Scarlet

Altlist kept at Phantelle

Height: 260 ft. when unarmed; 285 feet on full armament (the heels add an extra twenty-five feet)
Mass: 4,280,000 kg when unarmed; 5,310,000 kg on full armament
Blood Type: O+
Age: 22 (consciousness), 2 (body)
Hair: Blonde by default, but she can change the color as her hair is programmable
Eyes: Amber by default, also customizable
Pilot(s): Her Majesty Canace, The_Queen_Consort


Adorably cute animation of Scarlet waking up on the wrong side of the bed Warning: Giantess crush content

Scarlet loathes being called a robot. Robots are inferior machines with no sentience or will and she considers herself a "mecha" when she doesn't think of herself as just a girl. She does girl things too, like shopping, gossip, sunbathing, and ... um, not as much dancing anymore since it would cause miniature earthquakes.

Profile reconstructed since nobody (not even I) is interested in a novel's worth of backstory.
The boundary between man and machine has become increasingly blurred.

Scarlet Atravia is a mechagirl forged from the Valhallas Project, an eighth-generation combination of human intellect with mechanical strength and widely considered to be the first stable technology to actually get it right. As the immensely complex human body is regulated by an equally sophisticated human brain, so are bionic lifeforms controlled by human minds assisted by computerized hardware. This cyberization permits humans to transcend the limitations of the flesh, greatly increasing the working memory and computational ability of the individual. Yet no matter how far technology progresses, it seems unable to match what Nature has produced through sheer brute force and the unrelenting pressure of evolution. And so in a process as revolutionary as it was unethical, researchers pushed the bounds of science by uploading human minds into computers.

The process is a delicate one which requires precise surgery and a deep understanding of cybernetics, suffering from many, many dead ends and setbacks in its infancy as a scientific discipline. Thousands of minds, both volunteers and the less fortunate, had to fail and be disposed of before a slow and painstaking understanding of the technology developed. The first humans who successfully uploaded their minds into cyber frames swiftly went insane and had to be humanely euthanized. More iterations of the technology were required to stabilize the end result until finally a workable cyberized brain emerged after billions of dollars expended and thousands of lives callously sacrificed. Once created, this technology proved absolutely groundbreaking, allowing a human will to plug into and control almost any expression of modern computing.

Scarlet's designers seem to have believed in the philosophy of placing all their eggs in one basket. The mechagirl is a one-woman army, towering over the battlefield at nearly three hundred feet in height and armed with precision masers which cut cleanly through steel and flesh alike while her armor and energen shields are almost impervious to conventional weaponry. To control such a complex war machine requires a human mind of the greatest skill, and Scarlet Atravia was chosen amongst the prisoners of the enemy for involuntary consignment to control the mecha body. To ensure that she would not slip her leash and turn on her creators, she has all kinds of remote controls on her frame and must be piloted by a human. Nestled between her breasts lies an armored pod through which her computational network and movement controls are routed. The pilot sits here in a chair and bound by restraints, immobilized and protected by crash webbing and shock-absorbent fluids while Scarlet provides life support. Rather curiously, she is piloted directly through a neural interface which hooks directly into the pilot's nervous system instead of the more traditional flightstick and buttons. This allows a pilot to control her body as though it were his own, as well as perceiving the world from Scarlet's vantage point, though with the added benefit of her sophisticated and fully customizable UI. Since mechagirls are such expensive and powerful investments, only the very best of candidates can qualify to pilot one and competition is fierce for the limited number of open spots.

The first in a proposed series of warmachines, Scarlet reigned for some time as queen of the battlefield before one of those one-in-a-million accidents which inevitably occur stranded her here. Perhaps it was just as well that the project was mothballed after, as even a single mechagirl could pacify an entire city or decimate opposing armies.

Left to her own devices, Scarlet is a highly introspective woman with a thoughtful outlook on life due to her immense computational power (rumored to be greater than the combined sum available to the twenty-first century) leaving her with a great deal of time to think and limitless data to process. Though powerful, Scarlet is a meek and peaceable woman who feels emotionally hurt when humans are frightened of her. Once a feisty ace pilot before she was turned into a mechagirl, Scarlet has long outlived her comrades of the war. Freed from her servitude to an enemy nation, she usually keeps to herself and lives quietly in the countryside, though her hospitality is always available to visitors.

Character notes:

- Scarlet often has a subconscious urge to find a worthy pilot with a good cause to serve.
- Her best pilots have been Asuka Soryu Langley, Hana Song, and Samus Aran.
- Her neural interface can read her pilot's emotional state, but not thoughts.
- A pilot's control of her body starts off weak, clumsy, jerky, and imprecise. She usually has her pilot follow a several hour long calibration process to understand her pilot's neural signals which provides an acceptable level of control over her, but fully efficient synchronization often takes weeks or even months.
- Uniquely amongst mechagirls, she is very weak to adverse magic and almost completely unable to benefit from beneficial magic, as well as being completely unable to use magic herself.
- Her personality will shift to match her pilot's the longer her pilot remains synchronized with her. It is possible for her to experience a complete and permanent personality shift if controlled by the same pilot for decades.
- Scarlet has a functional vagina but no uterus, and self-identifies as female (many cyberized humans do not identify with a gender).
- She cannot disconnect a pilot from her neural interface, only her pilot can initiate disconnect.
- Her boots have antigravitic technology so that the ground doesn't sink under her massive weight. Also, at Scarlet's scale, concrete is no stronger than powder dust.
- Scarlet enjoys cosplaying both ICly and OOCly, and will often act in-character as her cosplay character.
- She has a mushy crush on Zero of Mega Man fame.


OOC notes:
- Her personality is used to limit her power. Yes, she's very powerful ... but she doesn't like to use that power. She just wants to be normal and act normal without people cringing in fear around her, and her loneliness is part of her character.
- Regular pilots are assumed to belong to separate scenarios and timelines unless otherwise requested.
- To preserve her dramatic handicap, Scarlet will shrink to micro size if affected by even the least shrinking magic. She can be giantess or micro, but will never be normal-sized.
- I'm very fond of playing her as being controlled against her will, especially by summon magic, puppeteering, or other kinds of body control. If you have a great idea along these lines I'd love to listen.
- I'm willing to play her in any setting: futuristic, modern, fantasy, historical. Part of the challenge I enjoy with playing Scarlet is seeing how her presence affects her setting and how she is affected by it.
- All in all, not very dominant or predatory as a giantess. (But she can be turned into one.)

- Questions? Please do ask.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike Surprisingly, I tend to play her as prey more often, due to her calm and temperate nature. She's highly susceptible to being controlled.
Soft Vore Always/Love
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Never/Dislike I'm more of a fan of soft vore types.
Digestion Always/Love
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Never/Dislike She can hold back digestion, and has defenses against being digested (although they aren't invincible).
Reforming Always/Love
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Never/Dislike She can't reform and doesn't reform. It can happen offscreen though.
Oral Vore Always/Love
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Never/Dislike A favorite.
Unbirthing Always/Love
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Never/Dislike Another favorite. However, she was built without a uterus, so cannot actually pull someone into her womb.
Breast Vore Always/Love
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Never/Dislike Proportionately she's an A-cup, but if you can fit her, feel free.
Stretchy Always/Love
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Never/Dislike She can't stretch well, but if your character is a normal-sized magician, go for it.
Realistic Always/Love
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Never/Dislike See above statement.
Rough Always/Love
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Never/Dislike She's very careful and gentle, due to her size.Go ahead and be rough with her, she can take it.
Gentle Always/Love
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Never/Dislike She'll be very, very careful with normal-sized people in her care.While she can be treated harshly or roughly, there's also something appealing about having a master who will treat her nicely (but still leave no doubt as to who is in charge).
Sex Always/Love
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Never/Dislike I used to be more ambivalent about this, but now ... go ahead. Romance her. Rape her.
Transformation Always/Love
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Never/Dislike She won't be transforming anyone. As prey, let me know the idea and I'll think about it.
Magic Always/Love
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Never/Dislike She can't use magic and is completely blind to it .... but it is also her weakness, since she's highly susceptible to magic.
Willing Always/Love
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Never/Dislike Not too likely she would eat someone unwillingly, or be eaten willingly.
Unwilling Always/Love
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Never/Dislike Much more likely. Having been enslaved before, she's fearful of the thought of being controlled again (but the player likes it).
Micro/Macro Always/Love
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Never/Dislike She's primarily a micro/macro character, which is the type of interaction she'll typically look for.
Same Size Always/Love
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Never/Dislike Not preferred, but if you're another mecha or giant ... well, why not? xD
Male Partner Always/Love
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Never/Dislike See below statement.
Female Partner Always/Love
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Never/Dislike See above statement.
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike I'm fine with most demis, but the rest are usually not my cup of tea.
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Verbose Posts Always/Love
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Never/Dislike Given the opportunity, I will run my post across your screen with details. I'm a complex roleplayer fond of sophisticated settings.
Quick Posts Always/Love
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Never/Dislike But I'm not against shortening posts either for improved story flow.
Breaking 4th Wall Always/Love
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Never/Dislike She will not do this in RPs.
Staying In Character Always/Love
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Never/Dislike She will always be in character in formal RP.
Surprise Me Always/Love
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Never/Dislike I like definite objectives to be in mind when playing, so free-form RP is generally something that is backseated.
Multi-Session Always/Love
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Never/Dislike Storyline is adored, but after too many disappointments I hesitate to commit to a long term story unless I'm certain I can enjoy playing with my partner over a long period of time ...
Grab and Gulp Always/Love
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Never/Dislike ... so quick scenes are generally my way of gauging my interest in you. Close chat friends exempt.
Whisper Always/Love
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Never/Dislike Feel free to whisper.
Public Always/Love
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Never/Dislike Public RP sounds fun! I have a showgirl in me, after all.
Private Always/Love
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Never/Dislike And if you like privacy instead, that would be wonderful too!