Amon_VB

The Vore Battle abilities from Amon_, a character played by SOIB.

For more information about Vore Battles see SOIB_VB.











General notes:

Grapple check: Means the event that both players roll a d20 to determinate who wins the round.
Natural: Means the dice result without modifiers.
Natural +#: Means that the bonus doesn't count as a modifier, but as if the result of the roll was # pips higher.
State:
Hold: An active ability which duration is more than one round.

I usually play with the 'natural 20' rule which means that natural 20 will always win unless the other one also rolls a natural 20; two 20s are treated as a tie regardless of modifiers and both players reroll.
If of importance I treat 'stunned' as if the character rolled a 0, modifiers still apply in this case.










Vore:

Oral vore:
[A holds B] <> [A puts B in their mouth] <> [B enters stomach. A 12 or higher must be rolled to escape]
- B suffers 2 HPs digestion damage and 2 HPs constriction damage each round they fail to escape from the final vore phase.



Passive: (Moves marked with *** give the opponent additional moves or options)

Juggernaut
- Amon gains a +1 to all his grapple checks.
- Passive abilities that give the opponent a boni to their grapple checks because of size or physical strenght are void.

Driven by Instincts
- Amon gains a +1 to his grapple checks if he uses a sensual attack but suffers a -3 if he has to defend himself against one (evens out to -2 and +2 with 'Jaggernaut'.

***Arodynamisch Shaped Muzzle:
- In case a smothering move of his opponent gives a penatly it is reduced by 1, potentially neglected.
- Likewise, a smothering move deals 1 less damage, down to 1.
- However for each move that brings his opponent's crotch close to his face the opponent can opt to vaginally or anally insert his muzzle. They suffer a -1 to their grapple check to attempt this, but should the succeed Amon suffers a -2 to his grapple checks and an additional 1 HP non-lethal physical damage to every other effect his oppponent's move normally has.
- Should the opponent attempt unbirth respectively anal vore they gain a +2 to their grapple check.
- This penatly is instantly removed once Amon wins a grapple check and thus freed himself.

Fur Armor:
- Amon takes 1 less non-digestion damage, down to 1.

Straightened Hairs:
- On the way in Amon needs to win by 3 for every vore phase he has been sucked in in order to advance a state.
- If Amon wins the roll the opponent suffers one third (rounded down) HPs non-lethal damage of the difference in the dice results.
- On the way out his opponent needs to win by 3 for every vore phase Amon is away from the final vore phase.
- If his opponent wins they suffer one third (rounded down) HPs non-lethal damage of the difference in the dice results.

Knows that:
- Amon gains a +3 against any attack that threatens him to be orally consumed.

Keen Senses:
- Any boni the opponent gains in the very first round are void.
- Any boni his opponent gains or penalties Amon suffers because the opponent is not visually detectable is halfed (rounded down).
- Any odor- or sound-based attack deals an additional 1 HP non-lethal physical damage and any penalties are doubled.



Active:

Mount:
- After two rounds of success Amon climaxes and the move ends. The oppenent suffers a permanent -1 to their grapple checks.
- If he climaxed Amon suffers a -2 to his grapple which are reduced by 1 each round afterwards. He can only attempt 'Mount' again when this penalty has vanished.



Finisher: