Galexy


Contents:
1. Background
2. Roleplay scene ideas
3. Description
4. Abilities
5. Notes on Galexy's inner dimension
6. Vore preferences
7. Personality
8. Alternate Forms
9. Mates/ Significant relations
10. Inventory
11. Vore battle moves



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Background:

Galexy is a bit of a mystery to most that encounter him, seeming like just a normal anthro at first glance, but before too long he might be shifting form to something else, or exhibiting other weird powers, suggesting that he's quite a bit more than he appears, and in fact is something other than what could be considered a normal life form!

About the most accurate way of describing him would be that he is a dreamself made flesh, belonging to someone from a universe quite far removed from the park's chaotic dimension. In a strange series of events involving alternate dimensions, mysterious advanced technology, and time travel, Galexy ended up inadvertently creating himself by mixing together genetic codes from the dreamself he was based on, a Mewtwo, and some oddly glitchy code whose origins are hard to trace to any particular point in spacetime, having been led to collect all these bits of information during his earlier adventures.
After creating a clone from these codes, it was sent back in time, arriving in the world of the park, whereupon it became him in the first place!

However, upon his arrival, the newly created mewtwo had no idea about his origins, and having all the memories of the human dreamself he had been made from, took the name Galexy by altering his perceived former name for the sake of making a silly pun.
Though this would turn out to be more appropriate than expected, as he would later slowly discover his role as a hero known as the Heir of Space, created by a combination of unlikely events in spacetime, and destined to create big changes across the many universes, even if he still doesn't fully understand what those changes are, or even the full extent of his powers.


*Update* After an encounter with Morkeleb, he has released the other entities within him, a large group of remnants of other souls that had been mixed with his own upon his creation, for whatever reason, which had by then started to develop back into the souls they used to be. He also allowed the angelic mink to take his soul and keep it safe in the heaven he serves. He was allowed to form a new body within the park, though, and his appearance has been altered by this event.

*2nd Update* Accepted an invitation from Vyrn to stay at Mon_Manor, where he now lives.

*3rd Update* After a lengthy adventure involving NeoH, Len_The_Fox, and Jared_Johnson, where Galexy had been following visions he had been having, and traveling across dimensions, events eventually led to him to some cloning apparatus that took genetic information from a dreamself of his that had died, a Mewtwo, and some extra, glitchy code, to produce a clone that looked just like him, and turned out to have gone back in time soon after to become him in the first place!
In the process, some dormant, vast power within his DNA was awakened, which he is currently trying to come to grips with.

*4th Update* Galexy decided to build his own restaurant, called the Galactic_Gut_Diner, which hopes to see a lot of business.

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Things especially liked (as pred or prey):

-Big bellies, however they may be obtained! Whether naturally fat, or by vore, stuffing, weight gain, inflation, pregnancy, it's all good!

-Small preds eating large prey

-Human preds

-Post vore teasing of prey, or the pred just going about their day normally while someone's inside them.

-Unusual preds, such as plushies, pooltoys, ghosts, mechanical beings, data entities, or whatever else may come along.

-Unusual types of vore. If I haven't seen it before, chances are I'm interested in trying it at least once.

-Extreme omnivore behavior, by eating normally inedible things. This can range from small possessions belonging to people, to furniture, vehicles, entire planets, or beyond (especially if they don't have to be macro to do so :P), or even devouring more abstract qualities of things, like size, shape, or time!

-Painless, non-fatal/non-gory versions of things that would normally be painful or messy, such as cooking or hard vore >_>

-Absorption, whether directly or post-vore, with prey remaining conscious as part the pred (eg. sentient belly fat, breasts, ctf, or whatever other interesting parts the predator may have).

-Scenes with semi-permavore, either within their own private canon, or lasting for a certain amount of time, or being dependent on dice rolls. Even just attempts to tempt me towards it can be fun :3


Other likes:

-Transformation into unusual things, whether exotic species, food, or things that would normally be considered inanimate.

-Gaining new forms in interesting ways



(More coming as I think of them ^^)

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Description:

Species: Anthro mewtwo / Shapeshifter
Height: 6'10" (Varies)
Weight: 260 lbs (Varies)


Because Galexy was made with extra DNA besides that of a Mewtwo, he has similarly shaped head crests and tail, as well as having long digitigrade feet, but he also has a more humanoid shape. His skin is pure white, in most every form he has, though he may be capable to changing his coloration if he so chose.

