike Can be a stand-alone method, or in combination with another (i.e. body eaten and digested, soul then absorbed).
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Cooking Always/Love
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Never/Dislike
Food Related Always/Love
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Never/Dislike Seasoning or preparation without actual cooking can be fun, now and then.
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike
Pain Always/Love
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Never/Dislike Enjoyed and, especially for vore, preferred. But this is up to debate, a painless and soft way is perfectly fine too.
Blood Always/Love
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Never/Dislike A bit is okay. (If it's not in a sexual context - apart from vampiric vore)
Scat Always/Love
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Never/Dislike Scatplay and related things is a big NO. But...
Disposal Always/Love
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Never/Dislike Post vore disposal, on the other hand, is really enjoyed, even in detail. But this is not a must, and can be implied or just left out.
Watersports Always/Love
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Never/Dislike No.
Bondage Always/Love
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Never/Dislike If it fits the scene, then yeah, it's enjoyed.
Magic Always/Love
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Never/Dislike Sure, but not a must.
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike As prey, never. As pred... once in a blue moon.
Same Size Always/Love
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Never/Dislike Highly preferred way. (Note: despite her proportions, I count human-sized chars towards this category)
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Underage Character Always/Love
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Never/Dislike Sure - but my personal limit for sexual things is 16+. Of course, for vore, younger ones can work.
Verbose Posts Always/Love
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Never/Dislike Yeah, quite liked.
Evolving Character Always/Love
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Never/Dislike
Staying In Character Always/Love
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Never/Dislike In scene.
Multi-Session Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike
Public Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike