((
UPDATE)) Kasper, after unknown events now wears a crimson robe with black clouds stitched in along the bottom edges and along the bottom of the sleeves. The sash he wears is black and the robe drapes down nearly to his feet. He has both arms back now but still only has one wing, having sacrificed it for Tizzy
Kasper is the third born of
Vulpia and
Axel_the_silver_fox.
Kasper, as you might have guessed, is albino. Lacking pigment, he has white fur, with red eyes. He doesn't care for bright light, since it irritates his skin and hurts his eyes. He's been seen to have his own glow about him a time or two, and He he has great magical potential, and while he has managed to dip into this potential many a time, it is only when his emotions peak that he is able to unleash powers that may rival even those of the gods.
((I will note here that Kasper is a versatile character, I do not often play him with all of his powers and I do avoid godmodding as I know it is unfair and pretty agitating. Don't let the power of this character scare you away, anything that concerns you about him can be worked out OOCly))
Name: Kasper Arah (His middle name is Shiro, in honor of his uncle.)
Species: Albino Kitsune (3 tails so far)
Age: looks to be around 19-20 in the demi-human form, in feral form it is unintelligible.
Eye Color: Crimson
Sex: male
Sexuality: Straight (Does like male AND female preds though)
Height: Normal fox size in feral, about 5 feet 9 inches in anthro.
Weight: Does it matter? He's skinny!
Special Traits: Half Angelic, Half Demonic. Is able to use both sides at once unlike his Father.
Personality: Kasper is a hard cookie to crack, his eyes often don't show much emotion unless he is truely moved by something or someone. Throughout his life he has felt like a freak of nature because of his half demonic, half angelic nature and he feels as though no one can really relate to him. However, do not let any of this make you assume that he is unapproachable, cold, or rude. He has a heart of gold and puts everyone before himself, even total strangers. If you are curious to meet him, feel free to approach him anytime and he will likely give you the same courtesy and attention he gives everyone else.
Anything else? Ask away.
RP Mood Tonight:
Brothers:
Nikolas
Sisters:
Yume and
Faya
Mate:
He has now learned to use his demi-human form...which oddly enough is due to a personal choice he made through his own magic. In this form he appears to be around the ages of 16-17, though his maturity is well above that due to his background.
He learned the basics of telepathic communication today, when he came in contact with
JasonT's horn. The unicorn was quite gracious... When speaking, he will enclose telepathic communications in ~tildes~.
Kasper Now has two white angelic wings upon his back, two defining markers of his Angefox heritage while his three silvery tails and silvery hair are defining marking of his kitsune heritage. His crimson eyes he inherited from his father, but he inherited his mother Vulpia's big heart. He doesn't know where she is today, but whever she is he hopes she is doing well as his heart goes out to her.
((Special <3's for nagas ^^))
This is his demi-human forms face, just imagine the body and silver tails ^^
NEW! Picture of him in the winter time!
Total power level:
50 units (100 in Spirit Mode)
(This total power level is to allow you to judge how strong Kasper can be and determine how each specific move will affect him with fatigue. This is in no way intended to dwarf the capabilities of him, but to simply quantify how much of his power each of his moves uses)
Special Case: Whenever his emotions peak because of some traumatic event Kasper gains a
Hidden Potential bonus of 150 units of power due to his inner untapped potential.
Moves List: (Now incorporates power usage so one can guestimate how much juice he has left.)
Martial Arts Style: Kumite- This is a new style for Kasper, it came into play with the mastery of Spirit mode. He utilizes the spirit energy that surrounds everything and everyone, including himself, and has the ability to draw it in, and then use it as a short extension of his body. If he enters spirit mode and misses....no he didn't. Missing is the point in this fighting style. (Power usage 0)
NEW! Spirit Mode (Harnesses both the angelic and demonic energies within and balances them using spirit energy as a catalyst, creating perfect harmony and ability to use skills of both sides of the spectrum)- This is it, the peak of Kasper's training and progress. This is a rarity among those of the kitsune family, a form of beauty and absolute power. The body's limiters on strength potential and energy potential are removed and the body is transformed into it's perfect and most beautiful form. This form even allows for simpler techniques to be done instantaneously just from the slightest thought about it. With no strength and energy limiters, the body is free to draw in as much energy as it needs, and able to unleash attacks so strong that they may even rip the muscles of the body entirely if the user is not careful about it. The drawback is that spirit energy can only be gathered while standing absolutely still, and it is a time-consuming process. This would make the technique seem useless since when in a battle, one can not stay still. Kasper is a crafty fellow however, and has learned that not only can knowledge be passed from clone to user when the clone is destroyed, but energy can be transferred as well. What does this mean? It means that by summoning a shadow clone to gather energy for him, Kasper can fight and bide his time and eventually unsummon the shadow clone and go straight to spirit mode. This is still difficult though, for if an opponent catches on it is very possible for the clone to be destroyed before reaching spirit mode. (power usage 0, doubles total power to 100 units-
Can also draw in more units of energy provided he can stand still long enough.)
Basic Skill: Shadow Clones- This is a skill that Kasper uses frequently in his fights. A shadow Clone, or Kagebunshin, is a perfect copy of the user with all the knowledge the user posses, and every move as well. If stricken, the clone bursts into smoke. Kasper uses this basic skill to perform surprise strikes on his opponents when it seems they are able to read his techniques too easily. Usually this technique is more secretive and is well-hidden from the opponent, only to come forth at the precise moment when the opponents guard is fully down.(Power usage 1-3 clones: 0.5, power usage 4 or more clones: 1)
Raikiri- Kasper charges up electrical energy in either his right or left paw and forms it into a form of energy blade just before striking. It has been known to cut through virtually anything, even lightning itself. (Power usage: 5)
Martial Arts Style: Gentle Fist- This technique utilizes the users precision to pinpoint and hit specific points on the opponents body with little more than the force of a gentle shove. However, prolonged exposure to this style results in heavy internal body damage due to lasting after effects of needles of energy being shot through these points on the body with each and every strike. Goes through most metal armors, has been known to fail against energy shields. (Power usage 0)
Rasengan- The basic form of the Rasen-Shuriken attack. This attack is used through the user's ability to control their own chakra and harness it into a violently twisting and swirling mass of energy in the palm of their hand which can be slammed into the opponents body to cause serious damage to their skin and possibly internal organs...though this attack is definitely less deadly than most of his other attacks. (Power usage: 2)
Oodon Rasengan- The literal translation of this move is Giant Rasengan. Unlike the ordinary Rasengan, this variant takes a tad more control over one's own chakra to perform and is far larger in size. The user trades in flexibility of movement with his extremeties in order to boost the power of the Rasengan up to ten-fold. If struck by this move, the victim will undoubtably recieve friction burns along whichever parts of their body are struck, as well as feel massive pressure pushing against the affected areas as if an explosion has just gone off right in front of them. Depending on the size of the victim,
usually they are sent barreling backwards at high speed uncontrollably. By far not the deadliest attack but very damaging. (Power usage: 5)
Ultimate Technique: Rasen-Shuriken- This is a deadly attack which can mark the end of a battle depending on whether or not it hits. Energy is formed into a visible whiteish-green ball of rapidly circulating energy that begins to form razor-sharp blades of wind around it. It can either be thrown, or thrown in directly with a strike. If the latter option is taken, this attack deals whichever arm dealt the blow crippling damage and Kasper becomes incapable of using another energy attack with that arm. If the prior option is used, then it takes a large portion of his energy to keep the shuriken focused until it strikes the enemy. All-in-all, this is a last-resort attack. (Power usage: 10)
Deflective Barrier- This is a relatively non-chalant kind of move which eminates from the palms of his paws. Basically it allows him to deflect or redirect projectile-type attacks of most types. There are of course a few exceptions like fire, some forms of ice magic, and at times, missiles or bombs. Though let it be known that if projectile combat is your forte, you are not a good match up to Kasper. (Power usage: 0.5)
Optical-Style Ultimate Technique: World of Torture- This move is another one with high consequences to Kasper, but even higher consequences to his enemy. This is an optical illusion that traps the mind of it's victim and places it under Kasper's control. Using this to his advantage, he manipulates the world within their minds however he pleases and tortures the enemy...sometimes to death. This technique is all about eye-contact and if he makes it, then it is all over. The lasting after-effects on Kasper are that he loses his sight entirely for a day, for exactly five minutes after trying to use this technique he is paralysed from massive energy consumption, and he is wracked with a terrible pain which feels like it is splitting his skull wide-open for about seven minutes. Trust me folks, if he uses this one on you, you're special. (Power usage: All unless in spirit mode- attack success necessary for energy consumption)
Optical Support Technique: Demon's Eye- With this technique, Kasper sacrifices a bit of energy to make his pupil's slit as though they were the eyes of a snake or demon and his vision becomes magically enhanced. He is better able to breakdown attacks move for move and think of not only a precise counter-move, but at times even an off-setting move that will leave an enemy vulnerable to a more powerful energy-based strike. (Power usage: 1 to activate)
Fist of the Immortal- When the gentle doesn't work, it's time to bring out the brawn. This technique requires a small energy sacrifice-per-hit but it takes the user's strength and multiplies it up to fifty times. These kinds of strikes are guaranteed to be devastatingly strong, though prolonged use has negative effects on the user's body which can last for days afterward. (Power usage: 1 per hit)
Ultimate Technique: Amaterasu- Also known as the flames of hell, this technique will consume most, if not all of the energy Kasper has at his disposal when used. To use this technique, Kasper will draw a new weapon from his crimson robe attire that closley resembles a rapier, though much shorter and it has a finger attachment rather than a full-on handle. All in all it is about 7 inches long and is good for about 4 shots. To explain, it contains pre-made markings that summon the black flames of Amaterasu, and the more markings a target bares, the stronger the flames and the faster their demise. As long as kasper lands at least two, the battle is over within the next two minutes. To land a mark, all he needs to do is simply touch anything with the point of this finger-rapier and the mark of amaterasu will appear on that spot, able to be activated by kasper at any time. The down side? The high energy consuption of the technique disables Kasper reformation ability until his body can gather the correct amount of energy again, so about seven minutes. (Power usage: 40 units to reload four more shots, 10 units to activate marks on target)
After an incident in which Kaspers form was over-taken by a form of dark magic, His father did his best to seal it away...but the ordeal left his body slightly more aged, and he now has three tails instead of one.
This is now his feral form: