Ront_SB

Type of vore: swallow/absorb
Color: constantly subject to change(name and chat will be in current color)
In slimeboy form, Ront can speak a little more English, but still prefers to speak his native slime language.
once again, while in character, speech is translated between lines ||

He is trying to teleport into and out of the chat, mega man style, but, since he's not used to it, he always teleports a bit above the spot he's trying to land in, which is why he uses his amorphous form every time he ports (it can take a little more abuse than this form)he is practicing though, so one day, he may be able to port directly onto the ground.

More Character development here

Image requested from psvorefan and obviously used with permission

Alt of Ront

Character belongs to Damon_

(Vore Battle skills)

Starting HP: 15

Ront can use magic, and at the start of the battle he has 10 mp, and his current mp will be stated and the end of the RP post. He gains 1 mp for each turn he doesn't use mp.

Any weapon attack does damage based on the strength of the weapon and the enemy.

when red:

Weapon: Greatsword
Strength: 5 dmg on small enemies, 4 on medium enemies, 3 on large enemies.

Fire blast
fire shoots out of his hand, scorching the enemy. this skill can only be used before the starting grab, and only is used if he wins the grab. This weakens the enemy normally, giving -1 to all future rolls, but if his winning roll is 15-20, it burns the enemy, who also loses a turn while dousing the flames. this costs 1 mp

fire finishing move - fiery engulfment
this move can only be used during grab. Ront links his hands together, turning them into a strong strand of slime. He heats up his body, further weakening the opponent, but this only adds -1 to their next turn. If Ront rolls 16-20, he pulls the enemy directly into his stomach, skipping the mouth and throat phases. this uses 8 mp.

weakness - cherry-flavored
when in the opponents mouth only, Ront tastes so good that he gets -1 to all escape rolls


When yellow:

Weapon: Double-tipped spear
Strength: 4 dmg on small enemies, 3 on medium, 2 on large.

Shocker!
Same effects as fire blast, except for lightning damage, and the enemy loses a turn to paralysis. This uses 2 mp.

paralyze
just what it says. Ront paralyzes the opponent, making them lose a turn. this is costly, however, as it uses 3 mp and must be paired with a roll of 14-20 for it to work, but it still uses mp if it fails. if it succeeds, though, the next phase of vore is awarded to Ront. if in the stomach, the opponent can't make an escape attempt. (these 2 are obvious) this move can be used anytime, when Ront is in advantage, or when grabbed, as a reversal move.

electric finisher - a shocking absorption!
This move uses 7 mp, so Ront can't use paralyze if he wants to use this move. this move can only be used in the digestion phase.(in his case, absorption) the enemy gets shocked while in the stomach, making them lose a turn and take 4 hp damage, but only if the winning roll is 15-20. Keep in mind that if the move fails, the mp is still consumed.

weakness - pineapple-flavored
Same as the "cherry-flavored" effect, only a different flavor...

when blue:

Weapon: Compound bow
Strength: each arrow will do 4 dmg on small enemies, 3 on medium, and 2 on large. Due to lack of practice, Ront can only shoot 2 arrows occasionally.

Torrent of water
Again, like fire blast, but this time with water. The enemy is not weakened, but *is* "half-drowned," making them lose a turn while coughing out water and trying to catch their breath. costs 3 mp.

water finisher - drowning!
this move can only be used in the digestion phase. Ront flushes the inside of his stomach with water. fatal. costs 10 mp, as this is basically his ultimate move.

weakness - blueberry-flavored
different flavor

when teal:

Weapon: Double boomerangs
Strength: 3 dmg on small enemies, 2 on medium, and 1 on large for each boomerang, going and coming.

back-draft
a sudden gust pushes Ront's opponent towards himself, making it easier for him to grab them. +2 to first grapple roll. costs 1-4 mp, depending on the amount used, the gust will be stronger or weaker, for the heavier or lighter opponents.

Quick as the Wind
Ront gains +2 to all future rolls. can be activated at any time, always succeeds. However, each use can give him a disadvantage: at +2, if he rolls a natural 1 or 2, he'll get dizzy from the speed, will fail his next move, and will lose a turn getting his bearings back. As his speed goes up, so does his capability to get dizzy. At +4, Rolling a 1-4 will cause dizziness, at +6, a 1-6 will cause it, and so on. Costs 3 mp and can stack. Two turn cooldown. Caps at +10 with a 1-10 possible dizziness chance.

wind finisher - Breathless?
Ront sucks all the oxygen out of his stomach, making the opponent pass out for a few seconds. The unconsciousness lasts for as long as Ront is able to sustain this special move, which is decided by dice roll. 1-5=1 turn, 6-11=2 turns, 12-19=3 turns, and 20 is fatal.

Weakness: Watermelon flavored.
Will stack with "quick as the wind," Lowering the modifier to +1

 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike |basically the same in this form|
Soft Vore Always/Love
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Never/Dislike
Hard Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike |more keen to reform prey in this form|
Oral Vore Always/Love
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Never/Dislike I can now OV. YAY!
Tail Vore Always/Love
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Never/Dislike |always a favorite|
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Cooking Always/Love
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Never/Dislike |I still like my prey live|
Transformation Always/Love
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Never/Dislike |makes the cheese a little more binding... plus, I HAVE transformed to this shape|
Magic Always/Love
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Never/Dislike i can still reform my prey if they can't themselves in this form
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Quick Posts Always/Love
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Never/Dislike
Breaking 4th Wall Always/Love
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Never/Dislike
Staying In Character Always/Love
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Never/Dislike
Surprise Me Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike
Public Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike