Seran

Origin


In recent ages, there have been tales about different worlds that exist next to this one. Some call these worlds ‘parallel worlds,’ and to find such a world, you need only look for what others call portals. Truth be told, both are technically correct: there is a world that exists in the same space as this one, but not in the same time. In certain areas people are able to catch glimpses of this foreign world and vice versa. This was the world of Garoeth. This world was a strange one that many who were not indigenous wouldn’t understand…but that should be obvious at the start. Whereas the inhabitants of this world are primarily human, on Garoeth the Anthros ruled with a gentle touch. It wasn’t at all uncommon to see different species of earth-like creatures walking around upright in clothes like it was commonplace, because to them, it was. Certainly, there were Anthros in this world, but this was an entire world that comprised almost all of its citizens. Garoeth is where our story truly begins.


It is worth noting that while this world does have significant scientific advances, they are also a people that excel at the use of magic, almost any type of magic. Due to there being an overabundance of magic in the land itself, over hundreds of years it seeped into the inhabitants there, and has now granted them and their offspring the ability to use at least one type of magic; it’s different for each person, but it allows for groups to work well together. All across Garoeth there are colleges for each different type of Magic, there to help each person train and hone their skills.


Long ago, there was laid a decree on the land of Garoeth that all families were to submit their children for screening and testing to determine what skills they had, if any, and how they could further the society. Imagine having your newborn taken away and not seen from for days, and then finally being dismissed from the hospital only to be told what your child would amount to…to some it was a devastating affair, to others it was something like a slap in the face, and could often end in the child being given up. In the dark recess of the government, the kind of place you don’t talk about, this is exactly what they wanted to happen. The government, as corrupt as it was, had no issue in lying to people in order to further its own gains. If the child was found to be exceptional in certain fields, mostly relating to military attributes, then they found a way to get the child at a young age in order to shape them as needed. Though there hadn’t been a war in over 50 years, they were always preparing for the worst. The government at least had the decency to compensate the family for their loss, which was a small price to pay to get another soldier.


Most were okay with the decree, but there were those that weren’t and often resisted the Government as it came in to take their children away. Those that resisted the decree would often times find themselves being a public example, be it with floggings, stockades, and, if the offense was extreme, death by some new horrific way. These didn’t happen often, mostly when one of the parents struck the MP’s. When they did happen, there were always more and more that were rallied to the cause of fighting against such a corrupt Government. The years came and went, and still the decree stood, after hundreds of public examples and thousands of children being stolen away from their parents. In the year 2158, things changed…


Mid-year 2158, rebellion started. It was isolated to one or two different pockets, but it slowly grew through the major cities of Garoeth. With rumors flying about the existence of their children or what the Government had done, the people had had enough. The Government had anticipated this day coming for a long time, and was thankful to have the children they had taken and trained to be fighting on their side. In fact, some of the officials truly loved the idea of watching a child attack and slaughter their own family, never really knowing what it is they had done. The war lasted for about 4 years. In that time there were several different people that joined the resistance and fought to free those they had lost. This is where Seran can be found…a fellow resistance fighter.


Background


Seran was born a child of great importance. He wasn’t the first hybrid that was born in the world of Garoeth, but he was one of the strongest that had come by in recent years. Born the son of a Government Official, a proud Falcon, and a commanding officer of a local troop company, a cunning but strong female fox, his records were recorded with the utmost attention. From the day of his conception his life had been determined for him. He was to be a part of the Military, and was to be put on the front line in case of attack. His parents never thought that day would come, but should it he would have to be trained.


He grew up seeing his parents very little. His parents were those that were training him to use his abilities to their fullest. From a young age, he didn’t know the full extent of his powers like his superiors did. As he was trained and pushed harder and harder, it was clear to all around him that he was a quick learner of normal combat tactics: hand-to-hand, bladed weapons training, projectiles, the works. He excelled at all of them. Due to his exceptional skill, he was sent off to a specialty college that took in youngsters to focus solely on their magic skills. It was here that he made many friends, and enemies.


Most of the other kids there were purebloods, and often flaunted this to his face calling him all kinds of different names hoping to get a rise out of him; it was obvious to him that his parents had pulled all kinds of strings to get him into the college. He developed a habit of shying away from people, not because he was actually shy, but because he didn’t want to be ridiculed or made fun of due to his heritage. He was lucky enough to make a handful of friends while he was there, though, and it was through them that he learned a version of the truth about what the Government had been doing.


He had gone to the college at age 14 and stayed there until his 21st birthday. Having grown into a strong and lethal soldier, he had become a respected officer of the military. Those that had once poked fun of him now looked up to him with a small sense of admiration and even envy. They knew that should war break out, they would be fighting side-by-side with him, and they wouldn’t have chosen anyone else. Yet Seran always carried with him the knowledge that he had learned all those years prior. It was during his graduation ceremony that they got the announcement that there was a rebellion and all graduates were to be deployed immediately. He grabbed the gear he had requested be fashioned for him and set out to his deployment orders, electing to go this one alone. He had no plans on following these orders, however, and quickly went to seek out the rebellion, trying to find their leader to talk to him or her.


It didn’t take much time for him to find his way to one of the major cities, and there he got in touch with those that promised him the ability to talk to their leader. This turned out to be a farce and he ended up behind bars. Though he could have escaped, he stayed where he was, assuming that in time the leader would show up to interrogate him. Sure enough, about a week later, he did just that and he knew that he would take the opportunity to talk to the leader. After much debate and talking, after the leader heard what had become of the children, he agreed to let Seran go. He was to help them to the fullest potential of his abilities.


There were many redeployments and several missions that Seran was sent on, trying to get children and those that knew him to come to their senses and join the rebellion so that the government wouldn’t continue to get away with what it was doing to families and children. There were times where he succeeded, and others where he failed. During those times when he failed, most of his comrades were out for blood against him, and it brought him great pain ending their lives. After these missions were completed he was sent on purely combative or assassination missions. The rebellion knew his power and what he was capable of, and was going to use this to quickly end this war.


While out on one mission, he came across one of his friends that was put out on a strange sort of alter; clearly it was meant to draw him out. As he was approaching, his friend called out to him to steer clear, but it was too late. The trap was a success, and before he knew what had happened, he found himself forced through one of the portals into this world. He looked through the portal as he started to fall to the ground. Soon, though, all he could see was his reflection, and then there was nothing but sky. He hit the top of a tree and quickly turned, grabbing a limb and swinging down to the ground, looking up and around him, curious what this new place was he’d never heard of or seen before.


It took him some time, but he eventually worked up the courage to push on forward, looking for a way to get back into his own world to stop the senseless fighting. To this day he wanders, looking for a weak portal for him to be able to jump through…but deep in his heart, he feels like all of them are closing, and closing very quickly. If he didn’t find one, he’d be stuck where he was, to never know what happened in Garoeth, his beloved homeland.


Appearance


Growing up Seran was a bit of a runt to say the least. He was smaller and frailer than the other kids that he saw both before and during his time at school. As he grew older and older he grew to about 6’4” and developed a slender more muscular build, but perhaps some of his physique was hidden under his fluff. His ears were large and wide to help him locate sounds more easily and they were able to rotate from front to 90 degrees sideways and then flat on his head like most other Anthros. His face was long like a foxes, but his eyes larger than most to accommodate falcon eyes. His neck was long, but wide which led down into his broad shoulders and chest. His arms were long and formed, his forearms large when relaxed and not much bigger when flexed, but firmer. His chest and stomach weren’t defined and outrageous. Instead they were trimmed and firm. His back was strong and wide as were his hips and thighs. His legs were probably his most impressive areas as they were what gave him his incredible speed. His calves were strong like a runners where each of the muscles flowed with each other and led down into his feet. His hands and feet were, what looked like, bare. They each looked rough and scaly, but that faded into his forearms where it was covered more and hid his avian like skin. At the tips of fingers and toes were semi-long claw like talons. His coloring was that of a normal red fox with black on the tips of his ears and his on the end of his muzzle, with white on his chest and the tips of his tail and inside his ears. His tail was about 3 feet long and was about 3-4 inches thick with fluff before you got to the actual bone of it. His eyes shown a bright green-hazel allowing them to change at a given time.


Clothing


His clothing was something the military allowed him to request himself. He had requested that he be given a dueling samurai kimono with an undershirt. His kimono was white with a deep crimson undershirt. His pants were tan and very baggy allowing himself to move more freely along the battlefield. This outfit did not give him any actual armor, but with his speed was allowed to evade much of it and helped him make next to no noise.


Powers/Abilities/Skills


Due to his training from a young age he has mastered, even at a young age, most hand-to-hand combat, but isn’t a master in all martial arts. He is also very seasoned in fighting with an assortment of weapons ranging from swords, to kunai, to warhammers, to bows. Most common weapons of old he can use well. As for his skills he can make a basic camp and has a cursory knowledge of survival techniques. He is able to move at an exceptional speed due to his natural heritage and has semi-increased strength. He’s not superhuman strong, but more strong than an average human. He can hear well especially and see across great spaces of open land. As for his powers he didn’t know why he was gifted with the one that he was, but he has been greatly appreciative of it. He was given control over ice and due to his 7 years in training at the college he has become very skilled in using this power. As for what he can do with it, that’s up for him to decide, he is skilled in making his own weapons from the ice as well as other things that might fancy him at a given time. A suit of armor, a sword, a hammer, a cage, something cute for someone else, a platform to skate across, etc. If he can put his mind to it and has the strength to do it in this world it will be created. He hasn’t had the need to use much magic in this world yet so he doesn’t yet know what it will do to his body in the long run.


Personality


Seran has a calm demeanor that most would say is unhealthy, but he just doesn’t feel the need to get up in a tissy if there is no real reason to do so. He doesn’t like confrontation if there doesn’t have to be any. That being said though, if you attack him or those that he cares about he will not hesitate to focus on that individual and promise to wipe them from existence. Just don’t go out of your way to hurt him or those close to him and you’ll most likely be friends with him…..or rivals. Everyone needs a good rival to spar with and take shots at.


Vore Battle


Passives Abilites


Military training: Having been raised in an environment that expected him needing to fight he has a +1 during grapples.

Quick feet: Being born of 2 lithe creatures he is naturally very fast and during the initial roll he gets a +1 using his speed to get to his opponent first. Does not apply to later rolls.

Thick Fur: His fur is extra soft due to his falcon heritage. It gives him an extra layer of fluff to absorb damage. He takes -1 damage against those that are physical attacks. I.E striking him. All other forms of damage are not negated, magic based, constriction, landing on, sitting on etc. Simple punches, kicks or headbutts get the -1.

Heightened Senses: His large ears and eyes allow him to find his opponents even in low light, not pitch black, and makes it incredibly hard for opponents to sneak up on him.

Cold Hearted: His power over ice makes him immune to the cold or cold based attacks, in fact he likes it quite a bit, however to anything involving higher heats give him a -2 for as long as the move lasts. Does not stack.

Vore types


Oral Vore: This is the most basic type of vore, and is a pretty safe battle tactic. Phases (as previously explained) are:

[A holds B] >> [A puts B in mouth] >> [B enters A's throat, taking 1hp constriction damage] >> [B enters stomach and takes 3hp of damage per turn and must roll a 16 or higher to escape]

Some notes about oral vore:

- A fighter may, if they choose, attack an opponent for 1hp of damage while the opponent is in the "being swallowed" phase. This is considered biting or chewing. The fighter MUST call out that they wish to bite BEFORE the roll is taken. Once it is called, both fighters roll as usual, and if the fighter wishing to chew wins, they get to deal the damage, but does NOT move the opponent to the "throat" phase. Rolling a 16-19 on a bite does 3hp of damage. Rolling a 20 does 6hp of damage.

- Fighters entering the throat of another automatically take 1hp of damage from constriction unless they are coming from the stomach. This means the damage is only dealt when the fighter goes from "mouth" phase to "throat" phase.

- If one fighter is in another's throat, the one doing the swallowing gets a +3 on their next roll that attempts to send them into the stomach. They also get a +3 on that roll if the opponent is trying to escape from the stomach.

- When a fighter enters a stomach, they roll FIRST before taking damage. They only take damage after failing to escape.

--Cock Vore: Fighters with the manly member may opt to CV their opponent. This call is made BEFORE a roll, and can only be done in the "holding" phase. So if Fighter A wins the starting roll and holds B, then wins the next roll, they may begin CVing the opponent. Phases are:

[A holds B] >> [B is completely engulfed in member] >> [B enters testicles and takes 4hp of damage per turn and must roll a 12 or higher to escape]

As you can see, the path is shorter, but it is harder to keep an opponent there. A fighter may opt to keep their opponent in the member as long as they call it out before the roll takes place in order to deal 2hp of constriction damage (similar to chewing in the mouth). The fighter doing the holding gets a +5 to their roll each time they do this. It is therefore possible to simply crush an opponent to death while they squirm around in the cock :3 ...This may NOT be done while the opponent is escaping from the testicles.
--Anal Vore:
[A holds B] >> [A begins AVing B] >> [B is now completely in the anus of A, thus entering the large intestines of A] >> [B enters the first part of the small intestines of A] >> [B enters the second part of the small intestines of A] >> [B enters the stomach of A and suffers the usual 3hp of damage per turn]

Important notes for this type of vore:

- When you are in an opponent's intestines, you must win a roll with a 10 or higher to actually make your way out. If you win the roll with a number below 10, you stay in the same spot and take 1hp of constriction damage. If you lose the roll, you will move to the next phase and take constriction damage if you are moving into another part of the intestines.

- If the predator rolls under a 10 while the prey is in the intestines (win or lose), they take 1hp of damage from the pressure of the prey's weight.



- When the prey is in the stomach, they may choose to exit either up the throat (roll of 16+) or through the intestines (roll of 10+), but they must determine where they're trying to exit BEFORE the roll.

Attacks


Triple Punch: A three turn move. Seran uses his military training to throw three quick sharp punches. The first 2 punches deal 1 damage and the third one, ending the combo, deals 2 damage. The opponent has a chance to beat each punch most only beat my roll to evade the punch.

Combat Takedown: During his training he was taught how to take down opponents in one quick swift move by grabbing at their hips or thighs and lifting them up driving them down into the ground.



Claw: Seran uses his long claws on both his hands and feet to swipe at his opponent trying to cause them to bleed. Should the attack connect it will deal 2 damage. Must beat my roll to avoid this attack.


Ice Magic


This part of his kit is a bit odd and requires a bit of explaining. Seran is able to use his magic in order to either directly harm his opponent or make solid objects that he can use. If he makes a weapon should the roll be above a Nat 1 the weapon/object will have a degree of strength meaning it will break after so many uses or until he lets go of the weapon either by choice or by force. A Nat 20 weapon/object will not break and can only be destroyed by him letting go of that object. Seran must announce what he is about to make before rolling and attempting to make it. Each attack after that unless announced otherwise will be with what he has made.

Ice weapons/Objects:

Ice Prison: Seran summons a tight layer of ice around his opponent rending them immovable.

Ice Armor:Seran coats himself in a large suit of armor made from his own magic. This magic has the same rolling properties as the rest of his objects/weapons and receives the same attributes but does not deal damage to his opponents. It helps him negate -1 damage from all forms. Should a Nat 20 occur Seran’s will and concentration will only keep the armor for 3 turns. After which it will revert to a Nat 1 and melt away.

Sexual Moves (optional):


Strut:Seran takes pride in his good figure and form and wiggles about trying to get a rise out of his opponents. Should he win the roll his opponent will be attracted to him putting them in a sort of trance for 1 turn. During that turn they must attempt to yiff or eat him, but do so at a -3 for their attempt this will most likely lead them to being in his grasp.

Yiff: Seran uses his fox-like cock and goes to town on one of the holes of his opponent. A 3 turn move that applies a -1 to his opponent for each success of the move. After the third round he will knot them dealing 1 damage and filling them with his seed causing an additional -2 for only 1 round. Seran himself will suffer a -5 due to exhaustion and will immediately be placed in the hold of his opponent. They can only do vore on him from the hole he was already in. The opponent can attempt to beat each of the rolls Seran is trying to win.

Foot Rubs: Seran doesn’t adore feet, but he likes them a lot. He will attempt to grab ahold of them and rub them.

Tantalize: Much like Strut, but Seran uses more of his body showing off everything hoping his opponent will fall for his wiles and actually fall in “love” with him.

Facesit: Uses his voluptuous rump to sit on his opponents face squishing his tight tailhole down onto their face and grinding it around on their face. This is an ongoing attack that the opponent must beat his roll 2 times once to get out from under the rump and then again to gain control. If this attack persists for more than 3 turns Anal Vore will be initiated. For those that suffer from stinky smells they suffer an additional -1 and all opponents suffer 1 damage due to suffocation. (Can also be used as a physical attack)

Finishers:


Living Popsicle: Seran uses his ice magic and freezes his opponent in a cylindrical case and proceeds to either Oral, anal or Cock vore the large holding area. After being completely ingested the ice shall quickly melt and they will be digested quickly being added to part of him. This can only be done when the opponent is down to 3 hp or less. In order to avoid this attack the opponent must roll a 15 or higher. Should they roll the 15 but not beat Serans roll the move will be considered an Ice Prison.

Shishkahbob: Seran will use his prowess of ice and military and will ram a blunt object into an orifice of his opponent and slowly eat away at his opponent. (Hard vore optional) Can only be done when the opponent is at 3 hp or less. Opponent can completely evade this attack with a roll of 13 or higher even if they don’t beat Serans roll. For soft vore only Oral Vore is capable. If others are okay with hard for the ramming will kill them and the eating will be at Serans leisure.

Dominance: Serans will is a strong one and will dominate those that he sees himself above. When his opponent is below 5 hp and he has more than them he can elect to give them a choice. Live with him as a friend and equal or face collaring. This will end the match either way. Should his opponent elect to face collaring Seran will start phase one of a vore and start at their feet before forcing on them an ice blue collar. If they continue to resist he will finish the vore and then pull them out sometime after hoping the learned their lesson. Should they submit he will stop then and there and pull them out. The friendship route will result in both of them seeking any medical attention they need and continuing to grow in the new founded relationship later on whenever they next meet.


 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike I'm a hybrid of two predators. I like eating. >=3
Then again foxes are sometimes food.
Soft Vore Always/Love
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Never/Dislike Mmm old favorites never die. ^^
Hard Vore Always/Love
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Never/Dislike Eh this is okay, but generally saved for those rare moods.
Digestion Always/Love
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Never/Dislike I really love when my prey digest.
I don't like burning to death though but I just might for you ;3
Fatality Always/Love
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Never/Dislike Most times this is what happens in a belly.
Reforming Always/Love
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Never/Dislike This isn't required for a scene. If it is done automatically it will happen out of scene unless discussed beforehand.
Oral Vore Always/Love
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Never/Dislike Yes on both sides. ^^
Unbirthing Always/Love
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Never/Dislike Oooh We never did this back home. *wiggles*
Cock Vore Always/Love
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Never/Dislike It is loved but I can't do this. It doesn't stretch that far.
>.<
Anal Vore Always/Love
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Never/Dislike It stinks but it's so cozy in here. *murrs*
Tail Vore Always/Love
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Never/Dislike 0.0 I didn't know it could do that! (Ask first please)
Breast Vore Always/Love
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Never/Dislike *pokes* How is this supposed to work?(Ask first)
Vampiric Vore Always/Love
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Never/Dislike You know we killed vampires where I'm from. >.> But sure go ahead. (ask first)
Soul Vore Always/Love
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Never/Dislike Wha....wha..wha....*falls over just a shell* (ask first)
Unconventional Vore Always/Love
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Never/Dislike Huh? Well that's new. (Shoot me an idea)
Stretchy Always/Love
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Never/Dislike Is there any other way to eat? =3
Realistic Always/Love
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Never/Dislike This will be used only with hardvore.
Cooking Always/Love
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Never/Dislike Eh I can cook but most times don't have the means to do so.
Food Related Always/Love
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Never/Dislike Indifferent.
Rough Always/Love
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Never/Dislike Oooh that sounds like more fun.
Gentle Always/Love
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Never/Dislike But these feathers are meant for cuddles.
Sex Always/Love
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Never/Dislike Hmm well hi there. :3 (doesn't have to be included)
Pain Always/Love
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Never/Dislike *murrs* This is always fun to hear those noises.
Transformation Always/Love
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Never/Dislike Huh? I'm odd enough as is I don't need to change more. (Don't mind it just ask first)
Blood Always/Love
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Never/Dislike It makes me a bit queasy but hey I like it to be in certain scenes.
Scat Always/Love
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Never/Dislike Scat-play is okay again like so many others just ask.
Watersports Always/Love
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Never/Dislike See scat.
Bondage Always/Love
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Never/Dislike *wiggles* But I've gotta pee....please let me up. (This is always fun for me)
Magic Always/Love
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Never/Dislike I'm kind of like a shaman.....it's necessary.
Willing Always/Love
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Never/Dislike If I need a good bed then I might let you eat me.
[pred] You wanna be a meal. *shrugs* okay.
Unwilling Always/Love
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Never/Dislike I like chasing and being chased. ^^
Micro/Macro Always/Love
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Never/Dislike I can't change size,but i'm willing to explore. ;3
Same Size Always/Love
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Never/Dislike This is more my style.
Male Partner Always/Love
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Never/Dislike These don't matter.
Female Partner Always/Love
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Never/Dislike These don't matter.
Herm Partner Always/Love
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Never/Dislike These don't matter.
Human Partner Always/Love
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Never/Dislike These don't matter.
Demi Partner Always/Love
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Never/Dislike These don't matter.
Fur Partner Always/Love
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Never/Dislike These don't matter.
Scaly Partner Always/Love
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Never/Dislike These don't matter.
Feathered Partner Always/Love
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Never/Dislike These don't matter.
Plants Always/Love
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Never/Dislike These don't matter.
Animal / Non-morphic Always/Love
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Never/Dislike These don't matter.
Non-Sentient Partner Always/Love
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Never/Dislike These don't matter.
Verbose Posts Always/Love
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Never/Dislike I love good long stories. Don't feel obligated to do the same.
Quick Posts Always/Love
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Never/Dislike These are fine in time restrained circumstances.
Evolving Character Always/Love
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Never/Dislike I plan on doing this.
Breaking 4th Wall Always/Love
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Never/Dislike Yea please don't do this....
Staying In Character Always/Love
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Never/Dislike This is preferred.
Surprise Me Always/Love
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Never/Dislike Oooh! Yay! A surprise!
Multi-Session Always/Love
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Never/Dislike Come on back I love friends.
Grab and Gulp Always/Love
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Never/Dislike This may happen.....>.> Watch your back.
Group Roleplay Always/Love
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Never/Dislike Ooooh More friends!
Whisper Always/Love
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Never/Dislike I like people talking to me softly...
Public Always/Love
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Never/Dislike Both of these are okay.
Private Always/Love
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Never/Dislike Both of these are okay.