The vore battle system has a lot of potential, and this is the profile I plan to play with when using it most often, can check out “Talonsaurn_alts” for specific characters.. and then discus with me, So far i've not really set up many,
Harvey, Talon(From mod pool dragons) and
Mitsubishi come to mind.. can certainly set up generics too of course, Request things away
Some interesting added rules. Things i've come up with for solving a few holes i see in the normal vore battle stuff
*Vore battle addendum Dine or Dash
The vore battle concept is wonderful, and makes a scene feel alive with give and take, however, there is one problem, most of my best known characters are purely predatory, how do i square this.. well.. unfair battles of course, but something a bit more.. rather than eat the pred the other party fights to escape((only to have another match sometime later most likely) If the prey keeps winning rolls they can escape(same number of rolls it would take to get em in the belly)
*The power of SEX
Sex in the vore battle, choosing it rather simply, to be modified by the other abilities, rolls are much the same as in a normal battle, the initater wining getting "Penetration" from a grapple pose rather than tarting to eat, then moving on to pistioning, then to orgasming.. providing a bonus/penalty for the winner, the person who initated it
Sexual conquest is often a form of domination, thus “Raping” always gives the defender a -1 for each loss, up to a maximum of -3 from being orgasmend in, each loss before climax reduces the modifier,so eventually those humped but not came in recover there losses
Seduction is much the same way, but the seducer gains a +2 if they come rather than the vicitm getting a negative... and takes one more turn without the bonuses from battering through rape. This can be used by any gender just as well.
Any sexual climax gives the predator OR prey a +1 to doing a sexual vore attempt
*Natural 20's—When rolled and not countered by the same, something special and uniquely fun happens, in an arena match, perhaps a snack from a watcher in the crowd... use your immagination...
Characters of note(some cool abilities in these, many can be used in other characters too)
Contact
Settings
World_of_Belchcraft
Jailhouse
The_Station
BootCamp
Port_Gluttony
Ring_of_Burps
Tourist_Trap
Numbskullin progress
MitsubishiCoonie drunkard
HarveySoft lotter
Folks in progress(early note)
(VB orca)
Planned
(VB gryphon)
Haunt
In progress
(vb wolf)macaroon the wolf
macaroon the wolf
Ruggedly handsome Timberwolf with glowing orange eyes, lean muscular heart throb. Some say he tastes of apple cinnamon, standing 6'1
//decscription coming
Abilities are very brief because I prefer to work on things as the moment strikes me, and designed to grow and expand as he is used more
*Note on sexual aspects, though he has plenty of them, he still does normal vore quite often.. winning through sex is just not as fun at times
Passive abilities
Cannibalism delight: when going against wolves he gets +2 for vore or sexual acts, the mere thought of those wolven bodies sliping through his lips instills him with erotic hunger, oddly he gets +1 to the same sort of rolls when dealing with humans/demihumans
Big Mouth: He is able to swallow things bigger than himself without much trouble, distending like a snake...(however should he be eating like this another person trying to eat him will have a easy time.
Heartthrob: To any person who is romanticly attracted to men he has a +2 to seduction attempts.(SOFT, not rape)
Sexual Flow: as a ravenous hearth throb, sex flows through his body, the sensation of being dominate makes his act of plowing a victim infuse him with strength and hunger, when choosing to try to mount someone he gains +1 for each turn he buggers a person in a row... convexly he gets a -1 per turn he is dominated , three wins in a row “”seals the deal”Also known as climaxing” and the bonus or penalty is locked... until the looser can return the favor... If the deal isn't sealed the bonuses start to fade 2 turns after sexual victories stop.. one point a turn->See finisher sexual union
Just a Taste: Having a unique flavor, the first time a person licks or tries to ingest him roll 1d20, on 11 or higher the taste is delicious, adding +1 for the rest of the match, 10 or lower the taste just doesn't agree with the palate -1 rest of the match
Your eyes are so pretty..:Though accomplished at seduction he is weak to hypnotism in any form, a base -2 to resist it, until he has been damaged physically
Chaotic Soul-When exposed to a soul voring partner the darker arts of his body awake on there own, every turn of sex adds an extra -1 to the other party as there soul is drained away,(this only happens if he is the dominate one in sex, however sex cannot drain his own soul still)it also allows him to use “Drink soul” when wrestling into a kiss, slurping up the heady mixture, each round of the lavish kiss .
**Player REALLY enjoys inventive finishers, just something that I like to see, the joy of victory is something to cherish.. urp..
Active Abilities
Serenade: His howl, his voice, his very look all tend to blend into one wonderful lure. When used for seduction he gains a +1, +3 vs females. This also allows him to follow up immediately with a sexual move(Or generic pounding of the behind). If used in rape the howl has the same effect, but called predators lust.
Rape-Basic sexual attack, but since its rough it gives the other partner a -1 per round, Should he “Fail” to seal the deal once he's gotten one success, he will spurt out in a mess..and be very frustated sexually himself -2 to anything sexual the rest of the match.
Voice of the Stud:once per match he can try to use his powerful voice to bring others to heel.. When used his next “Command” gets a +3 to work.. has to be done in a vorish way “Stop” when he is being eaten for example, or similar things when demanding dinner to take its place.
Howl of the wolf God: this is a very risky move for him to do, for two reasons, first he autmoaticly looses a round as it takes effect, second imploring the god of wolves is risky.. the game results are as follows 15-20, the wolf gods are generous, growing him to 20 feet tall for the rest of the match (+6 to rolls in most cases)... Macro perversion ensues... 11-14 the god instill him with a furrious frenzy, +3 for the next three turns, 7-10 the gods are... bored at the results and decide to jack off rather than watching, a cummy rain engulfs the battle field, all participents get -1 to there rolls the rest of the match
1-6 The gods are very unhappy... and he is shrink to 12 inches high, -4 to all rolls for the rest of the match
Chaotic Soul-When exposed to a soul voring partner the darker arts of his body awake on there own, every turn of sex adds an extra -1 to the other party as there soul is drained away, it also allows him to use “Drink soul” when wrestling into a kiss, slurping up the heddy mixture, each round of the lavish kiss
Drink soul-this attack is only unleashed when dealing with another soul voring character(under attack by it).. its a move that slowly gains strength, done from a grapple/seduction, it does damage to the spirit of his foe, 1 point for the first hit, 3 for the second, 5 for the third, and if he hits it 4 times the persons soul is properly eaten.. when done through sex this does a steady 2 damage every turn, in addition to weakening his foes physical abilities. Spirit HP and Body HP are totally seperate.
Mournful howl: when inside a stomach he can let his voice reverberate in a plea for mercy, and a willingess to serve, this final attempt at “Not being food” needs a straight 18 or higher to win... failure..well.. might just make the pred unable to resist plesaureing himself while the hearththrob digests.. “Winning” encourages him to be burped up.. and will end as a servant for whatever the pred wants during a followup scene.
//provisional, not offical yet\\
After dinning on Torrle's soul He has learned a few more tricks, one of the first is the ability to shrink a foe if he beats there roll by 4 or more(Instead of his normal move), half size, then one foot tall each puts a -2 on vicitm
Should he fail to shrink someone critically(rolls a 1), during any grapple/first stage of vore action,AND loose by 7 or more. The ability backfires and he ends up one foot tall himself. -4 for the rest of the match(or 10 rolls)
Torrle hunter: Because of a very delicous hunt, he has been infused with a +1 on all rolls vs this specific wolf.. once tasted, always a fan.. URP
//
Finisher(WIP)
Sexual union: Macaroon loves to have sex with dinner, both for its own natural joy and the fact that it provides him with powerful mind control over his “bitch”/ when he cums in a victim they must roll a 16 or higher(no modifiers) or be put under a heavy mind control that will last until the first damage of 2 hp or more at once) This is generally only stopped within his stomach
Escape
Belly 16
Ass 15
Cock 15
VB bear
Bear abilities
Experinaced predator +1 to all rolls
Heavy-- Being burly and thick the ursine's bulk is hard to swallow, needing one extra turn to get them into the mouth proper
Durable=All the figthing in the ring has given him +5 hp
Machocist- Any non digestive pain gives him a +1 to the next turns rolls, continued damage makes this stack, fades at one point a turn(Using a burning acid attack against him can be very bad...
Thick Flesh- reduce all damage done to him by 1 point(Does NOT help against digestion)
Damage done by his belly(inside) is healed to his body
BEARserker- if reduced to 0 hp outside a digestive track he can remain fighting till damage takes him to -10
Moves
Bearhug- Any grapple hitting by more than 4 can be turned into a bearhug, locking his arms together the big ursine crushes and compacts his foes chest against his body, each turn doing 2 points of damage and reducing further rolls by 2/4/6 as the air is crushed from the lungs.. After three rounds of shaking/hugging the victim is dropped back into a normal grapple with the ursine having an advantage. The only way to escape from this move is to slip out with an unmodified 16 or higher(doesn't matter if a win happens otherwise, and if the win occures the person slips out to a “neutral” position again). Removing the negativism modfiers needs the victim to be able to stay away from “advantage bear” or worse for 2 full turns.
--Should at any time the bear beat the victim by 6 or more during a bearhug it gets worse, he brings the victim down to get raped at the same time, reducing the chance of slipping out to 18 or higher(natural roll), and giving the bear a extra +2 sexual flow bonus for the rest of the match if the full bear hug is completed.
Under Foot: 3hp damage a turn. A mixture of stomp and crush, the bear plants his foot on his victim and applies pressure, working to subdue his meal, the massive weight compacting the chest/head, each turn its held the victim must not roll under 5 to avoid passing out. The bear gets a +2 circumstance bonus to maintain the pin.
VB rat
Heavy rat, long powerful tail, black fur, conical build, well endowed. Stands 6'8 and weighs just over 420lb
Tail Assist, when grappling at any stage apart from fully in the belly his long tail provides a +1 to his actions
Nasty stomach- Because of all the junk he's eaten in his life his belly gives victims a -2 to escape from it
The Pleasure of the Perverse: when attempting AV or CV he gets +2 on all his rolls, When someone is forcing him into one of these he gets a -1 modifier
The Vermin Crusher:when dealing with foes 2 feet or smaller he gains a +1 to all attacks, furthermore he can attempt various stomping and crushing style attacks with a further +2
Tough as Nails: Rats are built to take a beating. One hp less is taken from each attack done to him
Backfiring When someone uses a move that can backfire on him the backfire chances are increased by 2 out of 20.. (so if something backfires on 1 1-5, its now 1-7, with all other outcomes moving up the same numbers, the highest ones loosing the chance.
Attacks
Festering bite: naturally rats are plague carriers, and when this one bites you you take 2 damage, and after one turn incubation will suffer a sickness that causes blurry vision and muscle spasms, -1(2?) for the rest of the match
Mr. Happy's Plow: When raping a victim(Normal grapple rolls) he gains +1 for each turn he buggers a person in a row... convexly he gets a -1 per turn he is dominated , three wins in a row(or 3 out of 5 as long as two aren't lost in a row) “”seals the deal”Also known as climaxing” and the bonus or penalty is locked... until the looser can return the favor...
Tail Squeeze, the long and poweful tail is quite a weapon in its own right, he can try to entangle and squeeze a person with it.. if he hits the tail wraps around the persons body(or ankles) either way they recive a -1 to there next three attacks, if he wins the attack by more than 3 the tail has wrapped around his foes chest, including arms, and probally more than one coil, giving him +2 to attacks for 3 rounds..
if he wins by more than five the tail squeeze is also around the foes throat, strangling them for 1 hp of damage for 3 turns, and giving the rat a +3 to moves during that time.. ---Should he follow up a squeeze with a AV/CV/or rape the bonus lasts an extra turn.
The Rat Butt subduer-- When having someone with his head up his ass rather than AV he can just hold people there with his natural AV bonus, each turn someone is kept in his ass they receive a -1 to there roll should they loose by more than 11 there fully drained and subdued into a willing victim for whatever fate/slavery the rat decided on(sorta a finisher) though most of the -'s from this leave right as oon as the victim pulls out, a -1 always remains
Vore Paths
Maw
Cock- head or feet in, half way, fully incased, in the scrotum.( escape 16)
Ass—Face in, half in, fully in, DEEP in, 17 needed to “escape” the end, each step past the first causes the foe to get a -1 to try to win rolls.)
Belly escape 15
VB rat 2
Rat VB(first draft)
Passives:
Base +1
Mascocist: Taking Damage hypes him up, every non digestive move landed against him that does damage/has an effect gives him a +1 for the next 3 rounds, stacking up to 4 times
Nasty Body- an affront to everything pure and good, the grubby monster gives a -2 penalty to anyone encountering him that prides themselves on beauty or grooming. Furthermore. Those trying to make a meal of the rat have to overcome more than a few passive natural defenses the first is the the shere smell and feel of the body, grappling, tasting, even smelling the rodent close up is a tricky proposition.. Its said once you eat rat your tastebuds are ruined for anything else afterall.. Trying to swallow with the mouth has to overcome a -4 penalty.. each time a person wins against the rat the penelty is reduced as they get used to it. When Grappled in asy other way the opponant gets a 2 point penalty, reduced to 1 after at least on success.
STD- If during sex the rat wins a roll in adition to the normal effects there is a chance something ELSE happens, roll a d20Modifiers to roll rape +3, +2each previous roll of sex, +5 during the round of orgasm(all are cummulitive), 1-10(no effect 11-16 (If victim is female, Pregnancy, if not no effect), 17-20-Minor std, 21-24, major Std(has game effects, or double/tripplepregancy), 25+ Massive STD(such as transfomation(or “Horde” pregancy, immobilizing quality), generally will result in a an effective finisher.
Critical Failure- Those who fight against him should be very careful about critically failing any roll(natural 1), those that do end up contracting something nasty from mere contact, anything from, a mere normal screwup, to more exotic things such as a semi sentient “Sperm” on the body crawling into a victim to start a transfomation
Hung Well endowed as most rats are, this fellow gets a +2bonus to any sexual encounter, and a +3 to any CV attempt
Big smelly Ass +2 to attempt AV. +1 to escape from swallowing in stage one or two
Active
Coiling tail-Thick and muscular, A rats long tail is almost always able to ensare a victim(if a pred) and if the rats sizeable enough a full body coil if very likely.. organic bondage ftw. The game effect of it is when using his tail to constrict and force a victim into submission.. If he hits with it it wraps around the victims torso, squeezing tight(+2 for next three followup actions, if he wins by more than four the victims arms are squeezed to the torso too, giving the rat a +6 for the next 3 actions
Defile- Actively working to corrupt or infest a victim, exuding the aroma and feel of decay and chaos small living things are snuffed out and wilted and objects tarnish, the greater his roll the better the effcect. if grappling someone and he wins this roll it affects them as well, letting him move them two stages to where he wants rather than one.
Leg crush- when grappling he can move his victim to his mighty hind legs in an attempt to crush the very life from them, if he hits they suffer 2 damage each turn and must roll over 5(with no modifiers) each turn to avoid passing out.(and be at his mercy
Crude attack- A generic name for any number of dirty plays, the end result being stunning the foe for one turn letting him get in a followup attack with +3 with no defense possible
Vore(escape roll needsed to beat, remember modifiers?)
maw- Grapple adv-- (lips, gullet,, gullet two, stomach 16 escape, 4hp damage
(each stage in gives the rat a +1 to continue?)Cock—Head(or feet in), half in, all but head/toes in, scrotum chow(3 damage a turn, 18escape
(each stage in gives the rat a +1 to continue?)Ass-- Head up ass, half way in ,(Tail can no longer help, after this line) just feet out, totally inside,(18 escape, 3damage a turn) fully absorbed
HYENA IN PROGRESS
Being a nearly 8 foot hyena herm has many advantages, especially from a vore battle stand point
(Basic summation +4 to rolls, -1hp to damage taken
Vore Paths(a work in progress, needs ALOT of work)
(16) Cock and Sack(each “Loss) causes victim -2 to all future rolls, no matter which fate is being decided, if nothing is noted, the fate just does damage, dissolving victim till the end is achieved..
Cummify
Absorb into sack/cock
Transformation
Hands, feet, tail--- Face---arms and legs--->chest-->finishing touches(end)
(14)Ass/anus
Up the backdoor
Face in anus--shoulders and chest—in to the hips—till there feet and toes(and tail---all inside—stomach
Absorbed into booty.
(15)Womb(each “Loss) causes victim -2 to all future rolls, no matter which fate is being decided(getting in is 3 stage Vag-cerv-womb)
unbirth
Oviposition(Egging)
Transformation
Hands, feet, tail--- Face---arms and legs--->chest-->finishing touches(end)
Regression(can add in Transformation for free
Late teen(-2)- twelvees-(-5) kid around 6(-8)- infant(-12)-- Zygote
each loose is a certain number * amount lost by
Passives
Combatant
Natural predator, gives a +2 to all grapple/vore rolls
Thick skinned
Her Muscles and chubby thick body provide a natural reduction of 1 point to all damage, making many small attacks merely scratches
Burly big Girl
+2 to all vorish/wrestling rolls
Natural foes-Male or herm Felines are natural enemies and give her a blanket -1 to all rolls,elephants give her a -3, dinosaurs of any sort -2, and female roos or otters -2.
Feet first fury-Her concentration is broken with anger should she start to be consumed feet first, giving her a -1 to all grapples till she escapes.
Armored-Normally she is dressed in armor, the chain mail doens't cover all of her body but makes her hard to swallow unless stripped naked, each time someone ties to get her into the next stage of the digestive tract from lips to stomach the hot hit roll needs two more than normal from the foul tasting grease and paste she applies to it, those who don't mind eating nasty tasting food can ignore this..the armor itself isn't a big detturent
Armor can be striped when she looses any roll by more than 5, pulling off either the upper or lower armor, two strong wins leave her nude, striping her does not count as an action, it is a side effect
The end is near Each of her final stages where digestion begins is 3 harder to escape
Running on High
Hot streaks of aggressive luck are a self fulfilling proficiency a lucky stroke follows through a satsifing end for the predator.
Whenever a natural 20 is rolled by the character the next followup roll of any sort gets a +5, the one after a +3, then a +1,
Finish her-When digested/brought to0/defeated I encourage folks to enjoy her however they want, make hir shit or whatever, reveling in victory is part of what this sis about. A well won meal.
Moves!
Bear hug-A vice like squeeze of a grapple , doing 2 damage a turn and can be maintained.. if the intital attack won by 5 or more both arms are locked in as well, making further opposed roles at -3
Last nights supper-A belch(or fart, its at -2 to hit) directly into her foes face, the last gassy remains of her previous meal, a once a match attack that if it hits gives the foe a -2(-5) to their next two attacks because of distraction
Sexual
Pinning- An attack that moves a person to the pinning phase, between hold and vore, an extra phase for her to force a person through, it opens up hir alternate methods of vore and various sexual moves that can only be engaged from this position, the exact pose can vary, but the effect is the same – advantage>pin>start vore. The postion gives the foe a -2 to any roll to escape it
Face fuck-winning a roll from the pinning pose lets hir either shove her cock into the victims mouth and force an oral stimulation, or conversal shove a persons face into her pussy or anus, each of these leads to the first stage of an alternate vore without the traditional prelims needed.((from a techical aspect the choice of path is decided after the roll rather than before)) should she continue the position by doing the same move over again she gains a +1 sexual satisfaction bonus while giving a -1 to her victim... cumultive up to three times(And a mess), or pulling out at the last moment and spraying her victim making them all sticky and -4 for 3 turns
Rape-Shi forcers herself on a pinned opponant, further immobilizing them and starting to breed with them, mating in any of various ways to spill sexual juices, her hot body grinding against them.. the further immobilization adds an extra -2 above and behind the previous pinning modifier. This can continue for up to 3 turns , cumultive penalties, ending at -6 for three turns when she orgasms..and returning them to the pinned position at -4 for the whole match while she gets a +2 to all her rolls for satisfaction..and a further +2 should she attempt to sexually devour them(males who are”Drained” rather than fucked only have half the penalty) further A roll of 15 or less without modififiers means pregnancy
Finishers
Sexual Consumation Domiance-once a opponent has been sexually(sexual move done to them to climax) satisfied their will can end to the dominate, If the roll is lost the victim becomes a willing pawn, mesmerized to the whim of the seducdive creature until damage is done..then they get a second roll.A second failure means even damage/digestion doesn't break the spell. The base roll must beat ½ the doms roll +any sexual modifies they have. Can only be done once, after orgasm,
MODIFIERS
-6 if impregnated by the sex, -3 if had just impregnated the dom
-2 if herm
-2 if Same species
+3 if wrong orientation
-1 to 3 for copious amounts of sex/sperm before hand
-4 if victim was virgin
+2 if victim still considers themselves a dom, -4 if they used to... now don't