Nadina

Hellmouths. You've probably heard of them, if fantasy settings interest you much. Cracks between realms through which all sorts of demons and other nether creatures can emerge. Now that's not to say that's -automatically- bad... but when the creatures emerging from this gateway wish for every creature they meet to devour the females and unbirth the males to be forcibly and pleasurably converted into more of their kind...

Yep. This hellmouth released succubi, and not the fun kind either. Unsurprisingly, the various tribes living on the lands that surrounded the hellmouth did not particularly take kindly to the demonic assault. Especially the women. Unfortunately on such short notice, they had to put together a ritual themselves with the help of a passing travelling mage rather than sending for a more experienced team from the far-off capital. The results were... mixed. Demons have magic of their own, and those who had forced open the rent to begin with did not particularly like the idea of it being closed again.

When all was said and done, the hellmouth stood... mostly closed. Even with the stranger's power to partly unweave the demons' spells and strengthen the tribespeople's own, the ritual was only able to partially seal the rent. Invasion, at least, was rendered impossible on any scale, and travel at times is completely impossible, but the passage between realms remains and is used by the same kingdom of demons to this day. Understanding this, the tribes who had come together to seal the rift, human and monsterkin alike, all solemnly pledged to make the Blackleaf Forest their home, and to teach and aid one another in ensuring not even one demon successfully used the gateway and escaped the shadow of the trees.

Nadina Undine is a modern descendant of those tribes, a mostly-human girl with a dilute patchwork of monsterkin features to the back of her. Most notably from this are a mix of serpent and avian traits: lower-than-normal body temperature, a degree of cold-blooded features, shifting eye colors, and the ability to briefly exchange her hands for a pair of gorgeously-colored sable wings (much like the Rito tribe). While her particular tribe trained its followers as monks, complete with the asceticism it would imply, Nadina grew increasingly bored with both her confinement to the shadows of the black-leaved trees and to a highly conservative lifestyle that her personality abhorred. Her trysts with other tribes eventually became known, and it was soon clear to all that Nadina simply could not and would not follow the life her tribe wished her to. Pointing out that the hellmouth had been waning slowly for centuries and that the Blackleaf tribes were more than enough to handle the demons without her, she swore an oath to combat (hostile) demons wherever she might meet them and left the lands of her tribe for the modern cities about.

Physically speaking, Nadina's most striking feature is her long, sky-blue hair; it is naturally that color and usually swept up into a ponytail. Her eyes are blue, but will sometimes turn to a color somewhere between gold and amber, with slitted pupils. Her belly has just the slightest hint of an outward curve to it, and her breasts are decent in size, either a C or a D cup. She is, notably, a little on the short side (barely past 5 feet in height). Nadina wears clothing to accent this; her attire consists mostly of skirts, from mid-thigh to knee in length, and shirts that usually reveal her belly and lightly toned arms. Her face is somewhat sly, and outwardly alluring when she wants it to be; overall she makes a lovely young woman indeed. When using her wings, her hands and arms up to mid-bicep are replaced by rather harpy-like wings with deep black feathers.

As a bonus, here she is in less battle-ready clothing.

As far as personality, Nadina is a rather coy, open girl, not afraid to use play as a weapon. She regards this sort of play as not "real" sex; that is much more reserved. She does, however, highly enjoy vore. A protective charm woven by her mother ensures that she will be restored if digestion takes her, as will any melted in her stomach save those of the demon race (a measure to allow her to "rescue" those devoured by less scrupulous predators by digesting them herself). Her martial talents are also to be noted; while not fond of the associated lifestyle Nadina very much liked learning to fight, and brings a number of grappling and kicking techniques to the table in addition to her ability to swallow foes whole and subdue them with iron-hard stomach muscles. She also has some skill with a naginata, though she no longer owns one.

Overall intended for story, vore, maybe some sex or VB... ask!


Vore Battle Stats:

Vores available: oral, unbirth, breast/anal (but see below)

Grappler: Passive Ability.
Nadina is a trained hand-to-hand fighter with years of experience fighting against voracious enemies. When held but no vore has been initiated, Nadina rolls at a +2, and when holding the opponent Nadina may roll to maintain the hold but not initiate vore, gaining the same +2 if she does so. (This +2 does NOT apply to vore attempts.)

Smother: Passive ability. If Nadina wins two or more consecutive grapple rolls and does not initiate vore, she wraps herself around the opponent and begins to smother them with her breasts or rear. This applies a cumulative -1 penalty for each such successful roll. Nadina must use at least one turn of the appropriate type of Smother before attempting breast vore or anal vore.

Tetsumi (Body of Steel): Passive Ability.
If the opponent is in the final stage of vore, before each escape roll the opponent and Nadina make an unmodified roll. If Nadina wins by at least 5 the escape roll increases by 2 for that turn and the opponent takes an extra 1 constriction damage if he fails to escape. If Nadina loses by 5 or more the opponent gains a +2 to the escape roll for that turn.

