Stairway to Heaven: The Sole Wish of the Nephilim Prince Daniel; Or, The En-lightened Many; Or, Lighten the Load; Or, Light of the World
On the gloomy planet Glabra, baser desires reign supreme. The world is corrupted to reflect the hedonistic sensibilities of its ruler, the divine entity known as the Archon Vozik. While Vozik basks in sin from within his massive palace, his depravity flows out into the rest of the world, changing everything from Glabra’s inhabitants to its landscape. Where once the planet was verdant and pastoral, now it is soaked in decaying mires or overgrown with poison jungle. The giant beasts that prowl the land, early attempts by the Archon to create perfect life forms to inhabit his world, have now grown feral, preying upon any being unfortunate enough to stray into their territories. The humanoid beings peopling Glabra, originally taken from other worlds by Vozik after he became unsatisfied with the life he created himself, have become just as savage and violent.
Hardly content with merely snatching up mortals from their distant homes, Vozik often engages in intimate commingling with Glabra’s wayward populace. What sort of offspring could result from a union between an Archon and a mortal human, elf, catfolk, or whatever race fits Vozik’s fancy that day? Why, what else but a
giant? The Archon Vozik’s carnal exploits have lead to the rise of a race of beings known as Nephilim.
Glabra’s hybrid princes possess the same predilection toward debauchery and hedonism as their father. The only difference is that, while Vozik is content to lounge in his palace, his sons are a bit more
restless. When they’re matured, Vozik’s gigantic scions are just as prone to satisfying their urges within the palace as they are to leaving their home and making life more difficult for the people and creatures inhabiting the world outside.
One such delinquent prince is Daniel. A true paragon among his brethren, Daniel demonstrates a proficiency for light magic, another trait inherited by the Nephilim through their divine blood. Daniel is able to create hard-light constructs with unrivaled skill, mainly focusing on generating spears, arrows, and other weapons to hunt the creatures that stalk the swamps and jungles. This is made challenging by the fact that a hunting party of Nephilim princes, given their affinity for elemental light, has a tendency to break the perpetual cloud cover of Glabra’s skies, alerting any potential prey to their presence. Luckily, Daniel is able to launch the weapons he generates with such speed and accuracy that his quarry is given little time to react to his approach.
The most striking feature of the Nephilim is their immense height. It is rare for Glabra’s half-divine giants to grow less than ten feet tall, with the largest specimens approaching twenty feet. Their mortal heritage is usually expressed in secondary characteristics such as animal ears or tails, but by and large each Nephilim appears mostly human. Daniel is 16 feet tall, and possesses a set of curling, ram-like horns, a trait he inherited from Vozik himself. Befitting a hunter, Daniel’s body is lean and strong. His hair and eyes are brown. Daniel typically wears a short silk robe bottom, leaving his torso bare as he stalks his quarry across Glabra’s fetid environs.
With his mastery of the hunt, Daniel has become
bored of Glabra. There are few creatures left that he hasn’t hunted, leaving him with little to do but loaf about the Archon’s palace, surrounded by past trophies. What, Daniel wondered, lay beyond Glabra’s perpetual gloom and muck? What new game was there to hunt on other worlds? What new forms of
entertainment were there beyond the confines of the palace’s pleasure chambers? The Nephilim prince
had to know.
At first, Daniel tried seeking an audience with his father, to request permission to leave Glabra, and the means to do so. Gaining the Archon’s attention seemed impossible, however, as Vozik was too entrenched in daily satisfying his vices to take visitors. It wasn’t like he would really notice that Daniel had left, anyway.
The restless giant next tried to board one of the starcraft that regularly visited Glabra. It had been found that the planet’s corruption could be refined and used as a fuel source, and cargo ships would come and go on a daily basis to move the substance to worlds where it was needed. Daniel discovered that the ships were ill-fit to accommodate a sixteen-foot-tall giant, and the crew was rather unhappy with him when he tried sneaking aboard.
Desperate for escape, Daniel used his divine light magic to create a series of suspended platforms that led off of Glabra and into the skies above. The task was wholly outside of Daniel’s capabilities. Not only did maintaining the structure drain him of his energy, but it also turned out that even a half-divine giant could not survive long when exposed to the cold of open space. Daniel descended back to Glabra’s surface, utterly beaten.
His failures have been disheartening, but Daniel remains hopeful for a way to leave his home. Whether it’s an audience with Vozik, a ship big enough for him to travel in, a method using his own power, or some other solution, the Nephilim is intent on someday leaving Glabra behind and discovering the wonders of the wider universe.
The Hither and Thither Expanded; Or, Drawing Back the Curtain!
The Nephilim prince Daniel is the alternate universe analogue of the World-Princess of Alpinium, Dantalia Obrove. He is not her former life, her blood relative, or a close acquaintance. He’s the Obrove if Obrove were a light-wielding son of Planet Glabra’s sin-ridden Archon lord, while
the courier is Obrove in the form of a heat-wielding daughter of Planet Alpinium’s World-King!
Other Obroves can be found on their alt list,
here.
There are more "Danalogues" to come, eventually, so we kindly ask that you...
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