Aakai

The drawing belongs to me. Do not touch it!

Self description

cutest derg is here!

Name: am Aakai

Species: am cutest derg!

Gender: am a girl!

Age: derg is young! (can play her with a different age)

Height: am very high! 150 cm (4'11")

Weight: uh, i do not know? am not heavy! :< 37 kg (81 lbs)

Abilities: derg can breathe fire! and use magic! and shrink humans! and fly very fast!

Favorite food: i like fish! but sometimes i nom smol humans, i can't resist! derg wonders what happens to them...

Appearance: derg already said! am cutest derg! *smug*
derg skin in light pink! and derg has white hair, and red wings, and red horns, and a long red tail! oh! my eyes are like gold! *smug*

Likes: derg likes friends! and humans! and playing! chasing is best game! but humans are so slow!

Dislikes: derg dislikes nothing! except heat, heat is bad and makes derg feel very weak...

Preferences

WIP: for now look into the preferences for Nethan or the sliders.

A little vore game i want to try:

Rules

The prey starts with 20 HP, and must get a certain number of points to escape.

Each round, both the pred and the prey roll a d20; the prey will add its health to the roll, the pred will add 16 to the roll.

If the pred roll is higher, then half of the difference (rounding down, at least 1) will be removed from the prey's health. If the prey roll is higher or equal, then the prey is awarded one point.

The game continues until either the prey gets enough points, or its health drops to 0.

Game modes

Simple

In the simplest mode, the prey must get at least a certain number of points to win.

ScoreDifficulty
3Easy
5Medium
8Hard
11Very Hard

Scale

In the scale mode the lower the number of points, the worse the fate. The outcomes are just an example. Durations may be longer or shorter. It doesn't need to be perma.

Easy Hard Outcome
0–2 0–4Perma
3–4 5–68 Weeks temp
5–6 7–84 Weeks temp
7–8 9–102 Weeks temp
9–1011–121 Week temp
11+ 14+Reformation

Worldbuilding notes

These are some notes about the world where the role-play happens, from the perspective of some of its inhabitants.

A scholar's notes on the constitution of the self.

The constitution of the self of every being consists in three bodies:

  1. A physical body — the body made of flesh and bones.
  2. An astral body — which allows interacting with the weave.
  3. A spiritual body — which is the soul of a being.

Despite to popular beliefs, the consciousness of a being does not reside entirely in the soul; although most of it does indeed reside there, the remaining consciousness resides in the astral and physical body.

The various bodies each have a specific job.

All abilities of a being, reside in one of the bodies.

The destruction of different bodies yields different effects.

The physical body, despite being the most frail body, is necessary to keep the three bodies together. After its destruction the astral body dissolves, and the spiritual body leaves.

The astral body is not strictly necessary for survival. Its destruction only prevents the being from casting or be affected by certain spells.

Although debatable, the spiritual body is not strictly necessary for survival. After its destruction, the being loses its free will and personality. From that moment, it will only perform the most basic functions necessary for survival, such as breathing, eating, and drinking.

An adventurer's guide to dragons

Dragons are one of the most dangerous creatures in existence. Who even created such a destructive and dangerous thing?

These creatures are damn near invincible. They will attack you with a barrage of fireballs at long range. At medium range, a single breath attack is enough to leave nothing but cinders behind. Since being excellent in fighting at long range wasn’t enough, if you get too close, they will shred you into ribbons, unless they decide to reward your effort by eating you...

When those creatures are not acting as a living calamity, you can usually find them inside a cave whose only entrance is at the top of some mountain. Some say that inside those caves, dragons accumulate huge amounts of gold; not that it matters much since no living soul who enters ever left.

The huge, flying lizards are not the only type of dragons. There is another lesser known kind: humanoid dragons. They look exactly like humans, but with dragonic features. One would think that, being a lot smaller, they aren’t as strong as their flying lizard counterpart... but that’s wrong. Humanoid dragons still hold enough firepower to erase a town from the map with a sneeze.

Humanoid dragons are very good at magic! It takes the strongest of mages to defeat a young dragon, and it would be a fair match only when the dragon doesn’t get close to the mage. When one gets too close to a human, they passively sap the human of their magic strength. Lower-class mages immediately lose the ability to cast spells forever, but a stronger mage can resist for a minute or two.

Differently to lizard-like dragons, which don’t care about humans and go around laying waste wherever and whenever they please, humanoid dragons are more cunning; they love humans... as a source of food and entertainment. If a humanoid dragon is living in the area and someone goes missing, you will find it in the stomach of the local dragon.

Alts

A list of all my alts

Perma preys

A list of poor things that are gone forever.

 
Roleplay Preferences (Click here for explanation)

As Pred

Soft Vore Always/Love
+
--
Never/Dislike
Hard Vore Always/Love
+
--
Never/Dislike
Digestion Always/Love
+
--
Never/Dislike
Fatality Always/Love
+
--
Never/Dislike
Reforming Always/Love
+
--
Never/Dislike
Endo Always/Love
+
--
Never/Dislike
Oral Vore Always/Love
+
--
Never/Dislike
Unbirthing Always/Love
+
--
Never/Dislike rarely, when i'm in the mood for it.
Anal Vore Always/Love
+
--
Never/Dislike
Tail Vore Always/Love
+
--
Never/Dislike
Breast Vore Always/Love
+
--
Never/Dislike
Vampiric Vore Always/Love
+
--
Never/Dislike
Soul Vore Always/Love
+
--
Never/Dislike
Stretchy Always/Love
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--
Never/Dislike
Realistic Always/Love
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--
Never/Dislike
Cooking Always/Love
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--
Never/Dislike
Food Related Always/Love
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--
Never/Dislike
Rough Always/Love
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--
Never/Dislike
Gentle Always/Love
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--
Never/Dislike
Sex Always/Love
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--
Never/Dislike
Pain Always/Love
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--
Never/Dislike
Blood Always/Love
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--
Never/Dislike
Scat Always/Love
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--
Never/Dislike
Disposal Always/Love
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--
Never/Dislike
Watersports Always/Love
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--
Never/Dislike
Bondage Always/Love
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--
Never/Dislike
Magic Always/Love
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--
Never/Dislike
Willing Always/Love
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--
Never/Dislike
Unwilling Always/Love
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--
Never/Dislike
Micro/Macro Always/Love
+
--
Never/Dislike a prey about 2-3 times as small is ideal (1'6" - 2'6")
Same Size Always/Love
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--
Never/Dislike
Male Partner Always/Love
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--
Never/Dislike
Female Partner Always/Love
+
--
Never/Dislike
Herm Partner Always/Love
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--
Never/Dislike
Human Partner Always/Love
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--
Never/Dislike
Demi Partner Always/Love
+
--
Never/Dislike
Fur Partner Always/Love
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--
Never/Dislike
Scaly Partner Always/Love
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--
Never/Dislike
Feathered Partner Always/Love
+
--
Never/Dislike
Plants Always/Love
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--
Never/Dislike
Animal / Non-morphic Always/Love
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--
Never/Dislike
Underage Character Always/Love
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--
Never/Dislike
Grab and Gulp Always/Love
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--
Never/Dislike
IC Approaches Always/Love
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Never/Dislike NO