One-Inch Punch: Active Ability. Can be used only if the opponent is holding Nadina but has not initiated any type of vore.
A famous technique centered around generating maximal force at point-blank range. Nadina rolls at her normal +2 modifier for Grappler. If she beats her opponent by at least 5 then she not only holds her opponent but either eliminates any one temporary positive modifier possessed by the opponent or inflicts a -1 to the enemy for three turns.

Dragon Kick: Active Ability. Can be used only if Nadina is holding the opponent and has not initiated vore.
Nadina surrenders her hold on the opponent and makes an opposed check at -2 in addition to all other modifiers. This attack deals 2 non-lethal damage and for the next five turns the opponent takes a -2 to all escape rolls, grapple attempts, and the difficulty of their own escape rolls. Consecutive use of this move increases the negative modifier by 1 each attempt whether successful or not.

Organ Bongo: Active Ability. Can be used only if Nadina is in the final stage of a vore type that involves her being inside an internal organ (hair vore, goo envelopment, etc. do not count).
Nadina sacrifices her escape roll for the turn, taking the normal digestion damage, in order to injure her predator. On a roll of 5 or less the ability fails and Nadina takes a -1 to escape rolls until completely outside of the predator. On a success of up to 15 the opponent takes one damage and feels ill for three rounds, lowering the TN for their escape roll by 2. Rolling above a 15 deals two damage and forces the enemy to vomit Nadina 1d2 stages up, and a critical success deals three damage and forces the enemy to immediately expel Nadina from their body and be held.

Face Straddle: Active ability. Can only be used if Nadina is holding the opponent.
Nadina presses her labia firmly over the opponent's head, tucking their nose neatly inside her tunnel, and begins to grind down. Each turn increases Nadina's arousal, stacking a -1 penalty each turn for enemies affected by sexual moves. After three turns, Nadina can initiate an unbirth attempt. This attempt gets a +5 bonus for the first stage only.

Playing Coy~: Active ability. Can only be used if Nadina is holding the opponent.
Nadina surrenders her hold, automatically becoming held by the opponent. However, in the process she pleasures herself into heavy arousal, gaining a +2 bonus to her next use of Face Straddle. This bonus persists until the first time Face Straddle fails. In addition, if the target is affected by the scent of arousal, they take a -1 penalty for the next five turns.

Hypnosis: Active Ability. May be used only if the opponent has at least one stack of Smother.
Nadina gives up her use of Smother for the turn and attempts to force the opponent to gaze into golden, slitted eyes. An angelic voice resounds in the opponent's ears, imploring them to give in... The opponent must roll with any applicable modifiers against a roll of 12 plus one for every use of Smother previous.
The first success grants a -1 to resist the next use of Hypnosis. Nadina may end the move here and immediately move the opponent into the first stage of oral vore without an opposed roll.
The second success grants a -2 to resisting the third use of Hypnosis. Nadina may end the move here and immediately move the opponent into the second stage of either oral or breast vore.
The third success allows Nadina to command the opponent to surrender themselves to her, moving them unopposed into the final stage of any vore of her choice and inflicting a -4 to all escape rolls (though a 20 will automatically succeed as normal). This penalty will not stack with Tetsumi, as Nadina is trying to use her wiles and her soft insides rather than the power of her muscles to keep the opponent from leaving.
Should any of the three attempts fail, Nadina is immediately held by the opponent and cannot use active abilities for a number of turns equal to her Hypnosis attempts.


Finisher
A Show and Dinner~: Requires Playing Coy to have been used within the last five turns, and cannot be used on targets immune to sexual moves. Nadina must be holding the opponent. Nadina and her opponent make two consecutive opposed rolls using any bonuses or penalties currently applicable, one to forcibly remove the opponent's clothes and one to manuever them into position. If both rolls succeed, Nadina forces herself upon the opponent and begins to rape them mercilessly. The opponent gets two attempts to escape, requiring a 16 on the first attempt and an 18 on the second. If both fail, Nadina brings the opponent forcibly to orgasm. This deals three damage from orgasm exhaustion. (This can reduce the opponent to zero HP, in which case Nadina will happily devour her helpless prey.) Nadina may immediately begin to vore the opponent in any manner available to her. The opponent will be stunned until one turn after reaching the final stage of this vore. If at any point this move fails, Nadina becomes held by her opponent and becomes stunned for two turns.

Record: 0-0-0 (reset due to character overhaul)
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike
Soft Vore Always/Love
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Never/Dislike
Hard Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike
Fatality Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike
Endo Always/Love
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Never/Dislike
Oral Vore Always/Love
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Never/Dislike
Unbirthing Always/Love
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Never/Dislike
Cock Vore Always/Love
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Never/Dislike
Anal Vore Always/Love
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Never/Dislike
Tail Vore Always/Love
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Never/Dislike
Breast Vore Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike
Pain Always/Love
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Never/Dislike
Magic Always/Love
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Never/Dislike
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Non-Sentient Partner Always/Love
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Never/Dislike
Underage Character Always/Love
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Never/Dislike
Multi-Session Always/Love
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Never/Dislike
Grab and Gulp Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike