VB_Freyya



A profile created for Freyya created specifically for prey-based Vore-Battles, since she enjoys it so much. Prey-based you say? Indeed! While Freyya is fully-capable of winning matches (and has done on many occasions), she is a prey character and therefore several of her moves and passives come with disadvantages as well as advantages, and some specific weaknesses. She is open to other scenes not requiring specific moves, but please understand she is likely to request some sort of dice modifier in any roleplay while using this profile. For more information on Freyya, feel free to take a look...she's a sweetheart really!

Freyya is also happy to help aspiring battlers and help them make their profiles. I have helped a fair few and happy to provide advice for those who aren't sure where to start. Check out VoreBattleTrainers if you are interested!

All credit to Nayru for creating the Vore-Battle system.

**NOTE - Sorry to have to add a gripe to this but before you ask to vore-battle, please ensure you are able to carry-out the full battle. Yes, sometimes the dice can cause a bit of a 'back and forth' with holds, but if you look closely, I have passives to address that issue. There have been a couple of opponents recently who have left battles mid-session as they are not going their desired way, or decided halfway that their character is not working for them. I'm happy to speed-up things and not every roll needs a post, but please make sure that before challenging me you're confident in enjoying the battle whichever way it turns. Thanks!**


This is a list of anything that she would LUUUURRVE to have a vore battle with!

Slimes - One of my first battles was with a slime and I still remember it today. It was sooo much fun wrestling around with an infinite mass of goop, and I would love to do it again

Tentacles - strangely I have never met a tentacled VB character. Would it be a tad unfair with so many appendages? Meh, who cares...it would still be fun!

Nagas - I've had a few battles with nagas but it has definitely not lost its edge. Coiling and squeezing moves are always welcome against this little demoness.....especially when head-to-toe wrapping is involved!

The More The Merrier! - Got a couple of characters who would like to work together to take me on? Rolls for both, or rolls for each individual move, I'm more than happy to face several opponents.



So this is something a little extra for those who may be interested - kind of a vore-battle with a mission, generally recommended for those with a sadistic side, a preference for winning, and a character whose form is not constrained much (for example, a slime creature, shapeshifter, ghost etc...). The convenient part is that a movelist is not necessary for this kind of battle so potentially good for new players.

The premise is that Freyya has many weaknesses, but is obviously, as a determined fighter, not interested in divulging those weaknesses, so should her opponent manage to get the upper-hand, they may effectively, spend a move to tap or 'hack' into her thoughts, looking for a weakness/fantasy/kink that they can then take advantage of. So for every successful 'hack', Freyya must give up to the opponent a certain weakness of her choosing. If the opponent decides they like it and take advantage, she receives a -2 to resist for the rest of the match.

Just ask for Freyya's Mindhack if you are interested, and let me know what you think either way, since this is a new venture of mine ^^))






British Sleepyness - Freyya is a character based in the UK and therefore is more likely to be a little sleepy when most activity is going on. For this reason, if she is involved in a VB between 12am and 12pm UK time, she takes a -1 penalty to all rolls.



Coil Slut - Freyya is a lover of coils and tails. Freyya, unable to resist a good squeezing, takes a -1 penalty to coil, tail, or tentacle wrap-attacks. if she fails to escape from a coil wrap in three turns, she gets a permanent -1 due to exhaustion.

Mead-fiend - tapping into her British heritage, Freyya is a great lover of that delicious honey-wine. Should her opponent happen to have a bottle of mead, they can spend one turn presenting it to Freyya, after which she will happily glug the bottle away, the resulting tipsyness causing a permanent -1 on her rolls. ((just state on your roll that you are giving her the mead and it will release any holds, and cancel-out her roll. Cannot be used once inside a vore stage))

Goo Glutton - Freyya loves any moves against her that involve slime, and gets a -2 to her rolls against them. Please note this only refers to slime-attacks on their own, it does not count normal attacks done by slime girls.

Sensitive Nose - Freyya has a keen sense of smell, meaning she can pinpoint her opponents location easily. For this reason, Freyya gets a +2 on her starting move, but gets a -2 against any scent-based attacks or Anal Vore.

Tight Butt - Freyya possesses a delightfully firm rump, tight enough to hold even the strongest opponent. While she takes a -1 penalty when trying to AV an opponent, she gets a +2 at holding them once inside (already applied).

Level 1 Goodra - After successfully stealing a sample of goo from Goddess_Slimelia, Freyya has managed to integrate herself with the powers of a Goodra, albeit at a low level. She will learn goo-attacks as she practices, but should she face the original Goodra again, she can be manipulated by her twice in one round, cancelling her proposed attack, or giving a -10 to resist hers. Yer welcome. ^__^

The More The Merrier - If Freyya finds herself facing multiple opponents, she will take a will roll of a d20 before the match. If 1-10, she will be intimidated by her opponents and will receive a penalty to her rolls equal to the number of opponents she is facing (so -2 if facing 2 opponents etc). If she rolls 11-20, she is determined and competitive, giver her + modifiers.




