Name: Virnyn Luciani
Location: Wellust's balls
Species: Dragon Semen - (Formerly Chimera/Originally Anthro Skunk.)
Age: 23
Gender: Male
Occupations: Swirling around in a ballsack and swinging between Wellust's thighs (was in training as Rookie-class Dementia scraper - a rare type of combat class/skill.)
Techniques: 16
Creatures studied: 6
IC/PC victims: 0 (Private plays excluded/non-vore included.)
Known characters immune to toxicity: 1
Known characters immune to D-scrape: 3
Associations:
(none as of yet)
((((((Warning. Virnyn is not for the squeamish or fainthearted. Very,very volatile character.))))))
=====Backstory:===== Virnyn's original genetic makeup is that of a skunk, yet his own arrogant and selfish nature got him in quite a deal of trouble. At the age of 19, he picked a fight with an older male snow leopard whom not only beat Virnyn senseless, but damaged his body's nerves beyond the point of simple repair.
Virnyn had learned a good deal of humility and respect from the leopard whom afterward took care of him in his semi-crippled state for the proceeding year. Though the duration of the time spent under the Leopard's care, Virnyn had to undergo a long and steady series of genetic augmentations to restore his nerves, muscles and other body senses such as taste and smell back to working order at the cost of his original physical appearance. While he now looks absolutely nothing like he used to, his appearance now is strongly indicative of how much he's changed
mentally as well as physically.
=====Personality:===== Before, he was both cocky and ignorant of other people, having been incredibly self-centered and loudmouthed, but now he has become far more calm, studious and attentive to his surroundings, obsessed with studying as many species of other creatures as possible as much as he possibly can.
There is a subtle bit of arrogance in his speaking manner and a not-so-subtle flirtatiousness in his methods. He likes taking every opportunity he can get to get touchy-feely with others if it's at all possible, but dislikes not getting enough chances to.
While Virnyn doesn't give off the appearance of being much too dangerous at all, he very much incredibly deadly. The one whom is responsible for changing him so much is also responsible for teaching him the art of 'dementia scraping', which is a lethal art of attacking a person's psychology and other brain functions through anatomy and
physiology.
Dementia scraping in itself is an extended variant of utilizing pressure-points, but in such a manner that it can cause severe bodily harm to very specific locations and parts of the target's body. For example, He could strike a human in the lower spine and cause temporary blindness up to six hours, or cause a feral cheetah to hallucinate/simulate drunkenness by jabbing up behind it's ear in the proper area.
This makes him a viable threat to most creatures, but it requires him to often study up on the the anatomy of several hundreds of thousands of creatures and different genetic variants. He is still only a rookie-level scraper, but still competent enough to pose a decent threat despite having other no other combat training at all.
He wishes to be as competent as his instructor whom with only a fraction of his ability damaged Virnyn's body so badly he required over two years of genetic reconstructing and surgery to even have full operation back into his body.
=====Physiology:=====
Because of his alterations, his body's internal physiology is mismatched from that of his other Anthro-skunk counterparts.
-Most immediately note the deer ears adorned on his head which inconsistently betray the rest of his body, but at the very least, his sense of hearing is incredibly acute. When concentrating, he can hear a heartbeat from over forty feet or from behind two solid walls.
(Note: The horns are not part of his head, he's wearing a headband with deer's horns attached.)
-The paws on his arms have been replaced with hands and yet his feet remain as paws. His tail and fur remain intact and the musk gland beneath it is also still intact. Due to the modifications of his body, the musk he emits is far weaker than a normal skunk's due to his non-matching biological components and as such he is no longer adapted to the basic level of skunk musk potency, meaning he is vulnerable to the musk of others.
-His jawline is partially re-constructed with that of a snake's. The hinges of his jaw can separate and spread to allow intake of larger than normal objects into his body.
-His other internal organs are also heavily modified, his esophagus primarily being extremely flexible and the muscular folds backing them having about enough strength to crush an apple to pulp. His lungs are larger than average, allowing him to run faster and hold his breath longer than most, but he lacks the ability to breathe
underwater.
-His stomach and digestive tract have been incredibly shortened, his stomach mostly much larger and able to hold larger capacities due to it's increased flexibility, but his intestinal tract is much, much shorter, dramatically so to the point of being only under two feet of coiling. His digestive system in itself is powerful and efficient in terms of speed, but not efficient enough to completely absorb what enters it.
-When he eats, his stomach and intestines usually process food through his body to be absorbed in about ten to fifteen minutes. Whatever he doesn't absorb into his body will be expelled as per usual for any other creature.
**In some rare cases he may vomit up his meals whether or not it was already living to begin with. Sometimes he'll do it on purpose for whatever reason may be and sometimes it might be an accident due to his body acting up on him. On the other hand, living prey has sometimes been known to to pass through his body and still be living upon being expelled, but he has no qualms about devouring them again just in case.
**When such a situation does occur, it rarely comes to that as his prey are usually released in a dead or near-death state the first time around and rarely last long enough outside of his body due to the highly-deteriorative effects of his organic excretions from the digestive fluids in his stomach to the acidic chime and bile in his intestinal tract.
-His genitalia is normal of an anthro skunk his size, his size when fully erect at an average six inches. Unfortunately for him, the modified body comes at the price of his reproductive ability. Sexual reproductive fluids are both unstable and somewhat tainted as his musk gland is both linked to his sex organs as well as his modified bladder.
**Much of his liquid waste that collects into his bladder is converted into the pheromones used and excreted into his musk, but the same amount of toxicity is present in his semen which is highly dangerous to others. The exposure to air coagulates his semen rapidly and takes on a powerful adhesive property, so those giving oral will easily find themselves with their mouth and throat sealed shut and possibly even choking to death. Those that manage to swallow without exposing his semen to air will still end up suffering heavy poisonous effects. One way
or the other, giving him oral will likely result in death.
**Regular sexual intercourse is also no different. Should his seed ever end up in the womb of another, the toxicity will eventually saturate the rest of the organs with the scent of his musk.
( Friendly note: a very rare few can withstand the effects of his semen and even fewer who have withstood it's effects have lived to tell about it. As of now, there is presently ONE character in the chat who is completely immune to it.)
=====Dementia Scrape:=====
The techniques listed below can be done by any character on the entire chat, but requires practice and knowledge of the anatomy/physiology/psychology of other creatures and lifeforms.
None of the techniques work on slime-based lifeforms (unless the user has both a innate control of Magic to the point of being a master-level mage, then these can be fashioned to work on slimes.) but otherwise the techniques are rather easy to do and activate once they've been seen once.
Any and all techniques listed are free for other characters to use without any need for request from the player, but be warned that these techniques DO require the targets to actually have a brain (even if it's rotted) or otherwise, they will fail.
-Magic is not a prerequisite to doing these, note that Virnyn is not a mage.
=====Techniques:=====
###Blinding:###
As name suggests, renders the victim blind. Duration varies/depends on strength of strike in some cases. Requires a vibrant palm strike near the intended victim' lower back. This does not work on hybrid creatures.
###Disolfactria:###
Eliminates the target's sense of smell for an hour. Requires a finger-jab to the forehead. Does not work on humans or skunks.
###Audio disruption:###
As name suggests, disrupts sense of hearing. This technique only has a duration of one minute and does not guarantee deafness. It may cause dysfunction in hearing to any degree or kind and cannot be controlled, but always lasts one minute. This is absolutely devastating to bat-creatures. (unfortunately, he has never crossed one to study yet.) Requires a thumb-press under the chin, does not work on elves.
###Equilibrium break:###
Absolutely devastates a victim's sense of balance for a duration of ten seconds. Requires a palm-strike to the center-chest for males and lower-chest for females. This technique has a 50/50 chance of working on furs due to the fur disrupting proper contact of the strike to the nerves.
###Daze:###
Ruins victim's sense of center/stability for twenty seconds, but not as effective as the previous technique due to it's limited species range. Requires a slap across the bridge of victim's nose and only works on Elves, trolls, Succubi/Incubi and zombies/undead.
###Delay:###
For an entire duration of ten seconds, this technique Ruin's a person's entire sense of audio and visual perception to the brain, delaying what they are seeing/hearing 5 seconds ago. This technique requires a finger or what's in his pants to press up inside the roof of the victim's mouth.
###Spasm:###
This is a high-risk technique, but the payoff results in the victim's body to spasm and flail uncontrollably for ten whole seconds. Unfortunately for him, it literally requires a jab at the back of the other person's left lung. It works on most creatures but requires he be inside the person to accomplish it.
###Respiratory halt:###
Stops victim's breathing for around 30 seconds (or usually less) by locking up the lungs. Only works on Humans and requires a fingerpoke under the ribcage.
###Indigestion:###
Nearly useless technique to him, but causes victim to vomit up stomach contents. It requires an upward strike to the chest or breast of the victim from the outside, but will not work if the victim's mouth is closed. Does not work on ferals.
###Damn mouth:###
Makes victim unable to taste anything at all for an entire hour. Requires an open palm with spread fingers to stroke along the left or right side of the victim's face with enough force to budge their head.
###Plank:###
As title suggests, makes victim stiffen up like a board, likely falling flat over if not already grounded. Has a duration of five seconds and only works on Anthros. Requires an open-palmed strike alongside the back of victim's neck.
###Flight:###
Reacts victim to divert all muscular energy to legs and spring themselves high into the air. Distance, height and hangtime may vary depending on creature. Will not work on slime-creatures. Requires what's in his pants to jab deep into victim's colon.
###Kneel:###
Technically useless to him, but locks up muscles in the calf, ankles and thighs of the victim in such ways that prevents them from completely standing up. The duration is as long as he maintains his grip and only works on cross-breed anthros, requiring a three-finger press into each shoulder. The downside is most females might be immune to it.
###Dull:###
destroys victim's sense of touch, numbing them to any sensation for thirty to forty seconds. Exceptionally useful when he can't beat an enemy using traditional methods, as he can cut them in a vital area and let them bleed to death. Requires a hard fist-strike to the forehead, but will not work on scaled creatures.
###Heat up:###
This technique accelerates the heartbeat and when used is a precursor to the introduction of poison into the body (if the person that uses it is lucky enough to be armed with poison or venom.) If poison/venom is in the person's system before or during the timeframe of this technique's use, then the victim will be dead
in under ten seconds. It requires either a palm press across the victim's stomach or a thumb-press to the right-side of the victim's neck near the jugular vein.
--Another effect is the warming of the blood which stirs arousal in the victim. Most victims whether male or female will usually become aroused after the first fifteen seconds. The duration lasts for a minute on it's own and will not work on nagas/lamias or transformed werewolves.
--The massive downside to this is it's ease of use. It can easily be done by mistake from failing similar techniques in that area or done completely by accident.
###Drain out:###
This technique rarely works as it's requirements are too strict. It requires a swift finger-press to the navel, but must be gentle enough to not cause any pain. Victim must be highly alert and in the midst of an excited rush (likely chasing/fighting him or othersuch acts) and must have some form of food in their stomach or intestinal tract, otherwise, it will fail outright. If requirements are met, victim will expel stomach and intestinal contents out from their back end. This will not work on people whom have been subdued with tranquilizers.
--Warning: if this is used on pitcher-plant lifeforms, any person trapped within the pitcher-plant will be crushed to death inside, forcefully being drawn up into the stem. Said lifeforms are not bound by earlier stated strict guidelines.
=====Creatures studied:=====
Human, Anthro Skunk, Anthro Cheetah, Feral Cheetah, Anthro cat, Anthro Dog
=====Strengths and Weaknesses:=====
The most important part about him is knowing this information.
-His strengths should be obvious enough based on the information provided above.
-He is very studious, liking to examine things thoroughly before acting.
-He is very intellectually apt and has enough smarts to be a brilliant strategist which does wonders to counter his physical frailty.
-He is quite fast in speed and can run for extended periods without ever being short on breath on top of
being both agile and nimble enough to bound between enclosed walls and spaces.
-Usually the extent of what he is physically capable of depends on how dumb you're willing to be to keep falling for his tricks. If you don't learn fast enough, you'll end up dead or worse.
In terms of weaknesses, he's not very 'strong' at all. He's only physically agile, but light in weight due to his slimness.
-Most people can easily overpower him if they can get their hands on him.
-He's a sucker for flirting even though he himself flirts.
-He can't use magic and magic easily keeps him at bay.
-He uses his skills too often and too much for his own good. Any techniques he uses can easily be replicated after seeing them so much as one time. He easily loses his temper when people do and is petrified of people
that do it better than him and/or use techniques he is unfamiliar with.
-He is too easily seduced with soft/cuddly affections and might hold back from trying to harm those that he really takes a liking to, even if they are trying to kill them.
-Due to his clear lack of combat training, he tries far too hard to make up for it by pandering to perverse sexual lust when he thinks he's in danger.
=====___!!!!!!!!!!DANGER!!!!!!!!!!___=====
In order to keep things interesting, Virnyn is at all times acting as a viable threat against you while in play. In other words, Just by playing with him in a scene, you are consenting to allow him to completely take over and turn the tables on you at any time. It matters not if you are planning on being Prey or Pred (Unless you are a
pred-onlycharacter, then this can be ignored). In order to keep the suspense on you, Virnyn is always capable of killing you if you aren't careful. Vore is not a guarantee with him, but he is still a massive threat to your life.
Warning:
Is he close enough to touch you?
->He might kill you, back far away, quickly.
Is he clinging to you in some manner, but not quite in a friendly/snuggly way?
->He's examining your body for analysis, using you as a guinea pig for experimentation. Flee or stop him, otherwise you might end up being first victim of a new technique.
Did you by chance happen to end up in a situation where he's not wearing pants and he's dodging around you but not quite running away?
->Use this opportunity to run for your life. Unless you get away from him immediately, you're about to die with almost 100% certainty.
=====___!!!!!!!!!!DANGER!!!!!!!!!!___=====