1. | Every player must play at least one canon character to participate. |
2. | Canons may come from any officially licensed source. Duplicates are allowed. This will be ICly explained using multiverse theory as seen in-game. |
3. | Every player must be willing to fill out their own character sheet. |
4. | No deconstructing the premise. That means no being too good for monsters and no guns. |
4. | The following kinks and preferences are not allowed: Hard Vore Hermaphrodites Male Pregnancy Non-Human PCs (Exception: Trainer's Pokemon) Reformation (Exception: Rebirth) Sex (Exception: Fade-To-Black) Disposal (Exception: Implied / Mentioned Only. Never Described.) (Exception 2: Clean Full Tour) |
5. | Preferences must take a backseat. Accomodations can be made for when you absolutely cannot deal with a subject, but if those subjects are too general or ubiquitous (ie. digestion or oral vore) I may have to turn you down. |
1. Dice Rolling | Each character has strengths and weaknesses when it comes to combat and vore that effects their dice rolls. All rolls use a 20 sided dice and in the event of a tie, whoever has the bigger roll modifier wins. Else, reroll. |
2. Agreement | If both players agree on a certain outcome, that works fine too! If there is any disagreement, this option is not available. You cannot coerce someone into agreeing with you. |
3. Use a Judge | A judge, normally me, can be asked to sit in and determine the winner after the fight goes on for a bit based on how they performed. Note that powergaming and godmodding will ultimately be treated like mistakes, regardless of how the fight plays out. |
Protagonists and Rivals • |
Gym Leaders and Champions • |
Villains • |
Coordinators and Performers • |
Misc. Canons • |
Original/Crossover Characters • |