He lacks ears, but the crests on either side of his head serve to collect auditory information using numerous internal structures which each resonate at a specific frequency when sound waves reach them, similar to how the inner ear works. Although they may not look it, these crests are very sensitive, capable of detecting even small disturbances in the air flow caused by nearby movement.
His hair is brown, fairly short and slightly messy, and tends to carry over across his various forms as well.
Aside from the hair, the only other color on him is in his pale blue eyes, which stand out a little thanks to the lack of color around them.
His face smoothly transitions into a moderately long muzzle. His mouth is normally just a small opening at the end of the muzzle, the size of a human mouth, but the lips can easily be pulled back to reveal a large number of teeth, of a style typical for an omnivore. His lower jaw is divided into four segments connected by elastic ligaments, allowing for expansion in all directions so that a larger volume could be fit in there than would be expected.

From the neck down to the shins, Galexy’s body is basically humanoid, with a reasonable amount of muscle definition on it.
As mentioned earlier, he has a long, prehensile tail that gradually gets narrower before ending in a rounded bulb, which can be opened up to reveal a tailmaw, should he be in the mood to use it.

He typically wears a comfortable pair of black shorts or long pants, along with a white t-shirt and/or jacket with a mix of black and white.

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Abilities:

-Flight: Using telekinesis on himself, he can fly reasonably fast. He has gotten good enough at it that it takes practically no energy to do, and so may spend as much time floating along as he does walking.

-Telekinesis: Can be used to move multiple things at once, even fairly massive objects. His telekinesis can also be used to augment his physical strength, allowing him to lift up to several tons.

-Energy manipulation: He has discovered that he can manipulate the flow of energy around him, allowing him to do things such as heat up the air to produce fire, or change the movement of electrons to produce electricity. He has enough control over this energy so that he could project it as a beam, or have it radiate all around his body, for example.

-Healing: He is also able to stimulate rapid cell growth in order to heal wounds quickly. He can apply this to himself and to others.

-Immortality: His body is basically a construct of his mind, and as such is capable of surviving much more punishment than the average person without dying. Most damage can be healed in short order, and if his body is completely obliterated, he can simply will a new body into existence.

-Spatial manipulation: Previously able to form portals between places, his ability has since increased drastically upon becoming aware of his powers as a Hero of Space, along with the chaotic, glitchy code hidden deep in his DNA. As such, he is able to teleport himself or others and warp space between any location imaginable, even metaphysical locations that should not count as places. He can also alter distances between and sizes of things, with a bit of extra effort.

-Bodily Duplication: After an interesting experience that resulted in his soul being absorbed into multiple individuals at the same time, he has learned to be able to recreate that situation by forming multiple bodies for himself, all of them controlled by his one mind. He usually takes full advantage of this to maintain a presence in multiple locations at once, plus providing some insurance should something happen to one of him that he could not easily get out of.

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Notes on Galexy's inner dimension

Galexy's inner dimension, accessible through his power over space, and connecting all of his other selves, usually appears as a vast white void, though can manifest any sort of landscape his mind can think of, often having small sections of places he's been, as chunks of land floating randomly in the void.
For a while it had been populated by the shadowy semi-real entities taking refuge within his soul, before they were released to live in the heaven-like dimension served by Morkeleb. After these events, this inner dimension also became filled with positive energy due to his soul currently being within the angelic mink as well.

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Vore preferences:

Current pred/prey ratio: About 50/50

As pred:

Types of vore he'll gladly do:

Oral vore, Cock vore (in male form), Unbirthing (in female form), Tail vore

Absorption: By making his body slightly amorphous, he can take someone directly into his body, either sucking them up into his belly, or skipping digestion completely, and just turning them into part of his body.

Mind vore (Taught to him by Rayia): Although he doesn't do it often, he is able to use his telepathic power to consume parts of someone's mind, sometimes making them forget things, confuse them, or weaken their mental power in the case of psychic individuals, depending on what parts of the mind he targets. Usually, the mental power he consumes will restore itself with time, allowing a victim to make a full recovery with perhaps a hazy recollection of what happened, though taking too much would instead leave them trapped inside his mind as living information, until whatever time he decides to release them, or they find a way to get out on their own.

Soul vore: He is also capable of taking someone's soul into himself, usually after digesting their body. He is able to safely hold a captured soul within his for as long as he wants, even allowing them access to his senses to continue to experience the outside world. He usually lets them go, and reforms them after a while, though. This is usually the result of mind vore going all the way, as well.



About reforming: If someone isn't able to reform on their own, he can transfer their soul to the inner dimension within his own soul, where the energy within will create a new body for them, and send them back to the real world, good as new.

When acting as pred, he tends to prefer willing prey, though he may sometimes try to eat certain friends of his by surprise :P But he usually isn't inclined to eat a total stranger against their will, unless provoked somehow, at least.

As prey:

-Species-wise, he's also open to most types of species as predator, as long as he finds them interesting enough. Though unusual species or unexpected preds, such as species normally considered prey, or who look too small to eat anyone, are particularly liked ^^

-As prey, most types of vore are liked, including oral, unbirthing, breast, tail, and cock, though if a pred happens to be able to perform some other method of taking in prey, unconventional vore is always a favorite! Soul vore is also loved, so long as it isn't fatal.



(For any other preferences, refer to the slider bars below.)

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Personality:

The time he has spent in the park has allowed him to come to terms with what has happened to him, and he has come to enjoy meeting the strange individuals that visit the park. He has also become more comfortable about vore being commonplace in the park, often willingly being prey to those that ask, or being a predator for the fun of it, generally being very easygoing and friendly to everyone. However, if someone should threaten his family and friends, they would find him more serious and less kind towards them.
Since learning of his true nature, and the responsibilities it brings, he has tried to become a more serious individual, though the playful side to his personality is still quite strong in him.


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Alternate forms:

If a predator happens to absorb his mind as well as his body, he may learn how to mimic their form if he has gotten a good enough feel for how their body works. This also holds true for any situation where he is transformed into something for long enough. He will usually keep the same color scheme no matter what form he's in.




Forms gained so far:

-Human form: This form may possibly be based on the dreamself he was cloned from. He looks human, but may still have some unexpected abilities, so one shouldn't assume that he is purely prey like this...

-Amorphic form (Gained from Feela): He is capable of transforming into an amorphous white blob, or transform only part of his body. He is also able to grow tentacles as well, which can reach out a fair distance and ensnare a target. He is capable of blob vore in fully amorphous form, or absorption in any other form.

-Dragon form (Gained from Amaranth)
(Note: The first time he transformed into this form, he ended up as a dragoness, like Amaranth. Since then, he has the option of taking on either male or female versions of any of his forms.)

-Gen Mo' Kai (a sort of reptilian alien) form (Gained from Faraleth)

-Anthro mouse form (Gained from Alex_Rose)

-Yoshi form: Capable of encasing swallowed prey in eggs if he doesn't want to digest them, with the possibility of them being turned into yoshies themselves.

-Plushie form (Gained from his plushie dragon, Anmush): He keeps the same basic shape and coloration, but in soft plushie form, complete with insides made of stuffing, stitches along the seams, plastic eyes, etc. However, he is still capable of movement somehow, and can still swallow someone close to his size into his soft confines. As might be expected, his insides are (mostly) harmless to someone swallowed, though someone in there may find themselves being turned into extra padding should he be feeling preddish. He is also able to take on a plush version of any of his other alternate forms.

-Mew form (Gained from Xavia): In this form, he's the same size as a normal Mew, and as such relies almost entirely on his psychic powers to get around. He's also surprisingly stretchy, able to swallow someone several times his size (ie. having about the same size limits as his normal form, just in a smaller package).

-Anthro squirrel form (Gained from Celeste_Squirrel)

-Latex unicorn (Gained from Azure_Shade): Tends to be infectious towards those he noms (or licks, or whatever) in this form, turning them into 'shiny' versions of themselves. He does try to keep this infectiousness under control, but has yet to develop proper self control.
(Note: after gaining this form, he is also able to become rubbery versions of any other of his forms)

-Yellow Pikmin (Turned into one by Yellow_pikmingirls): He is a three inch tall anthro pikmin in this form, with the same abilities and similar mindset as a flower-headed yellow pikmin girl, though he is also able to command any yellow pikmin girls in the area.



When randomly rolling to shift into his most often used forms, these are what the results mean on a d11:

1: Mewtwo
2: Human
3: Amorphic/goo
4: Dragon
5: Mouse
6: Yoshi
7: Squirrel
8: Plush version of whatever he currently is
9: Mew
10: Unicorn
11: Latex/inflatable version of whatever he currently is


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Mate(s):

Alex_Rose
Xavia
_Miya


Lover(s)
Blake_Jones


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-Some books of stories from jnfly's homeland.

-A magical bow given to him by jnfly:
In addition to firing arrows, this bow can also be split into two 2' long blades (similar to Pit's bow from Super Smash Bros. Brawl).

-A scroll containing an indeterminate number of arrows with various special effects, also given to him by jnfly.

-An iPod given to him by BMS

-A 'Fire Dragon orb', obtained in a video game-like dimension beyond the park.

-A magical transformation ring bought from DOOM876's stand of random trinkets and jewelry.

-A living dragon plushy (later named Anmush), about the size of a compact car, copper-colored, with a big goofy smile on its face and a big round tummy. Capable of eating things of at least human size, and able to turn those eaten into living plushies themselves, or simply into more stuffing for itself. Given to him by Syracuse on Christmas eve, while she was acting as Santa in the park.

-A randomness button that had been accidentally grafted to Galexy's being, and occasionally appears on his body spontaneously. Pushing it typically causes a random transformation in him, though it may do other things as well. A recent event has caused its energies to occasionally leak out, causing transformations at random without the button being pressed!

-A 'magic tempstone', given to him by Amado, which amplifies magic and allows him to control his temperature to be as hot or cold as he wants.

-A pair of arrowguns, similar to those wielded by Xigbar from the Kingdom hearts series, produced by some sort of item alchemy. Galexy combines them with his spatial manipulation in order to make weapons of deadly accuracy.



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Vore types commonly used:

--Oral Vore:

[A holds B] >> [A puts B in mouth] >> [B enters A's throat, taking 1hp constriction damage] >> [B enters stomach and takes 3hp of damage per turn and must roll a 16 or higher to escape]

--Cock Vore (while male):

[A holds B] >> [B is completely engulfed in member] >> [B enters testicles and takes 4hp of damage per turn and must roll a 12 or higher to escape]

--Unbirthing (while female):

[A holds B] >> [A begins unbirthing B] >> [B enters womb and takes 4hp of damage per turn. A 13 or higher must be rolled for escape.]

--Tail Vore:

[A holds B] >> [A partially engulfs B with tail] >> [B is fully engulfed, and suffers 1hp of constriction damage]] >> [B is pulled deep within the tail, and takes 2hp of damage per turn. A 17 or higher must be rolled to escape.] (Optional) >> [B enters the stomach of A, and takes the usual 3hp of damage, and 16 or higher to escape, though the tail closes off and cannot be entered from the stomach.]

--Blob Vore: To activate this power, Galexy must call this out before a roll and roll a 10 or higher to successfully become a blob. He may also choose to start the battle as a blob.

[Blob grabs A] >> [A is partially engulfed] >> [A is fully engulfed (phase 1) and must roll a 12 or higher or else they will take 1hp of damage and move to phase 2] >> [A is fully engulfed (phase 2) and must roll a 14 or higher or else they will take 3hp of damage]

Important notes about blob vore:

- Can only become a blob while grabbing or being grabbed (or before the match begins). If successfully transformed but lost the roll, he moves wherever the opponent is trying to move him, but also becomes a blob. If successfully transformed and won the roll, neither fighter moves.

- He can return to normal form with the same stipulations as transforming into a blob.

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Passive:

-Agility: By a combination of his ability to levitate and his natural speed and agility, he can be difficult to catch. As such, he gains +1 on the initial grapple roll, as well as +1 in rolls to avoid other physical attacks.

-Pred/Prey Duality: A trait he may share with many inhabitants of the park, this reflects on his enjoyment of being both pred and prey. As a result, he gains +2 on any rolls for swallowing or whatever other type of engulfing he's doing as pred, but gets a -2 on any escape rolls as prey, as well.

*note: If an opponent escapes from the last stage inside him all the way to being held by him again, he gets -1 to his pred modifier as his confidence weakens (ie. he would just have a +1 bonus to swallowing next time). Similarly, if he escapes fully from the last stage inside his opponent, he gains +1 to his modifier as prey (ie. he would have just a -1 penalty to escaping next time). If either of these happens a second time, the respective modifier becomes 0 and doesn't change any more.

-Otherwordly Resilience: Due to the strange nature of Galexy's body and his mind's connection to how it works, he can be quite a bit harder to get rid of than most. Because of this, the only damage types that are fatal to him are digestion, absorption, or soul vore. He can still be damaged normally by other means, but cannot be reduced below 1 HP by them. If a move is normally instantly fatal, such as by crushing, he will still remain alive with 1 HP, though may be stunned for !1d3 rounds afterwards, giving an opportunity for his opponent to finish him.

-Regeneration: As mentioned above, Galexy can be difficult to do lasting damage to. When he is below 5 HP and is outside an opponent (whether in grappling phase or performing vore himself), he regains 1 lost HP every 2 rounds, stopping when he is at 5 HP.

-Strong Mind: Due to the amount of time he spends training his psychic abilities, it has become harder for him to be influenced by outside forces, giving him +4 in rolls to resist mind control and soul manipulation.


Active:

-Telekinesis: While grappling an opponent, the Mewtwo may choose to make use of his psychic abilities to throw them around a little to soften them up. First, he rolls against his opponent, and if successful, he now holds his opponent in the grip of telekinesis (if not, the opponent gets a hold of him instead, or whatever move they were rolling to perform). The total of the roll determines the degree of success.

2-6: He manages to disorient his opponent, giving them a -2 to their next roll.
7-14: He throws them against the ground a few times, doing 1 damage, and stunning them for 1 round.
15-18: He forcibly throws them into whatever solid object he can find, doing 2 damage to them, and stunning them for 2 rounds.
19-20: He uses perhaps a little more force then he intended, and ends up doing 4 damage to his opponent in addition to stunning them for 2 rounds, as well as giving them a -2 on the first roll they make after recovering from the stun.

-Shrink: If up against a macro opponent, or up against a normal opponent that is giving him trouble, he may choose to use his spatial manipulation powers to shrink them for a little while.
During the initial phase, or during holding phase, he and his opponent both roll (without modifiers), and if Galexy wins, he rolls again to determine the strength of the shrinkage (listed below).
A shrunken macro loses the bonuses gained by their size, while anyone else becomes micro sized, with a -5 modifier to their rolls. In addition, a shrunken individual will be unable to take in a larger opponent beyond the first phase of any type of vore, unless they are stretchy enough to go beyond that.

1-5: The move backfires, causing Galexy to shrink for 3 rounds.
6-11: Nothing happens
13-14: Opponent shrinks for 1 round
15-17: Opponent shrinks for 2 rounds
18-19: Opponent shrinks for 3 rounds
20: Opponent shrinks for 5 rounds!

-Telepathic Influence: While holding an opponent, the Mewtwo can try to influence their mind to make them more cooperative. He makes an unmodified roll, and if he beats his opponent's roll with a 12 or higher, he successfully establishes a hold on his opponent's mind, giving them a -2 modifier to their next roll, as well as allow him to continue trying to manipulate them.
At this point, it is just the opponent that rolls in order to break the mental link, having to roll at least a 12 (with modifiers) in order to do so, or else remain in their predicament, and incur an additional -1 (ie. -2 becomes -3) for their next roll to escape, which stacks for each round that they remain like this. If Galexy rolled 18+, this penalty is instead -2 each round, while a 20 causes the penalty to be -3 each round. Should an opponent break free, or Galexy end the move himself, the current modifier to their roll will take another round to wear off, but Galexy will also get a -2 modifier to his next 2 rolls due to his concentration being broken if the opponent escapes on their own.
This move allows access to other moves, listed below.

--Finisher: Mind control (from Telepathic Influence): Should an Influenced opponent take so long to escape that their cumulative modifier becomes -9 or less (and thus unable to roll a 12 to escape anymore), Galexy can make one more roll against his opponent with all modifiers in play, and if he wins, his opponent becomes submissive to the Mewtwo's will and is left with a penalty of -10 to all rolls for the rest of the match, making it quite difficult for them to resist if Galexy tries to eat them (though there's still a slim chance of winning should Galexy roll low numbers repeatedly and end up inside them anyway!) In the event that the opponent manages to beat Galexy's attempt at mind control, their modifier immediately returns to normal, and Galexy becomes stunned for !1d3 rounds.

--Mind Vore (from Telepathic Influence): At any point during Influencing an opponent, Galexy may choose to begin trying to devour their mind. During this phase, the opponent now only has to roll a 10+ in order to escape, but they keep the negative modifier that had built up in previous rounds, for as long as they are in this phase. Each round they fail escape, they take 1 damage, and an extra -1 to their escape roll every 2 rounds, until they either break free (with similar results to breaking the regular Influence), or run out of HP and get transformed into living information and absorbed into the Mewtwo's mind.

-Double Team: (Usable once per battle) If Galexy is down to 5 hp or less, and is outside his opponent, he can choose to activate this move, where one or more clones of himself are produced to aid him. These clones have their own health that must be depleted in order to get rid of, and contribute their rolls to Galexy's total for grappling, consumption, and escape rolls. To activate this move, Galexy rolls at the beginning of his turn to determine the result. If he is below 5 hp, he gains a +1 to this roll for each hp less than 5 (up to a +4 at 1 hp).

1: Galexy fails to duplicate himself, and the strain put on his body and mind from the attempt leave him at 1 hp and gives him -2 to his rolls for the rest of the match.
2-4: Galexy manages to make a weak copy of himself, which has 1 hp and contributes !1d5 to his rolls.
5-8: A somewhat stronger double is created, with 5 hp and adding !1d10 to rolls.
9-12: Two weak clones are produced, with 3 hp each and adding !2d5 to rolls.
13-15: A powerful double is created, with a full 10 hp and adding !1d20 to rolls.
16-18: Two moderately strong copies are made, with 6 hp each and adding !2d10 to rolls.
19-20: Galexy gathers all the strength he can, and two powerful clones split from him, with 10 hp each and adding !2d20 to his rolls.

Notes on Double Team:
1) Although the copies of Galexy have their own health and dice rolls, they do not have any of his abilities or traits. However, if Galexy is defeated, they can continue fighting, with the abilities and traits transferring to the strongest clone, who now uses a !1d20 if they didn't before.
2) For grappling rolls, if Galexy wins it can be assumed that the main one is holding the opponent, but if he loses, the opponent can choose to hold any of the targets and start consuming them, at which point Galexy's rolls would only involve escaping. For escape rolls, it can be assumed that the other Galexy's are trying to pull the one inside back out, where winning brings the one being consumed out by one stage, as usual, but losing not only causes the one inside to move in one stage of vore / stay in the final stage, but also allows the opponent to take in one of the others by one step as well.
3) Certain special moves of an opponent may be able to affect multiple targets, if it is agreed on that they should be able to.




 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
+
--
+
--
Never/Dislike I can go with being either, depending on my mood.
Soft Vore Always/Love
+
--
+
--
Never/Dislike
Hard Vore Always/Love
+
--
+
--
Never/Dislike
Digestion Always/Love
+
--
+
--
Never/Dislike Digestion is enjoyed, though leaving prey trapped within can also be fun :3
Fatality Always/Love
+
--
+
--
Never/Dislike Will occasionally do fatal (ie. no reforming) scenes if asked, and sometimes enjoy them as prey.
Reforming Always/Love
+
--
+
--
Never/Dislike
Endo Always/Love
+
--
+
--
Never/Dislike
Oral Vore Always/Love
+
--
+
--
Never/Dislike A classic vore type, and always liked.
Unbirthing Always/Love
+
--
+
--
Never/Dislike Another favorite, can even be done as pred if in female form :3
Cock Vore Always/Love
+
--
+
--
Never/Dislike
Anal Vore Always/Love
+
--
+
--
Never/Dislike Don't normally go for this one, but will do it if asked.
Tail Vore Always/Love
+
--
+
--
Never/Dislike
Vampiric Vore Always/Love
+
--
+
--
Never/Dislike
Soul Vore Always/Love
+
--
+
--
Never/Dislike Can be rather fun sometimes, mainly if it just involves the prey's soul being held harmlessly within the pred for a while :P
Unconventional Vore Always/Love
+
--
+
--
Never/Dislike If you've got any ideas for weird types of vore, feel free to ask ^^
Stretchy Always/Love
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--
+
--
Never/Dislike Definitely the preferred style. Preds that are smaller than their prey are especially liked :P
Realistic Always/Love
+
--
+
--
Never/Dislike
Cooking Always/Love
+
--
+
--
Never/Dislike If the prey is still alive after cooking, might be up for this sometimes.
Food Related Always/Love
+
--
+
--
Never/Dislike
Rough Always/Love
+
--
+
--
Never/Dislike
Gentle Always/Love
+
--
+
--
Never/Dislike
Sex Always/Love
+
--
+
--
Never/Dislike Usually prefer sex with the opposite gender (whichever that may be at the time :P), but can make exceptions.
Pain Always/Love
+
--
+
--
Never/Dislike
Transformation Always/Love
+
--
+
--
Never/Dislike Sure, any type of transformation before vore, or after (such as absorption into part of the pred's body), or even on its own can be enjoyed ^^
Blood Always/Love
+
--
+
--
Never/Dislike
Scat Always/Love
+
--
+
--
Never/Dislike
Disposal Always/Love
+
--
+
--
Never/Dislike
Watersports Always/Love
+
--
+
--
Never/Dislike
Bondage Always/Love
+
--
+
--
Never/Dislike
Magic Always/Love
+
--
+
--
Never/Dislike
Willing Always/Love
+
--
+
--
Never/Dislike
Unwilling Always/Love
+
--
+
--
Never/Dislike
Micro/Macro Always/Love
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--
+
--
Never/Dislike Doesn't really interest me most of the time. Though micro preds may be a different story :3
Same Size Always/Love
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--
+
--
Never/Dislike
Male Partner Always/Love
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--
+
--
Never/Dislike
Female Partner Always/Love
+
--
+
--
Never/Dislike
Herm Partner Always/Love
+
--
+
--
Never/Dislike
Human Partner Always/Love
+
--
+
--
Never/Dislike
Demi Partner Always/Love
+
--
+
--
Never/Dislike
Fur Partner Always/Love
+
--
+
--
Never/Dislike
Scaly Partner Always/Love
+
--
+
--
Never/Dislike
Feathered Partner Always/Love
+
--
+
--
Never/Dislike
Plants Always/Love
+
--
+
--
Never/Dislike
Animal / Non-morphic Always/Love
+
--
+
--
Never/Dislike
Non-Sentient Partner Always/Love
+
--
+
--
Never/Dislike
Underage Character Always/Love
+
--
+
--
Never/Dislike
Verbose Posts Always/Love
+
--
+
--
Never/Dislike
Quick Posts Always/Love
+
--
+
--
Never/Dislike
Evolving Character Always/Love
+
--
+
--
Never/Dislike Sure, Galexy changes and develops based on his encounters, and other characters that do the same are welcomed.
Breaking 4th Wall Always/Love
+
--
+
--
Never/Dislike He is capable of actions that may seem to defy normal reason, not bound by the 4th wall, when he feels like it.
Staying In Character Always/Love
+
--
+
--
Never/Dislike
Surprise Me Always/Love
+
--
+
--
Never/Dislike Having unexpected things happen besides what was planned can be enjoyed sometimes.
Multi-Session Always/Love
+
--
+
--
Never/Dislike
Grab and Gulp Always/Love
+
--
+
--
Never/Dislike
Group Roleplay Always/Love
+
--
+
--
Never/Dislike
Vore game Always/Love
+
--
+
--
Never/Dislike I'm always up for a vore battle :3
Whisper Always/Love
+
--
+
--
Never/Dislike I have no problem with anyone whispering me if this character looks interesting to them, as long as my status is anything besides 'away' or 'do not disturb', and feel free to pitch whatever ideas you may have to me. At worst I'll just say no to the rare idea I don't feel comfortable with.
Public Always/Love
+
--
+
--
Never/Dislike
Private Always/Love
+
--
+
--
Never/Dislike