cutest derg is here!
Name: am Aakai
Species: am cutest derg!
Gender: am a girl!
Age: derg is young! (can play her with a different age)
Height: am very high! 150 cm (4'11")
Weight: uh, i do not know? am not heavy! :< 37 kg (81 lbs)
Abilities: derg can breathe fire! and use magic! and shrink humans! and fly very fast!
Favorite food: i like fish! but sometimes i nom smol humans, i can't resist! derg wonders what happens to them...
Appearance:
derg already said! am cutest derg! *smug*
derg skin in light pink! and derg has white hair, and red wings, and red horns,
and a long red tail! oh! my eyes are like gold! *smug*
Likes: derg likes friends! and humans! and playing! chasing is best game! but humans are so slow!
Dislikes: derg dislikes nothing! except heat, heat is bad and makes derg feel very weak...
The prey starts with 20 HP, and must get a certain number of points to escape.
Each round, both the pred and the prey roll a d20; the prey will add its health to the roll, the pred will add 16 to the roll.
If the pred roll is higher, then half of the difference (rounding down, at least 1) will be removed from the prey's health. If the prey roll is higher or equal, then the prey is awarded one point.
The game continues until either the prey gets enough points, or its health drops to 0.
In the simplest mode, the prey must get at least a certain number of points to win.
Score | Difficulty |
---|---|
3 | Easy |
5 | Medium |
8 | Hard |
11 | Very Hard |
In the scale mode the lower the number of points, the worse the fate. The outcomes are just an example. Durations may be longer or shorter. It doesn't need to be perma.
Easy | Hard | Outcome |
---|---|---|
0–2 | 0–4 | Perma |
3–4 | 5–6 | 8 Weeks temp |
5–6 | 7–8 | 4 Weeks temp |
7–8 | 9–10 | 2 Weeks temp |
9–10 | 11–12 | 1 Week temp |
11+ | 14+ | Reformation |
The constitution of the self of every being consists in three bodies:
Despite to popular beliefs, the consciousness of a being does not reside entirely in the soul; although most of it does indeed reside there, the remaining consciousness resides in the astral and physical body.
The various bodies each have a specific job.
All abilities of a being, reside in one of the bodies.
The destruction of different bodies yields different effects.
The physical body, despite being the most frail body, is necessary to keep the three bodies together. After its destruction the astral body dissolves, and the spiritual body leaves.
The astral body is not strictly necessary for survival. Its destruction only prevents the being from casting or be affected by certain spells.
Although debatable, the spiritual body is not strictly necessary for survival. After its destruction, the being loses its free will and personality. From that moment, it will only perform the most basic functions necessary for survival, such as breathing, eating, and drinking.
Dragons are one of the most dangerous creatures in existence. Who even created such a destructive and dangerous thing?
These creatures are damn near invincible. They will attack you with a barrage of fireballs at long range. At medium range, a single breath attack is enough to leave nothing but cinders behind. Since being excellent in fighting at long range wasn’t enough, if you get too close, they will shred you into ribbons, unless they decide to reward your effort by eating you...
When those creatures are not acting as a living calamity, you can usually find them inside a cave whose only entrance is at the top of some mountain. Some say that inside those caves, dragons accumulate huge amounts of gold; not that it matters much since no living soul who enters ever left.
The huge, flying lizards are not the only type of dragons. There is another lesser known kind: humanoid dragons. They look exactly like humans, but with dragonic features. One would think that, being a lot smaller, they aren’t as strong as their flying lizard counterpart... but that’s wrong. Humanoid dragons still hold enough firepower to erase a town from the map with a sneeze.
Humanoid dragons are very good at magic! It takes the strongest of mages to defeat a young dragon, and it would be a fair match only when the dragon doesn’t get close to the mage. When one gets too close to a human, they passively sap the human of their magic strength. Lower-class mages immediately lose the ability to cast spells forever, but a stronger mage can resist for a minute or two.
Differently to lizard-like dragons, which don’t care about humans and go around laying waste wherever and whenever they please, humanoid dragons are more cunning; they love humans... as a source of food and entertainment. If a humanoid dragon is living in the area and someone goes missing, you will find it in the stomach of the local dragon.
A list of all my alts
A list of poor things that are gone forever.
As Pred
Soft Vore | Always/Love |
+
--
|
Never/Dislike | |
Hard Vore | Always/Love |
+
--
|
Never/Dislike | |
Digestion | Always/Love |
+
--
|
Never/Dislike | |
Fatality | Always/Love |
+
--
|
Never/Dislike | |
Reforming | Always/Love |
+
--
|
Never/Dislike | |
Endo | Always/Love |
+
--
|
Never/Dislike | |
Oral Vore | Always/Love |
+
--
|
Never/Dislike | |
Unbirthing | Always/Love |
+
--
|
Never/Dislike | rarely, when i'm in the mood for it. |
Anal Vore | Always/Love |
+
--
|
Never/Dislike | |
Tail Vore | Always/Love |
+
--
|
Never/Dislike | |
Breast Vore | Always/Love |
+
--
|
Never/Dislike | |
Vampiric Vore | Always/Love |
+
--
|
Never/Dislike | |
Soul Vore | Always/Love |
+
--
|
Never/Dislike | |
Stretchy | Always/Love |
+
--
|
Never/Dislike | |
Realistic | Always/Love |
+
--
|
Never/Dislike | |
Cooking | Always/Love |
+
--
|
Never/Dislike | |
Food Related | Always/Love |
+
--
|
Never/Dislike | |
Rough | Always/Love |
+
--
|
Never/Dislike | |
Gentle | Always/Love |
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--
|
Never/Dislike | |
Sex | Always/Love |
+
--
|
Never/Dislike | |
Pain | Always/Love |
+
--
|
Never/Dislike | |
Blood | Always/Love |
+
--
|
Never/Dislike | |
Scat | Always/Love |
+
--
|
Never/Dislike | |
Disposal | Always/Love |
+
--
|
Never/Dislike | |
Watersports | Always/Love |
+
--
|
Never/Dislike | |
Bondage | Always/Love |
+
--
|
Never/Dislike | |
Magic | Always/Love |
+
--
|
Never/Dislike | |
Willing | Always/Love |
+
--
|
Never/Dislike | |
Unwilling | Always/Love |
+
--
|
Never/Dislike | |
Micro/Macro | Always/Love |
+
--
|
Never/Dislike | a prey about 2-3 times as small is ideal (1'6" - 2'6") |
Same Size | Always/Love |
+
--
|
Never/Dislike | |
Male Partner | Always/Love |
+
--
|
Never/Dislike | |
Female Partner | Always/Love |
+
--
|
Never/Dislike | |
Herm Partner | Always/Love |
+
--
|
Never/Dislike | |
Human Partner | Always/Love |
+
--
|
Never/Dislike | |
Demi Partner | Always/Love |
+
--
|
Never/Dislike | |
Fur Partner | Always/Love |
+
--
|
Never/Dislike | |
Scaly Partner | Always/Love |
+
--
|
Never/Dislike | |
Feathered Partner | Always/Love |
+
--
|
Never/Dislike | |
Plants | Always/Love |
+
--
|
Never/Dislike | |
Animal / Non-morphic | Always/Love |
+
--
|
Never/Dislike | |
Underage Character | Always/Love |
+
--
|
Never/Dislike | |
Grab and Gulp | Always/Love |
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--
|
Never/Dislike | |
IC Approaches | Always/Love |
+
--
|
Never/Dislike | NO |