Oral Vore - [Freyya holds B] >> [Freyya puts B in mouth] >> [B enters Freyya's throat, taking 1hp constriction damage] >> [B enters stomach and takes 2hp of damage per turn and must roll a 12 or higher to escape]

Anal Vore - [Freyya holds B] >> [Freyya sucks in B's head] >> [B is now waist-up inside Freyya] >> [B's legs are swallowed up inside Freyya's butt] >> [B's feet get sucked in, sealing B in and suffers the usual 2hp of damage per turn and must roll a 14 or higher to escape]

Hair Vore - [Freyya grabs B] >> [Freyya partially wraps up B in her hair] >> [B is fully wrapped up and suffers 3hp of damage per turn and must roll a 12 or higher to escape]


HP - 10

Cuddle - Freyya loves a good cuddle, and will leap on her opponent, wrapping around and cuddling them tight, causing 1hp constriction damage to her opponents each turn. Opponents must roll a 10 or higher to escape.

Lick - Keen to tease her opponents, she has a habit of licking them each time they get too close. 1-6 and she doesn't manage to lick. 7-15, she lands a teasing lick on the cheek, which reduces her opponents rolls by 2 for one turn. 15-19, she swallows her opponents head, licking and sucking causing 1 damage. 20, she takes her opponent into her mouth, sucking happily on them, causing 2 damage per turn. Player must roll a 12 or more to escape.

Foot fetish - Freyya is nothing but a tease in battle, and enjoys having preds sucking and tasting on her feet. 1-7 and her foot misses her opponent. 8-14, she slides her little toes into her opponents mouth, making them suck, distracting them from the battle and reducing their roll by 1 for the next turn. 14-19, she slides her entire foot in causing 1 damage. 20, she slides her foot deeper, blocking the airways and causing 2 points of suffocation damage. Opponent must roll a 10 or higher to escape.

Crotch/Nipple Lick - If ever smothered by an opponents nethers, breasts or bum, she teases her opponent with her little pink tongue. She can use this move to try and stop the smothering, but at a high price if she fails. 1-9, she fails to distract her opponent with her tongue, instead arousing them further, causing a +3 to their next move, and a -3 to her next move. 10-15, she succeeds in distracting her opponent and can end the smother. 16-19, she arouses her opponent enough to get the upper hand, freeing her from any hold, and giving her opponent a -2 on their next move. 20, she pushes her tongue deep into her opponent, driving them to orgasm, freeing herself, and stunning the opponent for one turn as they recover from the climax. (this move cannot be used in any vore stages)

Butt Slam - When locking her opponent in a cuddle, she can lift herself up and slam down onto her opponents face, smothering them with her firm buttocks. 1-7, she misses and slams her poor little butt on the floor, causing a -1 to her next roll. 8-14, she slams her butt down on the opponents face causing 1 damage. 15-19, she slams down with immense force and smothers her opponent in the process, causing 1 damage and reducing their next roll by 2. 20, she slams down with such force, her opponents head disappears into her rear, causing 2 damage and beginning stage 1 of AV. Requires a 10 or more to escape.

Succubutt - Playable after a successful Butt Slam. Freyya will move her tight little pucker over her opponents mouth and begin draining their energy from them into her. 1-6 - Freyya's pucker attaches over her opponents mouth. Not firmly enough to drain anything, but she still gets a +1 to her next roll due to her succubus skills. 7-14 - she manages to seal her pucker over her opponents mouth and begins sucking 2HP out of her opponent and gaining 1HP. 15-19, she sucks harder, sucking out their vital essence, draining 3HP and gaining 2HP. 20+, Smothering her opponents face aggressively, Freyya sucks away at her victim deeply and intensely, sucking out their very soul, draining 2HP and gaining 2HP, and causing a permanent -2 on her opponents future rolls.

Vampiric Nommage - Freyya is the proud owner of two little fangs that she can use to devastating effect. While holding her opponent, she sinks her teeth in and gently suckles, drinking up her restrained opponents blood/sap/goo/mana etc. 1-7 - Freyya bites down on her opponent, but not deep enough to draw blood. No effect. 8-14, she digs her little fangs in deep, and gently and seductively sucks on the opponents wound, causing 1dam. 15-19, she sucks deeper and harder, drinking up much more blood, absorbing 1HP from her opponent. 20+ she greedily and aggressively drinks up, dealing 2 damage (absorbing 1hp in the process), and stunning her opponent for one turn.

Weakness bite! - Instead of draining blood, Freyya can use her vampiric abilities to tap into the mind of her opponent and unlock one of their weaknesses. If Freyya wins this roll, the opponent has to confess a weakness/ideal scenario, and takes -1 to their rolls if Freyya takes advantage of that.

Kiss of Death - Freyya is an expert in draining attacks. locking lips with her opponents, she is able to suck out their energy, essence, and even their very souls if she wishes. 1-8 - Freyya locks lips with her opponent. Not firmly enough to drain anything, but she still gets a +1 to her next roll through arousal. 9-14 - she manages to seal her mouth over her opponents, sucking 2HP out of her opponent and gaining 1HP. 15-19, she kisses deeper, sucking out their vital essence, draining 3HP and gaining 2HP. 20+, clamping her mouth firmly over her opponents, she makes out with them deeply and intensely, sucking out their very soul, draining 2HP and gaining 2HP, and causing a permanent -2 on her opponents future rolls.

Tentacle Summon - Freyya will use her demonic influence to summon a huge mass of tentacles from the ground, but biting off more than she can chew, she cannot control them as they ravage both her and the opponent. Both opponents must roll three D100's in succession against each other and the one with the lowest number of wins climaxes and is stunned for one turn, and takes a -2 for the rest of the match.

Slimeball - Having successfully stolen a sample of goo from Goddess_Slimelia, Freyya can now shoot globs of slime out of her hands to stick to her opponents. Every successful hit gives her opponent a -1 for two turns, which stacks if the assault is uninterrupted.

Freyya will gain more moves as her experience increases.





Freyya can, if agreed, steal battle moves from characters she defeats and eats:

(absorbed from Yalissa) Gas 'Em! > Freyya gives her opponent a hot, raunchy blast from the depths of her bowels. The opponent takes a -1 penalty on their next two rolls. (This can be left out if opponent is not into scent-play)

(absorbed from Naya_) - Leg lock: Freyya traps her opponent's head between her legs and squeezes them between her thighs. Each turn they take 1 hp damage. After this move, Freyya has a +1 to use Butt-slam, Gas 'em or anal vore.

(absorbed from Ishna) Inner Scent: While her bowels weren’t really fragrant to begin with, Freyya may fill them with a fresh load from deeper up her body, choking her opponents on stinky gases. They suffer a -2 penalty on all escape rolls until they escape her rectum.



Care to challenge Freyya to a future battle, or just want to say hey? Here's another way. See how nice she is to you? ^_^


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Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike Freyya is mainly prey, but definitely enjoys taking a bit of revenge of her opponent when she gets the upper-hand.
Soft Vore Always/Love
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Never/Dislike Whole, alive, and squirming....the most fun way to nom or be nommed.
Hard Vore Always/Love
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Never/Dislike You could maybe convince her to receive rougher treatment, but as a Pred, she's a big softie really.
Digestion Always/Love
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Never/Dislike If you're gobbled up by Freyya, you will be digested, one way or another!
Fatality Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike Freyya will reform off-screen after a battle is done. If requested though, she is happy to permavore her opponent.
Oral Vore Always/Love
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Never/Dislike Not her favourite passage, but perfectly acceptable!
Unbirthing Always/Love
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Never/Dislike She isn't a fan of UBing her opponents - ouchy! Nor is she a huge fan of being unbirthed herself.
Cock Vore Always/Love
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Never/Dislike Incapable of performing, and not a great fan of receiving either.
Anal Vore Always/Love
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Never/Dislike Adored as both Pred and prey!
Tail Vore Always/Love
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Never/Dislike She currently lacks the ability, but if she finds someone with that skill, she might absorb it from them.
Breast Vore Always/Love
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Never/Dislike She's hardly the most endowed demoness, so her chest would be quite ineffective. Nothing to stop her becoming boob-fat though!
Unconventional Vore Always/Love
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Never/Dislike She can hairvore, but she's also a fan of being slimevored, tentaclevored, hairvored....there's a lot. not nostril vore though. That sounds eww.
Rough Always/Love
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Never/Dislike
Pain Always/Love
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Never/Dislike Happy with moderate pain, but nothing too extreme!
Blood Always/Love
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Never/Dislike
Scat Always/Love
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Never/Dislike She LOVES scent and scat-based attacks, and has a few tricks up her own sleeve too!
Watersports Always/Love
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Never/Dislike Prefers Scat/scent, but she could be coerced.
Willing Always/Love
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Never/Dislike No point in a vore-battle if they don't struggle! ;)
Unwilling Always/Love
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Never/Dislike Freyya loves a good struggle, and will fight to the end!
Micro/Macro Always/Love
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Never/Dislike She is fine with a bit of size difference, but 6-inch vs 6ft scenes are just impractical.
Same Size Always/Love
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Never/Dislike Much-preferred!
Male Partner Always/Love
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Never/Dislike Opening up to battle with Males, but very dependent on the character.
Female Partner Always/Love
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Never/Dislike Quite likely.....also very open to genderless characters, since there isn't a slider for that.
Herm Partner Always/Love
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Never/Dislike Happy to nom, and as long as there are not *too* many winkie-moves, she's fine battling a herm.
Verbose Posts Always/Love
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Never/Dislike A happy-medium is much preferred; 3-4 lines. One-liners aren't enough to paint the scene, but huge essays ruin the flow of the battle.
Quick Posts Always/Love
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Never/Dislike See above!
Evolving Character Always/Love
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Never/Dislike Freyya is quite happy, if agreed, to absorb moves from defeated opponents, and she's happy to return the favour.
Group Roleplay Always/Love
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Never/Dislike Completely inexperienced in this, but quite interested to see how a multi-VB would work.
Vore game Always/Love
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Never/Dislike The clue is in the name. ;)
Whisper Always/Love
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Never/Dislike This is her favourite way of battling
Public Always/Love
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Never/Dislike Not so keen on public battles......
Private Always/Love
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Never/Dislike ....but happy to go to a private room!